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Part A Multimedia Production

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Presentation on theme: "Part A Multimedia Production"— Presentation transcript:

1 Part A Multimedia Production
Information and Communication Technology “Multimedia Production and Web Site Development” Part A Multimedia Production Chapter 1 Multimedia Applications - 1.2 Multimedia Applications and Devices

2 Learning Objectives Application areas for multimedia applications
Multimedia devices # Overview of software tools # # Not included in the C&A Guide

3 Learning Outcomes Able to identify the benefits of multimedia applications Appreciation of different multimedia devices and tools # # Not included in the C&A Guide

4 Teaching Materials

5 Table of Contents Application areas for Multimedia Applications
Multimedia Devices Overview of Software Tools

6 Multimedia Applications
1. Application Areas for Multimedia Applications

7 Application areas for Multimedia Applications
Definition A multimedia application is the application of multimedia technology in different areas of our daily life, such as in business, schools and public places

8 Application areas for Multimedia Applications
Entertainment and Games Special effects in movies and animations Interactive Multimedia - allow users to actively participate Augmented reality - combination of real world and computer generated data Multimedia art

9 Application areas for Multimedia Applications
Entertainment and Games Local examples: Digital TV - improves reception, offers better picture and sound quality, yields higher spectrum efficiency, and enables new applications such as high-definition TV (HDTV), interactive TV and datacasting services Interactive shadow game in Sea Jelly Spectacular in Ocean Park

10 Application areas for Multimedia Applications
Education and Training Multimedia presentations in lessons in primary and secondary schools Web-based learning management system Campus broadcasting system Educational CD-ROMs Edutainment - is a form of entertainment designed to educate as well as to amuse

11 Application areas for Multimedia Applications
Education and Training Local examples: Interactive electronic whiteboards (Trial-based integration in 10 Primary and Secondary schools)

12 Application areas for Multimedia Applications
Business Applications Video-conferencing Staff training Presentations News delivery, broadcasting, advertising Other business applications

13 Application areas for Multimedia Applications
Benefits of Multimedia Applications Most interactive multimedia applications allow you to move through materials at your own pace. As you progress through the application or complete certain tasks, you receive feedback in the form of a sound, points, or other response.

14 Application areas for Multimedia Applications
Benefits of Multimedia Applications  What about for education? The ability of users to interact with a multimedia application is perhaps its most unique and important feature. Interactive multimedia allows students to define their own learning paths, investigate topics in-depth and get immediate feedback from drill-and-practice or exploration activities. Multimedia applications also tend to engage and challenge students, thus encouraging them to think creatively and independently.

15 2. Multimedia Devices

16 Multimedia Devices Input Devices
Video Camera, Video Recorder, Audio Microphone, Keyboards, mice, graphics tablets, 3D input devices, scanners, tactile sensors, VR devices. Digitizing/Sampling Hardware

17 Multimedia Devices Output Devices A High Resolution Colour Monitor
CD Quality Audio Output Colour Printer Video Output to save Multimedia presentations to (Analog) Video Tape, CD-ROM DVD. Audio Recorder (DAT, DVD, CD-ROM, (Analog) Cassette) Storage Medium (Hard Disk, Removable Drives, CD-ROM) Personal Digital Assistants (PDA) Mobile Phones MP3 Players

18 3. Overview of Software Tools

19 Overview of Software Tools
Graphics and Image Editing Adobe Illustrator Adobe Photoshop Macromedia Fireworks Macromedia Freehand

20 Overview of Software Tools
Animation Multimedia APIs Java3D DirectX OpenGL Rendering Tools 3D Studio Max Softimage XSI Maya RenderMan

21 Overview of Software Tools
Video Editing Adobe Premiere Adobe After Effects Final Cut Pro Digital Audio Cool Edit Sound Forge Pro Tools

22 Overview of Software Tools
Music Sequencing and Notation Cakewalk Cubase Macromedia Soundedit Nuendo Multimedia Authoring Macromedia Flash Macromedia Director Authorware Quest KidPix HyperStudio

23 References

24 References Neves, M.; Vieira, S., Multimedia as a competitive success factor in textile and apparelindustry Augmented Reality, Multimedia Innovation Centre, School of Design, Hong Kong Polytechnic University Digital TV, Commerce, Industry and Technology Bureau (CITB)

25 References Sea Jelly Spectacular, Ocean Park Interactive shadow games, PlayMotion What the research says about interactive whiteboards


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