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Program Design for Middle & High Programs Tyler Richendollar, Program Specialist Annual DHS-OST Conference 2013.

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Presentation on theme: "Program Design for Middle & High Programs Tyler Richendollar, Program Specialist Annual DHS-OST Conference 2013."— Presentation transcript:

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3 Program Design for Middle & High Programs Tyler Richendollar, Program Specialist Annual DHS-OST Conference 2013

4 Intro Activity 1.Write your program’s content areas on different circles. 2.Overlap the circles to show content connections and time committed. 3.Hold in place using paper clips. 4.Present to group.

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6 Program Design Question of the Day: What is your program’s DNA?

7 Program Design Agenda Check Research Case Studies Program DNA Activity Planning Time Wrap-up/Review

8 Program Design Research Says…

9 Program Design Relationships Relevant Real Life Follow the 6 R’s Reinforcement Rigorous Responsibility

10 Program Design Staff Training Credibility & Accountability Engaging Adults & Peers Identity Relationships

11 Program Design Program Knowledge Current Issues/Needs Practical Relevant

12 Program Design PBL, Service Learning, Hands-On Concrete & Abstract Thinking Rooted in Present & Future Real Life

13 Program Design “Guide by Their Side” Life Skills Building Recognition Reinforcement

14 Program Design “Guide by Their Side” Life Skills Building Recognition Reinforcement

15 Program Design High Expectations Challenges Skill Mastery Rigorous

16 Program Design “Youth Are Creators of Their Programs” Leadership Dependability Goal Setting / Resiliency Responsibility

17 Program Design Rank the R’s

18 Program Design Video My Town http://youtu.be/JlRVfceEGC0

19 Program Design Discussion – My Town What did you see that you liked? What were the youth doing? What skills did they develop? How did this apply to their lives?

20 Program Design University Model Entrepreneur Model Media/Arts Model Case Studies College Prep Service Learning Enrichment Clubs

21 Program Design Major/Minor classes Leverage staff abilities/interests Youth select from course catalog Schedule arranged like college University Model

22 Program Design Youth-developed business(es) Youth are business leaders (CFO, CEO) You develop products & services Budgeting, project management Entrepreneur Model

23 Program Design Video/Music Recording & Production, Dance, Formal arts instruction Supportive courses required Youth provide services to other groups (paid or unpaid) Media/Arts Model

24 Program Design Focus on HS/college selection academics Partnership with academic mentors Literacy and writing incorporated often Extended learning through critical thinking projects + intensive games College Prep

25 Program Design Staff/Youth ID community needs Develop plans to address needs Work with local officials, businesses, community groups to enact plans Youth work in/with the community Service Learning

26 Program Design Enrichment Clubs Youth indicate clubs of interest Staff work with youth to develop specific clubs and outline/plan Youth complete projects in clubs Clubs change periodically

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28 Program Design Directions: Build a molecular model of your program based on its defining activities (e.g. music, arts, digital, academics. Not homework, snack) Activity – Program DNA

29 Program Design Step 1 - Room Rearrangement Select program design model Sit with providers with like model Optional: Sit by Middle/High program Planning Time

30 Program Design Step 2 – Build Gum Drop Model Decide main components (arts, technology, STEM, leadership, etc.) Connect them with toothpicks Planning Time

31 Program Design Step 2 – Build Gum Drop Model Decide main components (arts, technology, STEM, leadership, etc.) Connect them with toothpicks Planning Time

32 Program Design Planning Time Examples

33 Program Design Planning Time Fine Arts Programming College & Career Prep Job/HS/College Application Examples

34 Program Design Planning Time Dance Voice Drama Sculpting School Visits Professional Visits Applications Examples- Gumdrops

35 Program Design Planning Time Staff Support College, HS, & Business Partners Arts-trained Staff Examples- Toothpicks

36 Program Design Refining Questions Are all your program offerings supported? Do all the connections build skills or fulfill your mission? Activity – Program DNA

37 Program Design Things to consider… Resources Potential Projects Mission/Vision Planning Time

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