Presentation is loading. Please wait.

Presentation is loading. Please wait.

Marc Prensky © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007.

Similar presentations


Presentation on theme: "Marc Prensky © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007."— Presentation transcript:

1

2 Marc Prensky marc@games2train.com www.marcprensky.com © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007 Chevy Chase MD

3 My Latest Book: © 2007 Marc Prensky

4

5 My Credentials Taught High School Math (5 yrs) in East Harlem, NY Ran a Street Academy for HS dropouts Work with the LA Virtual school for at-risk kids failing Algebra Still Tutor Math

6 © 2007 Marc Prensky Education Projects Games in a Flash FL, LA Virtual Schools Courses Chemistry Game (MeCHeM) Physics Game (Waste of Space) Periodic Table Cell Phone Game (EleMental) Financial Literacy Game (MoneyU) Algebra Game (The Algebots, in process) Reading Teacher Game ( to come) Education Projects

7 I’ll be going at (slides will be available) © 2007 Marc Prensky

8 Please write! marc@games2train.com

9 © 2007 Marc Prensky Start With

10 “The child is the heart of the matter” – Maori saying © 2007 Marc Prensky

11 “We get the best from our students when we look into their eyes and find exactly who they are.” – Sir Ken Robinson © 2007 Marc Prensky

12 But…

13 “The cookies on my daughter’s computer know more about her interests than her teachers do.” – Henry Kelly, President, American Federation of Scientists © 2007 Marc Prensky

14

15 We have to Involve the Kids in everything we do

16 © 2007 Marc Prensky Including This!

17 © 2007 Marc Prensky Start With

18 Who are living in a Twenty-first Century World! © 2007 Marc Prensky

19 Are We?

20 Our job

21 is to prepare them for 21 st Century Success… © 2007 Marc Prensky

22 And to do it…

23 …BEFORE the end of the 21 st century! © 2007 Marc Prensky

24 Lots of Barriers Time Money Outdated curricula Resistant educators Resistant Parents Testing Priorities

25 But we have to do it anyway!

26 © 2007 Marc Prensky What if we don’t?

27 © 2007 Marc Prensky

28 21 st century kids…

29 Who ARE these people, anyway! © 2007 Marc Prensky

30 not “little us’s” anymore! © 2007 Marc Prensky

31 Sky (b. 2005)

32 © 2007 Marc Prensky

33

34 At Risk…

35 of being cut off from © 2007 Marc Prensky

36 Their birthright: © 2007 Marc Prensky

37 DIGITAL TECHNOLOGY © 2007 Marc Prensky

38

39 Are Different! © 2007 Marc Prensky

40 Today’s younger learners are NOT the ones our systems (and teachers) were designed and trained to teach! © 2003 Marc Prensky © 2007 Marc Prensky

41 5-10,000 hours Video Games 250,000 emails and IMs 10,000 hours on cell phones 20,000 hours TV (incl. MTV) 500,000 commercials © 2007 Marc Prensky Why? < 5,000 hours book reading

42 2 billion ring tones per year 2 billion songs per month 6 billion text messages per day © 2007 Marc Prensky

43 The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky REFERENCE

44 The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

45 “You look at technology as a tool. We look at technology as a foundation – it’s totally integrated into what we do.” – a student © 2007 Marc Prensky

46 “We grow up interacting – through computers and through our cell phones – and that’s how we learn. – A graduate student © 2007 Marc Prensky

47 “Why do we have to adapt to the past? Why shouldn’t we be taught to in different ways!” – A College student © 2007 Marc Prensky

48 What do you want/like? Group Work Projects Case Studies Activities Discussing Interacting Being asked about what we think The interactive part Teachers coming down to our level Teachers interacting and using our language The more the teacher gets the class involved in the discussion, the better it is. To be actually thinking about stuff

49 “We want community” © 2007 Marc Prensky

50 “A lot of people aren’t willing to understand that we learn differently. It’s kind of like hitting your head against a wall.” – A graduate student © 2007 Marc Prensky

51

52 Printing out our e-mails Knowing phone numbers Knowing DOS commands Not Going to the Internet First for info Thinking “Real Life” happens only off-line Thinking “education” happens in a classroom Thinking we know what our students want and need We have a “Digital Immigrant Accent” © 2007 Marc Prensky

53 HOW DO WE ENGAGE with Today’s Kids? © 2007 Marc Prensky with

54 We have to Involve Our Kids in everything we do

55 © 2007 Marc Prensky Top Down

56 © 2007 Marc Prensky “You WILL Learn!”

57 © 2007 Marc Prensky Top Down

58 © 2007 Marc Prensky In the 21 st century Learning can’t be dropped on kids They have to WANT To learn

59 © 2007 Marc Prensky We can no longer just TELL students what is right/best In the 21 st century We also have to ASK!

60 © 2007 Marc Prensky We can no longer just hand students “content” In the 21 st century They have to help invent it!

61 Bottoms Up!

62 © 2007 Marc Prensky Tell me where you want me to go, and let me get there

63 © 2007 Marc Prensky Here’s what I need

64 © 2007 Marc Prensky And here’s what I can contribute

65 © 2007 Marc Prensky Bottoms Up

66 BALANCE © 2007 Marc Prensky Bottoms Up Top Down

67 We have to Involve The Kids in everything we do

68 © 2007 Marc Prensky What do kids tell us?

69 © 2007 Marc Prensky We don’t listen to them Enough ^

70 © 2007 Marc Prensky We don’t engage them Enough ^

71 © 2007 Marc Prensky We don’t respect them Enough ^

72 © 2007 Marc Prensky But we do one thing REALLY WELL

73 © 2007 Marc Prensky Wethem

74 “I’m bored at least 50 percent of the time.” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

75 “I’m engaged in only two of my seven classes.” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

76 “I’m bored in class 99 percent of the time.” – a 4 th grade girl © 2003 Marc Prensky© 2007 Marc Prensky

77 “I’m bored all day, because the teachers just talk and talk and talk…” – a 5 th grade girl © 2003 Marc Prensky© 2007 Marc Prensky

78 Many adults think…

79 They just CAN’T LEARN… © 2007 Marc Prensky

80 Could it be ADD? © 2007 Marc Prensky

81 Kids think…

82 © 2007 Marc Prensky

83 Today’s kids are NOT “ADD” but rather “EOE” © 2007 Marc Prensky

84 “ENGAGE ME or ENRAGE ME” – Dr. Kip Leland LAUSD LAVA © 2007 Marc Prensky

85 Why aren’t they more engaged ?

86 © 2007 Marc Prensky 1. We’re not teaching them the right stuff

87 © 2007 Marc Prensky Because we are too focused on the past

88 © 2007 Marc Prensky And not on their FUTURE!

89 “My passion is my future.” – a student © 2007 Marc Prensky

90 We have to integrate the future into our curriculum!

91 © 2007 Marc Prensky E.g. Logical Thinking: 2 semesters geometry? Integrated Programming

92 Nanotechnology Bioethics Programming Genomics Protonomics Biomimickry E.g. © 2007 Marc Prensky

93 2. We’re not doing it in the right way

94 © 2007 Marc Prensky THINGS HAVE CHANGED We’re not in Kansas anymore, Toto

95 “The font of knowledge is no longer the teacher. It’s the Internet.” – a Principal © 2007 Marc Prensky

96 Metaphor

97 Kids used to grow Up in the dark © 2007 Marc Prensky

98

99

100

101

102

103 We were the people © 2007 Marc Prensky Who Showed Students The Light

104 © 2007 Marc Prensky Today’s kids Grow up in the light

105 © 2007 Marc Prensky SCHOOL

106 © 2007 Marc Prensky

107 We want to be the people © 2007 Marc Prensky who Show Students the Light

108 The danger is that… © 2007 Marc Prensky

109 With the very best of intentions, © 2007 Marc Prensky

110 We pull students out of the light into darkness!

111 CAN WE TURN ON THE LIGHTS ??? © 2007 Marc Prensky

112 We have to Involve Our Kids in everything we do

113 © 2007 Marc Prensky For the first time,

114 © 2007 Marc Prensky our schools

115 © 2007 Marc Prensky Have some serious competition

116 The kind of learning we want… © 2007 Marc Prensky

117 …where students learn in new ways… © 2007 Marc Prensky

118 …where they’re highly motivated to learn, both on their own and with their peers… © 2007 Marc Prensky

119 …is already happening. © 2007 Marc Prensky

120 Outside of school… © 2007 Marc Prensky

121 …it’s us! © 2007 Marc Prensky

122 “After School” (21 st century learning) Future Learning Stuff they Know they Need PULLED BY THEM = Exciting Today’s Education is Bifurcating Quickly “School” (Credentials) Legacy Stuff Stuff that is Irrelevant PUSHED ON THEM = Boring

123 “We decided to bypass the schools.” – Deborah Schwartz, MOMA © 2003 Marc Prensky© 2007 Marc Prensky

124 “Avoid the schools!” – Dr. James Rosser © 2003 Marc Prensky© 2007 Marc Prensky

125 “The greatest opportunity for change is currently found in after-school programs and informal learning communities.” – MacArthur White Paper © 2003 Marc Prensky© 2007 Marc Prensky

126 HOW DO WE TURN ON THE LIGHTS ??? © 2007 Marc Prensky

127 We have to Involve Our Kids in everything we do

128 © 2007 Marc Prensky “ There’s so much separation between how students think and how teachers think” -- a (female) high school junior

129 One size fits all Doing & Gameplay Digital Natives learn from © 2007 Marc Prensky Digital Immigrants teach by One Thing at a Time Linear Stories Presenting & Telling Multi-tasking Personalized to them Random Access & Exploring Options Delivering contentBeing Engaged Face-to-faceGoing Online

130 Is TECHNOLOGY the ANSWER? © 2007 Marc Prensky

131 Maybe… © 2007 Marc Prensky

132 But not necessarily. © 2007 Marc Prensky

133 Just because it’s TECHNOLOGY Doesn’t make it ENGAGING © 2007 Marc Prensky

134 “A lot of teachers think they make a PowerPoint and they’re so awesome!” -- a (female) high school junior

135 © 2007 Marc Prensky “…But it’s just like writing on the blackboard.” -- a (female) high school junior

136 “Don’t try to keep up with the technology -- you can’t” – A 14 year old girl © 2007 Marc Prensky

137 “You’ll only look stupid.” – A 14 year old girl © 2007 Marc Prensky

138 We have to Involve The Kids in everything we do

139 © 2007 Marc Prensky Generating

140 Engagement (= motivation, passion) © 2007 Marc Prensky

141 “Without motivation there is no learning” – James Paul Gee © 2007 Marc Prensky

142 “If a learner is motivated, there’s no stopping him or her.” – Will Wright © 2007 Marc Prensky

143 “Learning comes from passion, not discipline” – Nicholas Negroponte

144 The issueis that Engagement is changing © 2003 Marc Prensky © 2007 Marc Prensky

145 Engagement is NO LONGER Something we do TO kids

146 © 2007 Marc Prensky “In olden days” You could engage kids with a good lecture

147 © 2007 Marc Prensky (or a stick…)

148 © 2007 Marc Prensky “You WILL Learn!”

149 Today, we have to engage WITH them In order to engage them in learning © 2007 Marc Prensky

150 Generating with

151 We have to Involve Our Kids in everything we do

152 “Learning Takes Work.” – A teacher © 2007 Marc Prensky

153 YES, LEARNING TAKES EFFORT © 2007 Marc Prensky BUT…

154 Effort for learning can FEEL LIKE WORK Effort for learning can FEEL LIKE PLAY OR © 2007 Marc Prensky

155 Learning feels like play when you have ENGAGEMENT = Motivation, passion © 2007 Marc Prensky

156 Today’s young people UNDERSTAND ENGAGEMENT © 2007 Marc Prensky

157 Today’s kids GO ONLINE © 2007 Marc Prensky

158 “I could have nothing to do and I can always find something on the Internet.” – A High School Student © 2007 Marc Prensky

159 The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

160 “Keep the Lab and Library open till midnight” – A High School Student © 2007 Marc Prensky

161 Today’s kids know what engagement feels like © 2007 Marc Prensky

162 They want to feel engaged all the time © 2007 Marc Prensky

163 Especially when they are learning! © 2007 Marc Prensky

164 But…

165 © 2007 Marc Prensky Much of our education is SO UNENGAGING…

166 © 2007 Marc Prensky …that it feels to the learners as if we’re spraying DEPRESSANTS Into the air

167 © 2007 Marc Prensky

168 “Whenever I go to school I have to ‘power down’” – a high school student © 2003 Marc Prensky© 2007 Marc Prensky

169 “You do have to slow down when you’re talking to teachers.” – a Liverpool student © 2003 Marc Prensky© 2007 Marc Prensky

170 In order to turn on the lights, ENGAGEMENT (not content) has to be OUR #1 GOAL © 2007 Marc Prensky

171 We have to Involve Our Kids in everything we do

172 © 2007 Marc Prensky Our programs Should make kids…

173 © 2007 Marc Prensky Engaged and Empowered

174 “Young people want to put their own mark on the site.” – Deborah Schwartz, MOMA © 2007 Marc Prensky

175 In the Games World…

176 “Players are producing as much as they are consuming – perhaps more.” – JC Herz © 2007 Marc Prensky

177 Today’s Kids know (or need to learn) that…

178 What’s different about the new technology is that it is programmable. – Alan Kay © 2007 Marc Prensky

179 And that They’re the ones who can program

180

181 Programming is the Key Tool and Literacy of the 21st Century © 2007 Marc Prensky

182 We must help our kids learn to PROGRAM In more and more sophisticated ways © 2007 Marc Prensky

183 A big Opportunity comes from… © 2007 Marc Prensky

184 GAMES An ENGAGING educational system COMPLEX

185 If you only listened to the Press… © 2007 Marc Prensky

186 …you might think Computer and Video games… © 2007 Marc Prensky

187 … were the worst things in the world for kids. © 2007 Marc Prensky

188 “Your games are a waste of your time money and brain cells.” – A parent © 2007 Marc Prensky

189 The TRUTH Is that © 2007 Marc Prensky

190 Games produce LEARNING WITH ENGAGEMENT © 2007 Marc Prensky

191 The dream of every educator… Zzz © 2007 Marc Prensky

192 Is that our students be as engaged in their learning… © 2007 Marc Prensky

193 As they are in their video and computer games… © 2007 Marc Prensky

194 …unlike now. © 2007 Marc Prensky

195 Kids love complex games, because they’re the most engaging intellectual thing they have © 2007 Marc Prensky

196 “I love getting level-ups – knowing I’m getting better. I started at level one and now I’m on 40. Now I can do more things. I can keep going and it’s really fun.” – Tyler, Age 10 © 2007 Marc Prensky

197 Learning is the real reason kids play complex games! (Shhh!) © 2007 Marc Prensky

198 is a big part of the learning process © 2007 Marc Prensky and the Game System Official sites IM/chat Mags games Fan sites Blogs Reviews

199 Always emphasize that the reason we want GAMES is NOT because they are games © 2007 Marc Prensky

200 But because games produce LEARNING WITH ENGAGEMENT © 2007 Marc Prensky

201 Leadership Business Medicine Law Military Roles Many people in their 20’s attribute their success in directly to their game playing

202 © 2007 Marc Prensky Gamers Make Better Doctors

203 Game Training For Laparoscopic Surgery Dr. James Rosser, Beth Israel Hospital NYC © 2007 Marc Prensky

204 Gamers Make Better Lawyers

205 Ashley Lipson, Esq. © 2007 Marc Prensky

206 Objection! Criminal Civil: AutoNeg Civil: SlpFall Expert Witness © 2007 Marc Prensky

207 “Addictive and thrilling..." - Steve Irvin, Info World © 2007 Marc Prensky

208 "...cerebral, realistic and intense.” - Jasper Sylvester, COMPUTER GAMING WORLD © 2007 Marc Prensky

209 “Speed of recognition and correct analysis, not mere memorization is the key to the game." - Hugh R. Marshall, THE DETROIT LEGAL NEWS © 2007 Marc Prensky

210 Gamers Make Better Executives

211 Stephen Gillett © 2007 Marc Prensky

212 “How guild building leadership and management skills learned in MMPORPG's transcend into the real world of a startup company” © 2007 Marc Prensky

213 “I remember my parents yelling at me for playing games. They never know I had a 300 person guild to manage.” -- Successful entrepreneur © 2007 Marc Prensky

214 Gamers Make Better Sports Players/Managers

215 SPORTS

216 The other game modes found in this game remain the same from Madden 06. First off you will find a very deep franchise mode where you take a team and see if you can make them the best around and have fun with all of the mini-camps, owner mode, coaching, and everything else. Superstar mode makes a comeback and is better than ever. In this mode you take a rookie and your ultimate goal is to make it into the Hall of Fame before the guy retires. You can then always look at the NFL Network mode, which is a way to master certain plays and see how NFL plays actually come together. Sadly there is no online multiplayer mode, but hopefully this will be rectified next year Franchise Mode Owner Mode Coach Mode Superstar Mode Madden NFL © 2007 Marc Prensky

217 Gamers Make Better Workers

218

219 “Gamers have amassed thousands of hours of rapidly analyzing new situations, interacting with characters they don’t really know, and solving problems quickly and independently.” -- Beck and Wade, Got Game © 2007 Marc Prensky

220 © 2003 Marc Prensky© 2007 Marc Prensky Don’t be Afraid to Fail – Take risks to get rewards Winning Matters Work in Teams Take Responsibility Add Value Gamer Attitudes Beck and Wade: Got Game Be a Hero Immerse Yourself in Data Make the Tough Calls Take different perspectives Make Things Better

221 © 2007 Marc Prensky Gamers Make Military People

222 “We don’t understand the educators who keep calling for more studies. We know they [games and simulations] work. We just want to get on with using them.” -- Office of Readiness and Training, the Pentagon © 2007 Marc Prensky

223 So complex games are GOOD for our kids’ learning © 2007 Marc Prensky

224

225 And the good news is that… © 2007 Marc Prensky

226 There are lots of good ones! © 2007 Marc Prensky

227 Commercial games are becoming more educational: Over 100 COTS (Commercial Off-the- Shelf) games used in some form in education © 2007 Marc Prensky

228 “Civilization IV” History

229 “Roller Coaster Tycoon 3” Economics / Physics

230 “The Typing of the Dead” Keyboarding

231 More custom educational games are being created: Over 1000 SERIOUS GAMES, Many are educational

232 “Better Business Game” © 2007 Marc Prensky Business: Ethics Online

233 “Virtual Leader” (Interpersonal Relationships) Business: Management For Sale at http://www.simulearn.net/SimuLearn/simulearn_home_page.htm

234 “The ESP Game” Communication http://www.espgame.org/cgi-bin/login

235 “Darfur is Dying” Current Affairs

236 “Food Force” Current Affairs

237 “Peacemaker” © 2007 Marc Prensky Current Affairs

238 “The Monkey Wrench Conspiracy” GAME 3 levels, save station TASKS 30 graded, w/self-evals Engineering: Mechanical Design © 2007 Marc Prensky Demo Copy Available http://www.games2train.com/site/html/tutor.html

239 “Environmental Detectives” Environmental Science From MIT http://cms.mit.edu/games/education/Handheld/Intro.htm

240 “Real Lives” Ethnography Online at http://educationalsimulations.com/

241 “Eyewitness” ( Nanking) History - Asia © 2007 Marc Prensky

242 “Making History The Calm and The Storm” History - Europe www.muzzylane.com

243 “Surviving the Spanish Inquisition” History - Europe © 2007 Marc Prensky

244 “Tropical America” History - Latin America © 2007 Marc Prensky Available Online http://www.tropicalamerica.com/

245 “Revolution” History – United States From The Education Arcade at MIT http://www.educationarcade.org/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=9&page=1

246 “Immune Attack” (FAS) Immunology

247 “The Algebots” © 2007 Marc Prensky Math - Algebra Coming, from Games2train.com and DigitalMultiplier.org http://www.games2train.com/games/algebots/thealgebots.html

248 “DimenXion” © 2007 Marc Prensky Math - Algebra

249 “Pulse!!!” Medicine/Nursing

250 Political Science: Terrorism “September 12”

251 “America’s Army” Persuasion / Propaganda “Under Siege”

252 “SuperCharged” © 2007 Marc Prensky Physics

253 “Catch The Sperm” Public Health - Aids Prevention “Super Shagland” (Switzerland) (The Netherlands)

254 Lots of simulations are now available Many free © 2007 Marc Prensky

255 “Sim City 4” Planning © 2007 Marc Prensky

256 Business Airline, Airport, Casino, Circus, Cruise Ship, Big Biz, Lemonade Stand, Health Fitness Club, Mall, Restaurant, Roller Coaster, Sea World, School, Space Colony, Tabloid, Theme Park, Trailer Park, Zoo “Tycoon” Games

257 Engineering/Science Simulation

258

259 www.socialimpactgames.com © 2007 Marc Prensky Education Health and Wellness Public Policy Military Political and Social Advertising COTS

260 There are more ways and incentives to create educational games & sims Tools: GameMaker, Flash, Mods Models: In Class, Contests © 2007 Marc Prensky

261 Still much work to do © 2007 Marc Prensky

262 The next challenges: 1. ADD COMPLEXITY 2. ADD COVERAGE

263 © 2007 Marc Prensky “Complex” 8-100 hours NOT TRIVIAL Today’s Games: Complexity Matters “Mini” 5 min-2hours TRIVIAL Or, at best, One-Noted Complex Games take the same amount of time as a course (30- 100 hours)

264 To cooperate, collaborate & work in teams, i.e. to work effectively with others To make effective decisions under stress To take prudent risks in pursuit of objectives To make ethical and moral decisions To employ scientific deduction To quickly master & apply new skills and information To think laterally and strategically To persist and solve difficult problems To understand and deal with foreign environments and cultures To manage business and people © 2007 Marc Prensky What Kids Learn from Games complex

265 Kids know What they learn from games is VALUABLE © 2007 Marc Prensky

266 “I’ve learned to think really fast, and to take risks.” – 4 th grader, Age 10 © 2007 Marc Prensky

267 Kids know What they learn from games WILL HELP THEM IN LIFE © 2007 Marc Prensky

268 “Things like strategy, multi-task processing, problem-solving, symbols & map-reading, and media literacy are skills that I will use no matter what profession I elect.” - a high school student © 2007 Marc Prensky

269 The next challenges: 1. ADD COMPLEXITY 2. ADD COVERAGE © 2007 Marc Prensky

270 AND mini-games about the future, created by students or experts Bioethics Protonomics Nanotech DNA Computing

271 © 2007 Marc Prensky

272

273

274 But please, Always remember… © 2007 Marc Prensky

275 It’s NEVER about the games… it’s about © 2007 Marc Prensky

276

277 and © 2007 Marc Prensky

278

279 Another Opportunity For Engagement? © 2007 Marc Prensky

280 … in their pocket! Almost EVERY student already has a powerful computer… © 2007 Marc Prensky

281 We should be USING them! © 2007 Marc Prensky

282 Cell Phones Are Powerful Computers Inexpensive Always in their pocket Optimized for Communication Full of Useful Add-ons e.g. Cameras, GPS, internet Easy to download to Attachable to External input/output © 2007 Marc Prensky Missing? Imagination!

283 Skills. Languages. Poetry. Literature. Public Speaking. Writing. Storytelling. History. © 2003 Marc Prensky © 2007 Marc Prensky Surveys. Polls. Match-ups. Testing. Communication. Blogging. …and even Assessment! Students Could Be Using Their Cell Phones for Learning: and Doing:

284 Think About Cell Phone Programs © 2007 Marc Prensky

285 Final Imperative

286 © 2007 Marc Prensky our

287 © 2007 Marc Prensky Today’s Young Learners love to Share…

288 © 2007 Marc Prensky …but their teachers don’t!

289 © 2007 Marc Prensky “Sharing is Power” Be the first to post it Digital Natives “Knowledge is Power” Keep Good Information to Yourself Digital Immigrants

290 © 2007 Marc Prensky Many of you are doing Great Things!

291 © 2007 Marc Prensky but…

292 © 2007 Marc Prensky from being used in only One Place So Much GOES TO WASTE

293 © 2007 Marc Prensky If we could just capture, access and re-use work already done, we would be HALFWAY THERE

294 How? © 2007 Marc Prensky

295 Use the most powerful technology tool in the world © 2007 Marc Prensky

296 Google! © 2007 Marc Prensky

297 Put it on the Web !!!

298 Bottom Line: What Can I Do? © 2007 Marc Prensky

299 (Just Kidding) © 2007 Marc Prensky

300 Make a REAL effort to © 2007 Marc Prensky

301 Understand

302 Especially As They Are Going to Be © 2007 Marc Prensky

303 The e-Life Communicating IM, chat Sharing Blogs, MySpace Buying & Selling ebay, craigslist Exchanging peer-to-peer Learning Wikipedia, You Tube, search Meeting Second Life Gaming Online, MMORPGs, Cell Phones Searching Info, connections, people Analyzing SETI, drug molecules Reporting Moblogs, photos Programming Open systems, mods search Socializing Learning social behavior, influence Growing Up Exploring, transgressing Coordinating Projects, workgroups, MMORPGs Evaluating Reputation systems– Epinions, Amazon, Slashdot Collecting Mp3s videos, sensor data Creating Sites, avatars, mods Evolving Peripheral, emergent behaviors © 2007 Marc Prensky

304 Generate

305 ENGAGED KIDS are OUR #1 GOAL! © 2007 Marc Prensky

306 Generating with

307 © 2007 Marc Prensky

308 Make them findable on the Web !!!

309 WE CAN ENGAGE OUR KIDS… © 2007 Marc Prensky

310 and HELP THEM LEARN In the 21 st century! © 2007 Marc Prensky

311 And, even better, Allowing our students to use them To Engage Themselves! © 2007 Marc Prensky

312 What might Student-designed Engagement look like? Large-scale gaming events

313 © 2007 Marc Prensky Thousands of fully-engaged, self-organized students: They Could Be Ours!

314 We have to Involve Our Kids in everything we do

315 No one says it’s EASY, © 2007 Marc Prensky

316 But that’s why they’ll Thank Us When we succeed © 2007 Marc Prensky

317 and We’ll Be Happier too! © 2007 Marc Prensky

318 They’re our kids © 2007 Marc Prensky

319 We owe them the best! © 2007 Marc Prensky

320 so… © 2007 Marc Prensky

321

322 T h a n k Y o u !

323 email: marc@games2train.com web sites: www.marcprensky.com www.socialimpactgames.com www.gamesparentsteachers.com www.games2train.com © 2003 Marc Prensky © 2007 Marc Prensky ··


Download ppt "Marc Prensky © 2007 Marc Prensky NATIONAL 4H CURRICULUM SUMMIT DON’T BOTHER ME MOM – I’M LEARNING June 12, 2007."

Similar presentations


Ads by Google