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Data Storage & Editing GEOG370 Instructor: Christine Erlien
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Overview Storing GIS databases – tiling Types of error that can occur –Entity errors –Attribute errors Projection and error Edge matching Conflation
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Data Storage & Editing Subsystem Importance –Tools to store & maintain data –Tools to perform QA/QC on data pinpointing errors Need to be aware of possible errors to know what to look for in databases you are working with
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Data Storage & Editing Subsystem Types of errors: –Entity error: Error in position –Attribute error: Incorrect attribution –Entity-attribute agreement error: Codes associated with wrong entities
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Data Storage & Editing Before beginning a spatial analysis or mapping project check data Error detection and correction may include: –Compare data with input document –Check topology of spatial objects –Check attributes of spatial objects –Check for missing spatial objects
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GIS Database Storage Raster Data –Attribute values for grid cells –Associated tables Editing –Concerned with verification correct positions of grid cells Examine column & row position, attribute code
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GIS Database Storage Vector Data –Individual tables within a single database –Different databases, linked by pointers Editing –Entities Missing objects, incorrectly placed objects, incomplete links –Attributes Typos, incorrect codes, attributes incorrectly associated with a field –Entities & attributes together Codes associated with incorrect entities
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Vector Data Storage & Editing Tiling —storing database in subsections Reduces computational overhead, speeds up analysis by decreasing data volume Greater control of editing process From Fundamentals of Geographic Information Systems, Demers (2005)
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The importance of editing the GIS database Sources for error: –Hardware (digitizing, scanning) –People Digitizing Attribute inputs
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Detecting & Editing Errors: Vector Identifying entity errors Build topology Look at database statistics Check that: All entities that should have been entered are present No extra entities have been digitized Entities are in the right place & of correct shape/size Topology is correct Polygons have only a single label point Entities are within the tic mark boundary
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Pseudo nodes: False nodes; where a line connects with itself or where two lines intersect along a parallel path rather than crossing. Entity Errors: Vector From Fundamentals of Geographic Information Systems, Demers (2005)
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Dangling node (dangle): Node connected to a single line entity (doesn’t indicate intersection) Produced by: –Failure to close a polygon –Failure to connect the node to appropriate object (undershoot) –Going beyond the entity the node should be connected (overshoot) Entity Errors: Vector
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From Fundamentals of Geographic Information Systems, Demers (2005) Entity Errors: Vector UndershootOvershoot
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Entity errors: Vector Polygon digitizing Polygon requires point inside that will act as a locator for a label Possible errors: –Missing labels –Too many labels –Generally caused by failure to keep track of the digitizing process
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Entity errors: Vector From Fundamentals of Geographic Information Systems, Demers (2005)
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Entity errors: Vector Sliver polygons: Small polygons produced by digitizing adjacent lines between polygons > once –Occur when digitizing software uses a vector model that treats each polygon as a separate entity This type of software becoming less common –Fix: Compare # of polygons from input map to digital coverage; zoom in to suspect areas http://www.ncgia.ucsb.edu/cctp/units/unit28/28.html
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Entity errors: Vector Weird polygons: Polygons with missing nodes –Cause: Point digitized in wrong place or wrong order –Prevention: Map preparation or digitizing method –Fix: Moving lines to correct locations http://www-users.aston.ac.uk/~elgyj/data_structures.htm
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After making changes: –Rebuild topology Changes modified some spatial relationships topology needs to be updated –Save!! Incorrect attributes –Prevention: Keep track of attributes as typing in –Fix: Correct them! Save! Entity & Attribute Errors: Vector
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Attribute Errors: Raster Raster: Missing attributes: Missing entire (or portion of) row or column Incorrect or misplaced attributes Attributes errors occurring along area margins cells may be reassigned to neighboring polygon
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From Fundamentals of Geographic Information Systems, Demers (2005)
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Dealing with Projection Changes Coordinate conversion as editing –Cartesian (digitizer) real-world Projection produced using transformations: –Scale –Rotation –Translation Some error: Mathematical process of projection & computer rounding –Look at software’s measure of error if high, there may be problems with digitizing
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Edge Matching Vector Linking adjacent maps (usually the same theme) to permit analysis of larger study area Potential difficulties: –Same projection, but digitized separately mismatches –Different projection or same projection, different datum –Fix: Link line & polygon entities that should be connected
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Edge Matching Raster Remote sensing products –Horizontally adjacent scenes collected at different times latitudinal coordinates may differ slightly Skew between images Correctable by shifting grid until matches
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Conflation & Rubber Sheeting Conflation: Process of integrating map data from multiple sources –Generally requires rubber sheeting Rubber sheeting/Warping –In a reference map, features for which coordinates known are identified (control points) –Goal: Additional layers made to conform to reference layer using control points
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From An Introduction to Geographical Information Systems, Heywood et al. (2002)
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Wrapping up: You should know What tiling is & its purpose 3 basic types of error & how to edit them –entity, attribute, entity-attribute Types of entity error –All entities that should have been entered are present –No extra entities have been digitized –Entities are in the right place & of correct shape/size –Topology is correct –Polygons have only a single label point –Entities are within the tic mark boundary
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Types of raster & vector attribute error –How they occur –How detected & corrected How projection introduces error The purpose of edge matching The purpose & process of edge matching Wrapping up: You should know
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