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Published byMildred Evans Modified over 8 years ago
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I will be learning how to scuplt high poly characters. Working with anatomy to create creatures and people. My finished product would be high poly characters or creatures that would have lots of detail and texture. In the future I would like to become a game designer and work on character modeling for console games or for cinemas. Preferably for games though. I would need Zbrush itself. I have found many books for character and creature modeling. I would like to have a roughly sculpted character by December.
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I will learn how to create a level for a game and learn some of the xml behind the game and how to get things to work including vehicles and A.I. My finished product would be a bunch of levels that I would be designing through out the year. I would like to be able to apply this to games that I could make in the future. Making games is cool. CryENGINE 3 is a free software to use and I would like to find a book to help me through this or some of the work for this. In December I would like to have a level where It had some sort of objective or if it is multiplayer then I would like to be able to have some sort of replayibility.
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I will learn how to create a level for a game and learn some of the programming behind the game and how to get things to work including vehicles and A.I. My finished product would be a bunch of levels that I would be designing through out the year. I would like to be able to apply this to games that I could make in the future. I would like to make games for console such as the Xbox360. UDK is a free software to use and I would like to find a book to help me through this or some of the work for this. In December I would like to have a level where It had some sort of objective or if it is multiplayer then I would like to be able to have some sort of replayibility.
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