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Published byPreston Darren Benson Modified over 8 years ago
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Management of Broadband Media Assets on Wide Area Networks Lars-Olof Burchard
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2 Motivation: TV Anytime Services Web Services: anything, anywhere, anytime Vision: Access to broadband media content delivered by TV channels at any time Limiting factor: Performance of networks will never be enough to support interactive access to masses TV content (in MPEG quality) Approach: Install (caching, mirror) server systems close to the user Advantage: Fast and cheap access for local users Disadvantage: large storage costs for audio/video content Idea of TV Anytime: Store large quantities of digital TV content on local servers Content distribution using classical networks: satellite, cable
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3 Implementation of TV Anytime Options for server implementation of TV Anytime services: Local server, e.g. within the living room of a user Distributed server system: public server installed within ADSL, CATV central office and direct line from server to local user (not congested) Advantages local server Cheap access to stored content items (media assets) Easy content management (access management, security, billing, user data,... ) Advantages distributed servers Popular content items can be shared by many user (minimisation of overall storage) Large servers allow the provision of more content Our solution: Hierarchy of small local servers (home servers) and larger networked servers
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4 Hierarchical VoD servers for TV Anytime services TV Cable Network PC LAN Broadband Network
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5 Issues for hierarchical TV Anytime server networks Technical issues building up coherent network of CATV, ADSL, ATM,... lines User management, access management, legal issues,.... Decision for recording / deletion of media asset: Decisions about recording / deletion have to be made Build virtual large server that collects all clients that are connected to the sub-tree Studied here: Decision of placement of media asset on server hierarchy (using different qualities, i.e. bit rates) Trade-off in placement of media assets onto hierarchical server network between available bandwidth/storage space and bit rate Solution: Simulated annealing algorithm to solve combinatorial optimisation problem
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6 Solution strategy for combinatorial optimization problem Goal: maximisation of QoS (i.e. bit rate of requested assets) Simulated Annealing as classical (problem independent) solution method Proven strategy for combinatorial optimisation problems Static scenario compute assignment of a fixed set of assets (based on known user behaviour; using profiling, subscriptions) Dynamic scenario: additional assets are recorded, others deleted during run time reduction to static problem
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7 Results Benchmarks: trees with varying number of nodes, various amounts of assets Benchmark results: comparison to upper bound BIN_7: 4.31 %, BIN_15: 4.80 %, BIN_32: 5.25 %, BIN_64: 7.88 % TER_4: 4.36 %, TER_14: 4.22 %, TER_40: 9.13 % QUAD_5: 4.69 %, QUAD_21: 6.23 %, QUAD_85: 9.44 % within 4 to 10 % to upper bound of SA heuristic (smaller difference to optimal solution)
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