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Community Event – District Educator UDL GUIDELINES: EXAMPLES AND RESOURCES JESSE FELICIANI EDU 620: MEETING INDIVIDUAL STUDENT NEEDS WITH TECHNOLOGYDR. BRODERICK 1 JUNE, 2015
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Station 1: Universal Design for Learning (UDL) Audience Attention Getter: Interactive stations Allows users to “demo” the programs/tools in courses Monitor playing video highlighting benefits of courses Information about UDL: Access shifted from hitting the “average”, to including as many people as possible Takes into consideration various learning types “Blueprint for creating flexible goals, methods, materials, and assessments that work for everyone.” (McGhie-Richmond & Sung, 2013, pg 44)
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UDL in Action/Video Montage Highlighting instructional methods Using YouTube, Skype, etc Student collaborating with technology Web chatting, diagnosing equipment together Demonstrating various demographics using technology to work & play Interacting with the station Walk-up computer stations with interactive demos to use Assistant staff to facilitate questions and using the demo equipment Monitor displaying further examples and uses of course material Station 1: Universal Design for Learning (UDL)
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Differentiation Teachers need to account for the obvious, as well as the hidden barriers in our learners, ensure they are given equitable opportunities to excel Multiple means of representation - allowing alternative means to receiving information Multiple means of expression – students work in mediums that draw upon their strengths Station 1: Universal Design for Learning (UDL)
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Station 2: Technology and UDL for All Learners Mission/belief statement: benefit students to help further educational goals. Pursuit of knowledge is not just confined to the classroom, it is a life skill. This center is a tool to help improve research and technical skills to further themselves. Goal 1: Develop a community that is fully prepared to meet the technical needs of society and be competitive employees within the international job market. Goal 2: Students set the state “bench mark” standard for Common Core States Standards test results by offering access to resources that will give them all a winning edge
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Examples of some of the course and programs to be included : Introduction to using computers, tablets, and other smart devices. Using Microsoft Office products (this could be offered at a Beginner, Intermediate, and Highly Skilled levels) Effective writing/communication Web-based researching Programming/web-page development Graphic Design Foreign language training (Cantonese or Japanese) Introduction to electronic component repair Station 2: Technology and UDL for All Learners
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Station 3: 21st-Century Skills Acquisition and Employability 21st-Century Skills Mastering core subject of English reading and writing skills Learning and innovation skills though communicating ideas and thoughts though various methods of writing Technology skills by writing in various formats; e-mail, blogs, word documents, etc. Life and career skills by learning writing skills that support job placement opportunities (resumes, office correspondence, etc.) Information Technology Literacy Students practice using various web sites & tools in digital community Express ideas via laptops, tablets, iPads, and other smart devices
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Tools students will have access to computers, tablets, Microsoft Office software, electronic diagnostic equipment (transistor tester or ammeter), voice to text and text to voice software, digital cameras, headphones, and graphic design software How attendees will interact with station: Use demo versions of all the software, Assistance from station help Demo software with easy to follow directions Voice to text/text to voice stands Station 3: 21st-Century Skills Acquisition and Employability
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Inclusion of technology with students helps to increase their self-esteem and work well with groups to achieve cooperative results (Page, 2002). Youth see technology use as a normal part of life, in work and play, the tools involved are fundamental in normal everyday life (Housand & Housand, 2012). Technology use allows everyone to “a richer palette of tools to choose from” (Noonoo, 2012, pg. 22. Station 3: 21st-Century Skills Acquisition and Employability
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References Edyburn, D. L. (2013). Inclusive technologies: Tools for helping diverse learners achieve academic success. San Diego, CA: Bridgepoint Education, Inc. Housand, B. C., & Housand, A. M. (2012). The role of technology in gifted students' motivation. Psychology In The Schools, 49(7), 706-715. Retrieved from the EBSCOhost database in the Ashford Library McGhie-Richmond, D., & Sung, A. N. (2013). Applying Universal Design for Learning to Instructional Lesson Planning. International Journal Of Whole Schooling, 9(1), 43-59. Retrieved from Ashford Library Noonoo, S. (2014). 6 ways to engage every learner using UDL: Universal Design for Learning can make your lessons more accessible and your lesson-planning more fun. T H E Journal (Technological Horizons In Education), 41(11), 20-24. Retrieved from Ashford Library
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References Continued Page, M. S. (2002). Technology-enriched classrooms: Effects on students of low socioeconomic status. Journal of Research On Technology In Education (International Society For Technology In Education), 34(4), 389. Retrieved from Ashford Library Partnership For 21st Century Learning. (n.d.). Framework for 21st century learning. Retrieved from http://www.p21.org/about-us/p21-framework Partnership For 21st Century Learning. (n.d.). ICT literacy. Retrieved from http://www.p21.org/about-us/p21-framework U.S. Department of Education. (2014). Office of career, technical, and adult education. Retrieved from http://www2.ed.gov/about/offices/list/ovae/index.html
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