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Published byPenelope Flynn Modified over 8 years ago
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Volumize3d Volumize3d Training Lesson 6 - Planner
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Volumize3d Plan A place to draw 2D Some shapes are very difficult to create using pure CSG in 3D Easy to draw in 2D and volumize to 3D
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Volumize3d Plan Is a top level node in a module Contains layers Ribbon Right Click
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Volumize3d 2D Primitives Line BezierQ BezierC Arc Rectangle Circle
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Volumize3d Layers Contain primitives Have an id (so we can USE them) Visibility can be toggled
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Volumize3d Primitives Generally lines and curves Have control points Arrange to form a closed path (one per layer)
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Volumize3d Background Image Image primitive displays an image file Isn’t part of build process Allows tracing
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Volumize3d Straight Lines Stretch line out Edit points by mouse or text
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Volumize3d Curves BezierQ BezierCArc P1 sets the start angle and radius P2 sets the end angle only P1 P2 C1 C2 C1
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Volumize3d Circle, Rectangle Aren’t lines but are convenient ready to go closed paths Useful for creating torus and toroid
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Volumize3d Link Join Closes gaps
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Volumize3d Excercises 1 Create a project called lesson6 and a module called module1 Create a plan called plan1 Draw the following shape Linkjoin it to make sure it’s closed BezierQ BezierC Arc 30mm
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Volumize3d Excercises 2 Download an image of a light bulb and save it under lesson2’s directory. Create a plan plan_2 Create a layer and add the image so it is centered over the Y axis and sitting above the X axis Create a layer and use straight lines to approximate a polygon over the light bulb’s metal base (exclude the thread detail). Only draw the right hand side half. Create a layer and use curves to approximate a polygon over the glass. Only draw the right hand side half. Use linkjoin to make sure both polygons are closed.
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