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Rolling Along: Teambuilding Through Roller Coasters Patricia Kreseski-Lisi, School Counselor, Henderson Elementary Anaid Shaver, School Counselor, Marshall Elementary
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STEM and School Counseling? *Cross-Curricular STEM/School Counseling lessons are win-win! -Students WIN: engaging, hands-on lessons -Classroom Teachers WIN: math and science concepts are reinforced and students apply their gained knowledge -School Counselors WIN: reinforce decision making/problem solving/conflict resolution strategies, along with college and career choices
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The Teaching Channel
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Goals for our session: *Model a parallel process of what a cross-curricular lesson could look like in the classroom for participants *Give participates a hands-on engineering experience, as they walk through the decision making model *Allow participants an opportunity to share their roller coasters, and discuss the process today and how they can use this in their own schools
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Science: 4.2 The student will investigate and understand characteristics and interactions of moving objects. Key concepts include: a.) motion is described by an object’s direction and speed; b.) changes in motion are related to force and mass; c.) friction is a force that opposes motion; and d) moving objects have kinetic energy. Counseling: EC10. Identify career choices through exploration. EP9. Understand decision making and problem solving strategies Math: 4.6 a) The student will estimate and measure weight/mass and describe the results in U.S. Customary and metric units as appropriate. Lang. Arts: Differentiation for ESOL: visual representation of vocabulary, demonstration of kinetic/potential energy, hands-on manipulation Virginia SOL Standards Oral LanguageReadingWriting 4.1 The student will use effective oral communication skills in a variety of settings. 4.4 The students will expand vocabulary while reading. e.) Use vocabulary from other content areas. 4.8 The student will edit writing for correct grammar, capitalization, spelling, punctuation, sentence structure, and paragraphing.
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College/Career Connection *Students can each select a job role within their group. Each job role is a possible career involved in theme park ride designing and engineering. *Today, you will be able to choose from the following job roles: *Architectural Drafter *Treasurers and Controller *Mechanical Engineer *Civil Engineer *Electrical Engineer *Ergonomist
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Background: We have been learning about motion and energy. Today you will use what you know about energy, force, and friction to help you create a rollercoaster. Design Challenge: Design and create a marble rollercoaster that will roll a marble for the distance of the track and will stop the marble at the end. Design Brief
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Motion: Movement You can describe an object’s motion by tracing and measuring its position over time. Vocabulary Review
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Force: A push or pull that causes an object to move, stop, or change speed or direction. more force=more motion PUSH PULL
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Speed: How fast or slow an object is moving FAST SLOW
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Energy: The ability to do work. Energy may exist in two states: kinetic or potential. If you are doing work, then you are moving an object for a distance
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Potential Energy: Stored energy
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Kinetic Energy: The energy of motion.
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Friction: The resistance to motion created by two objects moving against each other. Friction can create heat. Less Friction More Friction
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Potential and Kinetic Energy Potential and Kinetic Simulation
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Criteria: Your rollercoaster must: have at least 1 loop have a track that is at least 4 feet long have 1 hill that a marble will need to travel both up the hill and down the hill have the marble stop at the end of the track Tools : rulers scissors your interactive notebook (to reference back to vocabulary that should be considered): friction, speed, distance, kinetic energy, potential energy, force
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Newton’s Law of Motion
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Materials : Extensions *Have students use money to purchase materials within a budget *Research “real-world” construction of rollercoasters -What materials are used in constructing roller coasters? -What is the cost for these materials? Foam pipe insulator FeltCard StockMarble Masking tapeScrap PaperCotton Balls
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Time to Design! 1. Identify the problem you are trying to solve. 2. Brainstorm 2 solutions as a team. 3. Think about the consequences of each solution. 4. Choose which one would be best! 5. Take Action--Build your rollercoaster! 6. Evaluate your solution. Extensions *Have students simulate their design through websites or apps
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Evaluate…How did it go?
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Comments/Discussion/ Questions Contact Information Patricia Kreseski-Lisi, Email: kresespj@pwcs.edukresespj@pwcs.edu http://ms-kreseski-lisi.hendersones.schools.pwcs.edu Anaid Shaver, Email: shaverad@pwcs.edushaverad@pwcs.edu http://school-counselor.pwcs.marshall.schoolfusion.us
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Resources BrainPop http://www.brainpop.com/games/coastercreator/ Discovery Education http://www.discoveryeducation.com/ Discovery Kids http://kids.discovery.com/ Foss Web http://archive.fossweb.com/ Jason Learning http://www.jason.org/ SOL Pass http://solpass.org/ Teaching Channel https://www.teachingchannel.org/videos/teaching-stem-strategies The Science of Disney Imagineering Website http://dep.disney.go.com/sodi_app/ Virginia Career View http://vacareerview.org/ Websites Kno – Cool Careers in Engineering Book iRollerCoaster (free) Coaster Frenzy (free) AirCoaster (99 cents) Apps
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Evaluation and Door Prizes
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