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Published byMerryl Mosley Modified over 8 years ago
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Survive in iPhone App Store --A Chinese Indie Story Wesley Bao Coconut Island Studio
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Independent game studio Founded 18 months ago Gamer & dreamer Background
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Facts Shipped on: 2009-7-13 Total downloads: 7 million Peak downloads: 290,000/day Ranked No.1 on top overall free apps
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Facts Ranked top 10 in US, UK and DE Paid version Ranked No.1 in UK, DE, HK Free version
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Agenda DevelopmentMarketing The hit formula
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Development Innovation
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SShipped on: 2009-12-05 FFeatured on “Hot New Games” TTotal revenue: $3,000 Band Band Jump
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Copy Doesn’t Work Shipped on: 2009-12-05 Featured on “Hot New Games” Total revenue: $3,000
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Copy doesn’t work Simply copied Doodle Jump App Store is full of ideas Clones have no future Fabulous artwork won’t save you
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Innovation To The Rescue
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On App Store “Featured” Original gameplay Unique art style Top 10 on U.S. chart In less than 48 hrs Innovation To The Rescue
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The Importance of Innovation Apple wants innovation Users want innovation
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Development Innovation Polishing
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Polishing Demo version Programmer arts
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Polishing First version, metal style
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Polishing First version, metal style Disposed completely
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Polishing Preview version for press
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Polishing Preview version for press Retro style 18 levels
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Polishing 1.0 Release 30 Levels
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Result Sales - 3 days after release
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Inflection Point Sales - 14 days after release The reason
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Development Innovation Polishing Feedback-driven development
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Voices From Customers Average rating = 2.5 Take care of 1 star rating Steep learning curve “I was enjoying this app for about 6 minutes, then it jumped to a ridiculous hard level...”
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Feedback-driven development Update Casual mode -- for light users Reverse mode -- for hardcores Levels ×3
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Result Average rating from 2.5 to 4
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Development Innovation Polishing Feedback-driven development
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Marketing Free version
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BeforeAfter Free Version Promotion for paid version
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Free Version Promotion for paid version Incoming from ads Stable revenue
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Free Version Promotion for paid version Incoming from ads Large amount of users
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Large Amount Of Users User is the most important resource in the market Bulletin way too long Title needs refactoring
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Marketing Free version Ad Campaign
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Ad Campaign Invest mobile ad Ad for free version Burst campaign
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Burst Campaign Buying clicks or downloads In a large amount In a short period
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Burst Campaign Target No.1 top overall free app Boost paid version to top 10 Ad source House ads House ads exchange Purchase
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Campaign for FB 4 days 180k clicks
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Result Ranked No.1 in UK, DE, HK Free version Ranked top 10 in UK, DE,HK Paid version
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Marketing Free version Ad campaign User community
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User Community Social methods Facebook Twitter Youtube Email Export from game
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User community Closer to users Community events Accumulate users for new games
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Development Marketing Innovation PolishingFeedback-driven Free version Ad campaignUser community Summary
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= × The hit formula (Innovation × Polishing - Average) Marketing Sales Production ||
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Takeaway Tips for Chinese developers Embrace western culture Long term strategy
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Thank You wesley.bao@CoconutIslandStudio.com wesley.bao@CoconutIslandStudio.com twitter.com/Coconut_Island twitter.com/Coconut_Island
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