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An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 8 Control Rig Setup for a Biped Character: IK and FK.

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Presentation on theme: "An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 8 Control Rig Setup for a Biped Character: IK and FK."— Presentation transcript:

1 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 8 Control Rig Setup for a Biped Character: IK and FK

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15 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.1: Skin the Character

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20 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.2: Fix the Skin Weights Using the Component Editor

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24 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.3: Fix the Skin Weights Using the Smooth Skin Weights Tool (New in Maya 2008)

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28 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.4: Adding Influence objects

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35 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.5: Fix the Skin Weights Using the Paint Skin Weights Tool (optional)

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39 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.6: Mirror the Skin Weights

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41 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.7: Create a Breathing Expression (Optional)

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44 An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 8.8: Create a Smooth Switch for Polygonal Characters (Optional)

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