Download presentation
Presentation is loading. Please wait.
1
Part I Concepts of Persuasion
2
Persuasion in Contemporary Society
1 Persuasion in Contemporary Society
3
Learning Objectives After reading the chapter, you should be able to:
Trace the influence of media on culture and persuasion. Explain various approaches to studying and defining persuasion. Identify characteristics of persuasion in the media age. Name the five objectives for persuaders. Recognize the implications of contemporary persuasion for audience members.
4
Key Terms Mediated world Culture Postindustrial culture
Postmodern condition Persuasion Coproduction of meaning Identification Symbol Commoditization
5
Media in Contemporary Society
Americans spend 12 hours per day consuming information Television broadcasts dominate how we view the world Social media connect individuals as never before Contemporary culture presents complex web of influences
6
Media in Contemporary Society
Communication medium brings information Nature of medium changes information Source of information Receiver of information Medium determines culture in which information is transmitted Mediated world – an environment in which media serve as intermediaries in the communication process, coming between audiences and persuaders and affecting the information that passes between the two
7
Media in Contemporary Society
Self-perceptions developed through interaction with media Commoditization – a strategy used by persuaders to create value for their products or ideas Advertising determines values assigned to commodities Clothing Food Cars
8
Media and Consciousness
Walter Ong – the dominant communication medium in a given culture influences the consciousness of the people within that culture Oral Written Electronic media – broadcasting New media – interactive digital technology
9
Media and Consciousness
Oral culture’s consciousness is dependent on face-to-face communication Communicators use memory aids Oral communication lacks abstract thought Oral communicators are redundant Oral communicators know their audience
10
Media and Consciousness
The use of printing influences the consciousness of literate cultures Sender and receiver are separated Printed words create a linear logic Abstract thought is possible Communicators create logical relationships between evidence and claims
11
Media and Consciousness
Electronic media create yet a different type of consciousness Sender and receiver have the sense that they are present with each other Audiences are large and diverse Audiences can control the communication situation Electronic media alter their users’ sense of time and place Electronic media allow us to have vicarious experiences
12
Media and Consciousness
New Media are means of electronic communication that provide for interactivity between sender and receiver New Media allow sender and receiver to interact New Media extend a user’s reach through time and space
13
Characteristics of Media Cultures
Sender-receiver relationship Thinking style Oral Face to face Immediate Cannot conceive of ideas outside immediate thought and immediate experiences Literate Printing Separated Linear thought Abstract thought Electronic Television Radio Sense of participation Vicarious experience Participate via media New media Internet Interactive Nonlinear
14
Persuasion and Culture
Culture – a set of beliefs, values, and practices that sustains a particular people Users of same medium share a culture Media selects, emphasizes, encodes, and limits amount of conveyed information Mediated communication creates a new kind of truth Electronic culture creates only an illusion of closeness between persuader and audience People are fragmented as never before
15
Media and Knowledge “The medium is the message.”
—Marshall McLuhan (1964) Each medium alters content of a communicated experience Ideas of truth change with how we communicate
16
Postman’s Observations about Media and Knowledge (1985)
Knowledge is fragmented – short, unrelated events fail to present logical, ordered world view Knowledge appears in forms most suited to television – short and to the point; ignores complex ideas; flashy and theatrical become value standards Knowledge requires specific processing skills – overload of information difficult to evaluate Knowledge is produced by invisible technologies that are accepted without question
17
Postindustrial Culture and the Postmodern Condition
Postindustrial culture – society is fragmented as a result of economic, social, and technological changes that have accompanied its maturation from a manufacturing to a services orientation Postmodern condition – breakdown in the accepted understanding of the world Truth, knowledge and certainty all questioned Electronic media allows many voices to be heard Persuaders struggle for power by controlling meaning of events, images, and symbols through media presentation
18
Defining Persuasion Focus on persuader – early teachers of rhetoric such as Aristotle were concerned about how various speaking tools can bring about persuasive effects in an audience. Proof Use of emotion Focus on audience – Wallace Fotheringham (1966) focused on how the receiver’s motives and attitudes affect the success of a persuasive message. Shifted focus from producers to receivers Organization Style
19
Defining Persuasion Focus on strategies, effects, and symbols: a systemic approach – Kenneth Burke “… the use of symbols by one symbol-using entity to induce action in another…” —Kenneth Burke (1969), A Rhetoric of Motives Persuasion – the coproduction of meaning created when individuals use language strategies or other symbols to make an audience identify with those individuals
20
Definition of Persuasion
In our definition of persuasion, the persuader uses verbal and visual symbols of culture—as well as audience analysis—to affect the attitudes of an audience member. The result of persuasion is a state of identification between persuader and audience member.
21
Identification Strategies
Persuaders show common ground, association, and connection with audience to create identification Antithesis (us-versus-them) – persuaders identify with audience by demonizing others Use of subtle linguistic cues – “we” – or shared experience creates identification
22
Persuasion in the Media Age
Characteristic Example Persuasion is audience oriented. Websites allow users to navigate in ways of their own choosing. Persuasive effects are overdetermined. The success of The Bachelor can’t be explained by any single factor. Much is left unsaid. Advertisements rely on audience members to know certain pieces of information. Persuasion is ubiquitous but invisible. People are surrounded by the Nike logo but don’t always realize its power. Persuasion variables are reflexive. We are persuaded to accept standards of credibility by credible persuaders.
23
Persuasion in the Media Age
Our model includes two more persuaders to indicate the presence of multiple persuaders in contemporary persuasive situations. The shaded circle represents the influence of the mediated environment in persuasive situations.
24
Objectives for Persuaders
Example Forming relationships Websites are able to customize their appearance and appeals to your preferences. Repetition Brand logos are placed wherever possible, so that people are constantly surrounded by them. Electronic eloquence Politicians speak in ways that will attract media coverage. Commoditization Wearing designer brands has more value than wearing generic brands. Telling stories Politicians use extended examples of real people and real events to persuade audiences to support their position.
25
Steve Jobs Unveils the iPhone
Watch a video of Steve Jobs’ iPhone introduction speech. How does he use the elements of persuasion described in this section?
26
Implications for Audience Members
Evaluate information – acquire and evaluate information necessary to make important decisions Understand the persuasive process – understand the nature of influence and how persuasive sources seek to influence us Self-concept and persuasion – think carefully about how persuaders influence how we think about ourselves and others
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.