Download presentation
Presentation is loading. Please wait.
Published byLinda Smith Modified over 8 years ago
1
E-safety workshop for parents Play your part for a better internet John Khan – Lead Practitioner for Anti-Bullying
2
Most Important Least Important e-safety ice-breaker
3
Digital facts What is the percentage of young people who said that they believe everything they read on the internet? 20% What is the average age of an online gamer? 33 years old What is the ‘digital divide’ that exists between children and their parents? 10 years
4
How does the internet make our lives better?
5
Conduct Digital footprints Respect and manners Online reputation Keep their personal information safe Reporting
6
Content Adult content Hurtful and harmful content Reliable information Illegal downloading
7
Contact Online friends Privacy settings Online grooming Cyberbullying Tell someone they trust!
8
Benefits and risks of digital technologies
9
Smart Phones Benefits of smart phones 1 2 3 4 5 Risks of Smartphone 1 2 3 4 5 Outline below what you think the benefits and risks are when using smart phones.
10
Social Media Benefits 1 2 3 4 5 Risks 1 2 3 4 5 Outline below what you think the benefits and risks are when using social media sites e.g. Snapchat or Facebook.
11
Video Hosting Sites Benefits 1 2 3 4 5 Risks 1 2 3 4 5 Outline below what you think the benefits and risks are when using video hosting sites.
12
Online Gaming Benefits 1 2 3 4 5 Risks 1 2 3 4 5 Outline below what you think the benefits and risks are when online gaming.
13
Using the Internet Benefits 1 2 3 4 5 Risks 1 2 3 4 5 Outline below what you think the benefits and risks are when using the Internet.
14
Key online benefits and risks
15
Discussion point Are there certain things that you shouldn’t share online?
16
I saw your willy - Alex’s story https://www.youtube.com/watch?v=iofMV1HVQOY
17
Discussion points Was it a good idea for Alex to take that photo? Should Katie have sent it to other people? What was the impact of Katie sending the photo on to other people? On Alex On his family On his friends What could Katie have done instead with the picture when she saw it?
18
Your digital footprint Whenever you go online you leave behind information about yourselves. This is referred to as our ‘digital footprint’.
19
Your digital footprint Write down all the places you’ve visited online, on the outside of your digital footprint If you have created any content online, write this down on the inside of your digital footprint.
20
Your digital footprint What does your digital footprint say about you?
23
Managing your child’s online reputation Did you know: 35% of colleges had rejected a young person’s application based on what they had found online 78% of recruiters now check search engines to find out more about potential employers
24
Facebook privacy settings
25
A quick guide to parental control and other useful online tools Customise parental controls Allow and block specific sites Set limits for time online Computing operating systems
26
Parental control settings The internet/search engines Customise parental controls Allow and block specific sites Set limits for time online
27
Parental control settings Online gaming Restrict games based on age rating. Restrict time spent playing games Control their child’s friend requests Restrict online user-to-user communication
28
Parental control settings All Smartphones are capable of a range of internet functions: social networking, listening to music, playing games, browsing the internet, checking emails, taking photos and videos and watching TV
29
Parental control settings Other devices and Apps Kindle iPads Netflix Windows 10
30
How does the internet make our lives better?
31
Ask.Fm 84% of the children and young people we asked think Ask.fm can be risky. The top 3 concerns were: rude and offensive content anonymity talking to strangers
32
Instagram 54% of the children and young people think Instagram can be risky. The top 3 concerns were: sexual content privacy settings the risk of strangers being able to view their pictures.
33
Snapchat 64% of the children and young people think Snapchat can be risky. The top 3 concerns were: sexual content strangers accessing their images people being able to see where they are in their snaps
34
Twitter 64% of the children and young people we asked think Twitter can be risky. The top 3 concerns were: bullying privacy settings inappropriate content
35
Child Friendly Apps
36
CBeebies Playtime Games in this app have all been designed to help little ones learn while they play No need for internet connection No in app buying
37
MiniSchool MiniSchool for children aged 4-6, is a fun app making learning maths and English, rhyming, colours and more lots of fun. Free - though you can pay around £2 for various in-app add-ons
38
Youtube kids This free app with age- appropriate videos, channels, and playlists. Big buttons easy scrolling with auto full- screen Parental control settings to limit time
39
SplashMath Splash Math for 9-11 into maths and good for children who enjoy visual learning. Parents can also keep a track of how their child are doing with their learning.
40
Hakitzu Elite: Robot Hackers Inventive app that teaches children the basics of computer programming/coding by building giant robots. For older children. In-app purchasing
41
FriendStrip Kids Lets children feature in their own comic strip. Children take photos to fill in the frames and then star in over 80 stories. In-app purchasing.
42
Whose responsibility is it to make the internet a better place? Industry? School? Parents and family? You!
43
What can I do right now? Open dialogue with your child Family agreement Consider filtering and blocking software Think before you/they post Understand the laws Privacy settings and reporting Save the evidence and report the incident Age ratings on apps and games Protect their personal information Sign up to the UK Safer Internet Centre newsletter at: saferinternet.org.uk
44
Want more information? education@childnet.com www.saferinternet.org.uk www.childnet.com
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.