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Published byAlvin Franklin Modified over 9 years ago
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Games or Robots? Restoring Excitement to Introductory Computing Michael D. Dumont Ian C. Tewksbury Jessica D. Bayliss Rajendra K. Raj
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Goals Develop an effective way to interest students. Use existing knowledge to teach new concepts Encourage students to want to learn
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Reality and Programming Together (RAPT) Replacement sequence for Comp. Sci. 1-3 Used video games as an application domain Accelerated Sequence College Freshmen
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NOVA Robotics Program Lego NXT Robotics Platform 8 day workshop series Self Teaching 6th-12th Grade
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Golf-Bot
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Hokey Pokey Bot
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Advantages of RAPT Low Cost Abstract Concepts High degree of creativity
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Disadvantages of RAPT Faster paced, more challenging Not self paced Works good if the interest is there
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Advantages of NOVA Self Paced NXT-G is simple Easy to teach algorithms Tactile
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Disadvantages of NOVA Cost increases per student Less creative Abstract concepts are more difficult to teach
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Future Work Run more NOVA Programs (Games and Robots) Attempt to bridge the gap Use robots for older students
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Acknowledgements Rajendra K. Raj, Ian C. Tewksbury, and Jessica D. Bayliss for working on these projects The students in the RAPT and NOVA programs.
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