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Published byAugust Thompson Modified over 8 years ago
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Game Design Lecture 3 CSE4AT3
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Designing Your Level Game Concept is now decided
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Typical Gameplay Modes 1 st Person 3 rd Person RTS style overview Racing Game –Racing –Tuning –Shopping –Customizing The mode is related to the Interface with which the player is using
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Completing the Assignment Design
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Game Concept MarioKart
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Game Player Role Driver / Co-Driver –Anti Driver –Violence Distributor
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Primary Gameplay Mode 2x –Driver 3 rd Person –Co-Driver 1 st Person or 3 rd + aiming
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Game Genre Shoot em up Racing Game
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Game World Somewhere between Ut2k4 and Marioworld
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Audience FPS gamers who are MarioKart fans FPS Gamers who like driving
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Additional Gameplay Modes Future –Battlemode –Pimp yo ride –Downhill –Opposite Racing
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Hardware PC
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Your Level Concept Each Level will have its own concept The level you develop should be based on a short concept description
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Level Beginning Start at the start line, behind your vehicles
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Level Ending All players finish or Everyone but the last person finishes the race
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Primary Goal Win the race Secondary Goals –Slow everyone down –Drive fast –Do stunts
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Challenges List or Heirachy
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Challenge Mechanics Lava = die Avoid by steering or brakes
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Rewards
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Failure Plans
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