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Econ 522 Economics of Law Dan Quint Spring 2010 Lecture 6
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1 HW1 online, due next Friday (2/19) Pretty long – don’t wait till last minute to start! If you can’t attend section, can hand in to my mailbox (Social Sciences), or by email First midterm Wednesday 2/24 Logistics
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2 Coase: in the absence of transaction costs, if property rights are complete and tradeable, voluntary negotiations will lead to efficiency So initial allocation of rights doesn’t matter for efficiency if there are no transaction costs But if there are transaction costs, the initial allocation of rights does impact efficiency Sources of transaction costs Search costs, bargaining costs, enforcement costs What to do about transaction costs Normative Coase: design law to minimize transaction costs Normative Hobbes: design law to minimize harm done by failures in bargaining Last week…
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3 How to choose between two normative approaches? When transaction costs are low and information costs high, design law to minimize transaction costs What transaction costs are high and information costs are low, design law to allocate rights efficiently Application of this: choosing a remedy (Calabresi/Melamed) When transaction costs are low, use injunctions (property rules) When transaction costs are high, use damages (liability rules) C&U: this is what actually happens in many settings Last week…
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4 what can be privately owned? what can an owner do? how are property rights established? what remedies are given? That answered first of four questions we need to address
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5 Public versus Private Goods Private Goods rivalrous – one’s consumption precludes another excludable – technologically possible to prevent consumption example: apple Public Goods non-rivalrous non-excludable examples: defense against nuclear attack infrastructure (roads, bridges) parks, clean air, large fireworks displays
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6 When private goods are owned publicly, they tend to be overutilized/overexploited Public versus Private Goods
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7 When private goods are owned publicly, they tend to be overutilized/overexploited When public goods are privately owned, they tend to be underprovided/undersupplied Public versus Private Goods
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8 When private goods are owned publicly, they tend to be overutilized/overexploited When public goods are privately owned, they tend to be underprovided/undersupplied Efficiency suggests private goods should be privately owned, and public goods should be publicly provided/regulated Public versus Private Goods
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9 When private goods are owned publicly, they tend to be overutilized/overexploited When public goods are privately owned, they tend to be underprovided/undersupplied Efficiency suggests private goods should be privately owned, and public goods should be publicly provided/regulated Public versus Private Goods
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10 Clean air Large number of people affected transaction costs high injunctive relief unlikely to work well Still two options One: give property owners right to clean air, protected by damages Two: public regulation Argue for one or the other by comparing costs of each Damages: costs are legal cost of lawsuits or pretrial negotiations Regulation: administrative costs, error costs if level is not chosen correctly A different view: transaction costs
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11 what can be privately owned? what can an owner do? how are property rights established? what remedies are given?
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12 Priniciple of maximum liberty Owners can do whatever they like with their property, provided it does not interfere with other’ property or rights That is, you can do anything you like so long as it doesn’t impose an externality (nuisance) on anyone else What can an owner do with his property?
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13 What things can be privately owned? Private goods are privately owned, public goods are publicly provided What can owners do with their property? Maximum liberty How are property rights established? (Examples to come) What remedies are given? Injunctions when transaction costs are low; damages when transaction costs are high So, what does an efficient property law system look like?
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14 Up next: applications
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15 Game theory we’ve seen so far: static games “everything happens at once” (nobody observes another player’s move before deciding how to act) Dynamic games one player moves first second player learns what first player did, and then moves But first: dynamic games and sequential rationality
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16 Dynamic games FIRM 1 (entrant) EnterDon’t Enter FIRM 2 (incumbent) AccommodateFight (10, 10)(-10, -10) (0, 30) A strategy is one player’s plan for what to do at each decision point he/she acts at In this case: player 1’s possible strategies are “enter” and “don’t”, player 2’s are “accommodate” and “fight”
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17 We can look for equilibria like before we find two: (Enter, Accommodate), and (Don’t Enter, Fight) question: are both equilibria plausible? sequential rationality We can put payoffs from this game into a payoff matrix… 10, 10-10, -10 0, 30 AccommodateFight Enter Don’t Enter Firm 2’s Action Firm 1’s Action
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18 Dynamic games FIRM 1 (entrant) EnterDon’t Enter FIRM 2 (incumbent) AccommodateFight (10, 10)(-10, -10) (0, 30) In dynamic games, we look for Subgame Perfect Equilibria players play best-responses in the game as a whole, but also in every branch of the game tree We find Subgame Perfect Equilibria by backward induction start at the bottom of the game tree and work our way up
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19 Firm 1 knows firm 2 is rational So he knows that if he enters, firm 2 will do the rational thing – accommodate So we enters, counting on firm 2 to accommodate This is the idea of sequential rationality – the assumption that, whatever I do, I can count on the players moving after me to behave rationally in their own best interest The key assumption behind subgame perfect equilibrium: common knowledge of rationality
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20 Back to… Property Law
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21 Intellectual property: broad term for ways that an individual, or a firm, can claim ownership of information Patents – cover products, commercial processes Copyrights – written ideas (books, music, computer programs) Trademarks – brand names, logos Trade Secrets Intellectual Property
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22 Example: new drug Requires investment of $1,000 to discover Monopoly profits would be $2,500 Once drug has been discovered, another firm could also begin to sell it Duopoly profits would be $250 each Information: costly to generate, easy to imitate up-front investment: 1,000 monopoly profits: 2,500 duopoly profits: 250 each
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23 Solve the game by backward induction: Subgame perfect equilibrium: firm 2 plays Imitate, firm 1 plays Don’t Innovate, drug is never discovered (Both firms earn 0 profits, consumers don’t get the drug) Information: costly to generate, easy to imitate FIRM 1 (innovator) InnovateDon’t FIRM 2 (imitator) ImitateDon’t (-750, 250)(1500, 0) (0, 0) up-front investment: 1,000 monopoly profits: 2,500 duopoly profits: 250 each
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24 Patent: legal monopoly Other firms prohibited from imitating Firm 1’s discovery Subgame perfect equilibrium: firm 2 does not imitate; firm 1 innovates, drug gets developed Patents: one way to solve the problem FIRM 1 (innovator) InnovateDon’t FIRM 2 (imitator) ImitateDon’t (-750, 250 – P)(1500, 0) (0, 0) up-front investment: 1,000 monopoly profits: 2,500 duopoly profits: 250 each
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25 Without patents, inefficient outcome: drug not developed With patents, different inefficiency: monopoly! Once the drug has been found, the original incentive problem is solved, but the new inefficiency remains… BUT… patents solve one inefficiency by introducing another CS Profit P * = 50 P = 100 – Q Q * = 50 DWL
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26 First U.S. patent law passed in 1790 Patents currently last 20 years from date of application For a patent application to be approved, invention must be: novel (new) non-obvious have practical utility (basically, be commercializable) Patentholder whose patent has been infringed can sue for both damages and an injunction against future violations Patents are property – can be sold or licensed to others Patents: a bit of history
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27 Patent breadth Two variables in patent law: how broad patents are, and how long they last
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28 Patent breadth Two variables in patent law: how broad patents are, and how long they last
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29 Patent breadth Two variables in patent law: how broad patents are, and how long they last
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30 Patent breadth Two variables in patent law: how broad patents are, and how long they last
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31 Patent breadth Patent length tradeoff: how long to maintain ex-post inefficiency (monopoly) to create enough incentive for innovation? Two variables in patent law: how broad patents are, and how long they last
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32 Patent breadth Patent length tradeoff: how long to maintain ex-post inefficiency (monopoly) to create enough incentive for innovation? Alternatives to patents government purchase of drug patents prizes direct government funding of research Two variables in patent law: how broad patents are, and how long they last
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33 patents copyrights trademarks trade secrets
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34 Property rights over original expressions writing, music, other artistic creations These tend to fit definition of public goods nonrivalrous nonexcludable so private supply would lead to undersupply Several possible solutions government subsidies charitable donations legal rights to creations – copyrights Copyright
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35 Copyright law less rigid than patent law Unlike patent law, allows for certain exceptions Copyrights last much longer than patents Current U.S. law: copyright expires 70 years after creator’s death No application process Copyright law automatically applies to anything you’ve written/created Copyright
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36 Copyright law less rigid than patent law Unlike patent law, allows for certain exceptions Copyrights last much longer than patents Current U.S. law: copyright expires 70 years after creator’s death No application process Copyright law automatically applies to anything you’ve written/created Copyrights more narrow than patents Cover exact text, not general idea Copyright
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37 Copyright law less rigid than patent law Unlike patent law, allows for certain exceptions Copyrights last much longer than patents Current U.S. law: copyright expires 70 years after creator’s death No application process Copyright law automatically applies to anything you’ve written/created Copyrights more narrow than patents Cover exact text, not general idea Copyright
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38 patents copyrights trademarks trade secrets
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39 Trademarks Trademarks do not expire, as long as they’re not “abandoned” No trade-off between long-term incentives (innovation) and short- term inefficiency (monopoly) – little apparent downside
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40 Trademarks Trademarks do not expire, as long as they’re not “abandoned” No trade-off between long-term incentives (innovation) and short- term inefficiency (monopoly) – little apparent downside
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41 Trademarks do not expire, as long as they’re not “abandoned” No trade-off between long-term incentives (innovation) and short- term inefficiency (monopoly) – little apparent downside Protected against infringement and also dilution Trademarks
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42 patents copyrights trademarks trade secrets
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43 Protection against misappropriation But plaintiff must show… Valid trade secret Acquired illegally Reasonable steps taken to protect it Trade Secrets
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44 patents copyrights trademarks trade secrets
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45 Methods of public ownership How are property rights established, verified, lost Exceptions and limitations to property rights Wednesday…
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