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Wii Remote Zibo Zou, Daniel Maertens, Steven Duan 1
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What is a Wiimote? The Wii is a video game console made by Nintendo at around 2006.It was the first console to use an interactive remote A player could use motions and gestures in addition to buttons to play games The remote is a light rectangular shaped controller that contains a combination of built-in accelerometers and infrared detection. Expanded to the remote is a “nunchuk”, which holds an accelerometer and a traditional analog stick. 2
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http://brettrolfe.com/wii-mote-autops/ 3
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Outputs Sound Wii Remote can make its own sound Can be calibrated with Wii sound to make a 3D sound effect Example: shooting bow and arrow Rumble Vibrates the remote for feedback during games Implemented as small motor attached to off center weight http://wiibrew.org/wiki/File:Wii_Remote_Rumble.jpg 4
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Accelerometer ADXL330 Accelerometer by Analog Devices (in the Wiimote) Used to send acceleration on x, y, z axis Mostly used during games that require movement. LIS3L02 (in the Nunchuk) http://www.analog.com/media/en/technical-documentation/data-sheets/ADXL330.pdf http://www.adrirobot.it/iniziale.htm 5
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Sensor Bar Emitter for IR light 10 IR LEDs Used to orient Wiimote and to calculate the rotation of the Wiimote Does not actually communicate with the Wii or the Wiimote The IR Camera in the Wiimote is the PixArt Multi Object Tracking, responsible for sensing motion from the remote. http://wiibrew.org/wiki/File:Wii-Remote-Camera.jpg https://farm6.staticflickr.com/5128/5337604469_90256fefe4_z.jpg http://www.amazon.com/s?ie=UTF8&page=1&rh=i%3 Aaps%2Ck%3Anintendo%20wii%20sensor%20bar 6
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Bluetooth Communication Broadcom BCM2042 (Bluetooth 2.0) Used to transmit data from remote to Wii Data sent Position (calculated from IR sensor), Accelerometer XYZ, Buttons (A, B, power, etc) Optional Data from add-ons / additional remotes Nunchuck: analog joystick, accelerometer Wii MotionPlus: tuning-fork gyroscope, single axis gyroscope http://wiibrew.org/wiki/File:Wii_Remote_Broadcom.jpg 7
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Data Reporting The Bluetooth establishes a HiD (Human Interface Device) connection with the Wiimote and its host. A report can be thought of a network port assigned to a particular service. A HiD descriptor block is used, which holds an enumeration of reports that the Wiimote can understand. An “Input” report is sent by Wiimote to the host and is prepended by 0xA1 An “Output” report is sent by host to the Wiimote and is prepended by 0xA2 8
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Generalized Example of Data Reporting Request Core Buttons Request Wiimote movement Request IR Camera Position Return Core Button Data Return Accelerometer Data Return IR Camera Position From Address: 0x33 9
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http://wiibrew.org/wiki/Wiimote#HID_Interface 10
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Peripherals: 6-Pin Expansion Controllers The Wiimote has a series of 6-pin expansion port connected at the bottom of the Wiimote. The 6-pin expansion ports are communicated through I2C serial connection. The communication is encrypted, but people have found ways to decrypt it. Examples: Nunchuck Wii MotionPlus Gyroscope Classic Controller Guitar Hero 3 Guitar Wii Balance Board http://wiibrew.org/wiki/Wiimote/Extension_Controllers 11
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Nunchuk Specifically, the nunchuk has 6 types of data readable at register address 0xA40008 C and Z buttons are membrane switches Joystick is an axial potentiometer, 30K ohms Different accelerometer from the Wiimote LIS3L02 Accelerometer Different microcontroller from the Wiimote http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Nunchuck http://www.gaminggenerations.com/store/im ages/wiinunchuck1.jpg 12
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https://allaboutmcu.wordpress.com/2012/11/05/interfacing-a-wii-nunchuck-with-a-dspic30f4011-using-i2cabout-time-ps-this-is-a- draft/ 13
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Wii MotionPlus Add on to the normal Wii remote that adds additional functionality Biggest features include adding 2 gyroscopes Pass through external extension connector Allows use of other add ons at the same time https://en.wikipedia.org/wiki/Wii_MotionPlus#/med ia/File:Wiimote-with-Motionplus-Attach.jpg 14
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Gyroscope Used in the Wii MotionPlus to add additional functionality Allows remote to capture complex motion more accurately Nintendo: “Enables actions to be rendered identically on the screen in real time” Actually includes 2 different types of gyroscopes Dual axis Tuning fork gyroscope (InvenSense IDG-600) Measures pitch and roll Single axis gyroscope (EPSON TOYOCOM X3500W) Measures yaw http://www.gamespot.com/forums/system-wars-314159282/wow-3ds- will-have-a-software-installer-27349754/?page=2/ 15
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http://www.rcgroups.com/forums/showthread.php?t=1335765 16
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Example of Utilizing the Wii Motion Plus https://youtu.be/uUWqBkQOr4U?t=1m1s 17
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DEMONSTRATION 18
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QUESTIONS??? 19
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References All the References are in the notes. The below are just the important links http://wiibrew.org/wiki/Wiimote#0x22:_Acknowledge_output_report.2C_return_fu nction_result https://www.youtube.com/watch?v=ETAKfSkec6A http://wiibrew.org/wiki/Wiimote 20
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