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Published byValerie Norman Modified over 8 years ago
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Developing tools for X-Plane Some personal observations Jonathan Harris (aka “Marginal”)
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History of my tools X-Plane v6 / PlaneMaker Blender FS2XPlane OverlayEditor X-Publish XPOSM
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Developing tools for X-Plane X-Plane v8 formats have lasted well Good backwards compatibility Networks (roads/rail)! Forwards compatibility is a challenge How to signal compatibility issues to users of tools Difficult to plan ahead Have to try to react to new features as they arrive New features not always compatible with existing internal architecture of tools
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Future intentions Blender Manipulators still working on best way to represent these Light level using Materials – per Mesh object Draw disable using “Invisible” Texture Face button Camera constraint Re-using “Collision” Texture Face button Bug fixes!
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Future intentions FS2XPlane Not expecting FS11, so no intention to update Can't do FSX photo-scenery – sorry OverlayEditor Performance! Tracking new X-Plane features Roads??? XPOSM No new features planned Expect this to become redundant soon
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Questions?
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