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Microsoft in Education Virtual Forum- Latin America & Caribbean October 30 th, 2014
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Project Name: Becoming Digital People Educator(s): School or Educational Institution: Brief description of the context or school environment Specify the Website: Content / Subjects or Curriculum: Age / Educational Level or Grade: Project Objectives: Paulina K. Hernández Salgado Instituto Plancarte de Morelia http://www.plancartemorelia.edu.mx/portal/index.php Age 14 - 18 / Highschool To promote digital literacy in adults and youth of México, giving them different ways of learning. To train students in the use of ICT to comunicate, solve, and become a digital producer. To engage them in their environment in the digital age, knowing the true power of technology. To the students to see that the use of ICT can be applied to any aspect of their lives Plancarte Institute belongs to a network of 58 schools around Mexico and Latinoamérica. The institute of Morelia provides from kindergarden to highschool education and has over 1100 students and 150 teachers The institute mission is to train men and women to overcome obstacles of 21st century. As education should provide tools to face the future but at the same time contribute to the development of people exercising peace, social justice and common good. 21st century skills, Digital media / literacy, Tecnology ICT, Computer science, Language arts and literacy.
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Description of the project: Promote digital literacy in Mexico with a campaign based on the teaching of basic tasks to favor the population in the use of ICT, through variuos mechanisms for a greater learning and being trasmitted through a web site and social networks. Pedagogical approach: The strategies were focus through the mobilization of knowledges by generating a final product through achievements, for the development of generic competences. This activity required solving a real world problem as is digital iliteracy. The solution was implemented in the real world as it based on the teaching of simple ICT tasks and it was aimed at some specific contexts and audience: Adults and youth. - PDF tutorials so them could be printable or downloadable. - Infographics tutorials basically for young people, as infographics are very visually attractive - Video tutorials, auditory and visual tools, they are ones of the best options when it comes to learn some ICT skills. This activity benefits people other than the student This products lasts beyond the learning activity and can be used by an outside audience SELF REGULATION Their work was improve as they received feedback for their teachers and peers. Also because of people asking for tutorials on the website
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Sitio web @Todosdigitales Transformándonos en personas digitales Transformándonos en personas digitales Students designed an ICT product for an authentic audience This learning activity would be impractical without the use of ICT In the design of this product students focus on the needs and preferences of specific audiences.
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The use of roles was esencial as each one of them had to be responsable for a task in order for the group to do its work because they worked together to produce a final product, The work was structured as the students needed to plan the project together
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Students have done research and analysis of information and surveys about digital illiteracy in our country and Latinoamérica. Students analyzed the information to decide what could be done to solve the problem and help digital literacy. The project presents a solution targeted on specific audiences and contexts. Students advertised the campaign in schools, libraries, cyber cafes and radio. They presented the project in a science and technology fair in our city. However this project was not only put into practice for our city but for our country México thanks to the reach of social networks and hopefully this long term project will reach farther places. There are some organization that are helping us spread the campaing like Digital Poliforum, Solacyt, Injuv etc. This activity also have learning goals to language arts and literate subject. KNOWLEGDE CONSTRUCTION AND CRITICAL THINKING BEYOND THE CLASSROOM
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