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20% schtuffs.  I will be learning how to scuplt high poly characters. Working with anatomy to create creatures and people.  My finished product would.

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Presentation on theme: "20% schtuffs.  I will be learning how to scuplt high poly characters. Working with anatomy to create creatures and people.  My finished product would."— Presentation transcript:

1 20% schtuffs

2  I will be learning how to scuplt high poly characters. Working with anatomy to create creatures and people.  My finished product would be high poly characters or creatures that would have lots of detail and texture.  In the future I would like to become a game designer and work on character modeling for console games or for cinemas. Preferably for games though.  I would need Zbrush itself. I have found many books for character and creature modeling.  I would like to have a roughly sculpted character by December.

3  I will learn how to create a level for a game and learn some of the xml behind the game and how to get things to work including vehicles and A.I.  My finished product would be a bunch of levels that I would be designing through out the year.  I would like to be able to apply this to games that I could make in the future. Making games is cool.  CryENGINE 3 is a free software to use and I would like to find a book to help me through this or some of the work for this.  In December I would like to have a level where It had some sort of objective or if it is multiplayer then I would like to be able to have some sort of replayibility.

4  I will learn how to create a level for a game and learn some of the programming behind the game and how to get things to work including vehicles and A.I.  My finished product would be a bunch of levels that I would be designing through out the year.  I would like to be able to apply this to games that I could make in the future. I would like to make games for console such as the Xbox360.  UDK is a free software to use and I would like to find a book to help me through this or some of the work for this.  In December I would like to have a level where It had some sort of objective or if it is multiplayer then I would like to be able to have some sort of replayibility.


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