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Section 2: Operant Conditioning
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Operant Conditioning- learning in which a certain action is reinforced or punished, resulting in corresponding increases or decreases in occurrence Different from classical conditioning because participant must first engage in a behavior in order to be affected by its consequences Operant Conditioning
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B.F. Skinner- psychologist most closely associated with operant conditioning He believed that most behavior is influenced by a person’s history of rewards and punishments Reinforcement- stimulus or event that follows a response and increases the likelihood that the response will be repeated Examples of reinforcers- Money Extra priviledges Social approval Reinforcement
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Positive Reinforcement- when something the participant wants is added after a behavior Ex. Treat Negative reinforcement- occurs when something unpleasant is taken away after a behavior Ex. Don’t have to eat liver if you do the dishes Primary reinforcer- satisfies a biological need such as hunger, thirst, or sleep Secondary reinforcer- one that has been paired with a primary reinforcer and through classical conditioning has acquired value Ex. money Reinforcement continued…
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Timing and frequency of reinforcement important Continuous schedule- behavior that is reinforced every time Partial schedule- positive reinforcement occurs intermittently Actually more effective than continuous Less chance of extinction Schedules of Reinforcement
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Shaping- technique in which the desired behavior is “molded” by first rewarding any act similar to that behavior and then requiring ever-closer behaviors to get reward Shaping and Chaining
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Response chain- learned reactions that follow one another in sequence, each reaction producing the signal for the next Ex. Swimming (arm stroke, leg kick, breathing) Often necessary to learn simple responses before mastering complex patterns Playing guitar Combining Responses: Chaining
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Aversion Control- process of influencing behavior by means of unpleasant stimuli 2 ways unpleasant events affect behavior Negative reinforcement- a painful or unpleasant stimulus is removed Tries to increase or repeat a behavior Ex. No homework for good behavior in class Punishment Behavior decreases or is NOT repeated Aversion Control
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Aversion stimuli (punishment) Can produce unwanted side effects such as rage, aggression, and fear People learn to avoid the person delivering the aversive consequences Punishment alone does not teach acceptable behavior Child also needs positive coaching and modeling Disadvantages of Punishment
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