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Published byHilary Goodman Modified over 8 years ago
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Blender Modelling Pertemuan 3 Animasi 3 D Univ. Darma Persada
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Edit Direct mesh editing Sculpting
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Mesh Origin Point = Vertices Edges faces
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Edit Mode
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Edit mode
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Edit Mode
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Edit mode Limit selection
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Some Mesh-Editing Tools Extrude E, Alt+E Fill F, mengisi new face dari vertices yang dipilih
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Add Edgeloop An edgeloop is where a set of vertices are connected in a line, or sometimes in a circle Ctrl+R
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The Edges Menu Ctrl+E Edge Slide: This allows the selected edgeloop (or part of an edgeloop) to be moved from side to side. Edge Loop: If you have one edge selected, this option will continue the line to select the rest of the edgeloop until it comes to a fork in the edgeflow or a dead end. Edge Ring: If one edge is selected, using this option selects a parallel ring running perpendicular to the selected edge. In other words, two edgeloops are selected, running through the vertices of the selected edge.
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Edgeloop Deletion Simply select the edgeloop (you can use the Edges menu’s Edge Loop option to do this), press the X key, and choose Edgeloop from the pop-up menu
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Merging Vertices Alt+M
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Sculpt Mode
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Adding a Multiresolution Modifier Click the Modifiers tab (the wrench) in the main Properties panel to the right of the screen. You should see a button labeled Add Modifier. On pressing this you will be confronted with an extensive list of possible modifiers. In the leftmost column (under Generate), choose Multiresolution.
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Adding a Multiresolutio n Modifier
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Latihan Editlah objek monkey dengan vertex dan sculpt
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