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Hustream Technologies Interactive Video

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Presentation on theme: "Hustream Technologies Interactive Video"— Presentation transcript:

1 Hustream Technologies Interactive Video
CASE STUDY Hustream Technologies Interactive Video

2 Testimony/ Video

3 Hustream Technologies interactive video
Operates a service-based business model Providing customers with fully produced interactive video content

4 Transition to Product-based Business
- Clients can produce their own interactive content - Allow customers increased access. - Ease of use & conveniance - built interactive material flexibly as they saw fit. Built a cloud-based platform to provide easy accessibality to company's product & services

5 Challenge Facing lagging results because of dificulty of balancing a service-based model with a product-based business model. Transitioning from an entirely service-based model to an entirely product-based business model A management consulting team has been hired (Marlee Lawrence) to advice on a new business model & target market

6 What is Interactive Video
Definition: digital multimedia presentation that can take user input to perform such action Types of interactive video: Interactive video in cellphone V-Commerce e.g. promotion on fashion design Exploratory video – look object at multiple angles/ like real life. Interactive video in Youtube –spot-the difference games video, animal dubbing. Reason increase since 2005: People used internet and speed broadband Additional of video as a media type to flash

7 Background HuStream Canada-based company, operated on a services-based business model Help client to communicate their story through creative and effective professionally produced videos. Location : HQ, Kelowna, BC Canada Established in October 2008 Several offices in Canadian city to service customer across Canada and US. HuStream employed 7 people in various management roles and responsibility –key employess in developer and technology support, client service, and creative team and subteams. Peter (CEO) and Amy Matejcek (COO) List of customers - Well-prestige clients, Microsoft, Intel, many educational institutions.

8 HuStream Future Direction: Challenges
To increase revenue Expansion service-based business Financial / Capital investment Personnel Cost physical office/ production space Time Production in timely manner High quality account management vs SDK Platform & easy-to-use interface SDK Platform & easy-to-use interface :3 years to develop but give competitive advantage.

9 Analyzed Current Situation
Identify management team Key personnel and their strengths & weaknesses Development and New Architecture Software used Business Criteria Unique criteria to success Strategic Balance How to balance achievement of new model to the existing model. Identify industries Partners Business Model

10 SWOT Analysis Strength
Allowed user increase access, ease of use and convenience Providing high quality video production services for clients through an in house studio equipped with top performing camera equipped. Provide interactive video content such as in DIY (Do it Yourself)

11 Provide Hustream services in education line.
Provide Hustream services in entertainment line.

12 Opportunity Expend and increase revenue Growth in production services, production facilities and highly trained professional.

13 Industries & Business Model
HuStream most responsive and lucrative industry 10 universities, Uni.of Machigan Students can stand out in resumes Win-win situation HuStream - reduce capital investment Automotive Lawn, gardening & landscaping Hospitalities and tourism Videos for repair advice , home improvement segment Recession boost DIY US$678mill US$716.2bil in 2015 Will reduce necessary capital investment for HuStream Introduces in 2007, explode in 2010 – from TV to internet Product- based to service-based market. HuStream would create interactive shows and media content Eg. Hockey Night in Canada by Rogers TV – broadcasting giant. HuStream not well experience. Enter-tainment -most potential lucrative DIY -per video profit model Educa-tion -very lucrative Other

14 Weakness Uncertainty to maintain competitive advantage. Cost to build this product (Capital) Number of workforce

15 Threat Competitor Technology always change fast Not all user know how to use this technology Not all industries will use this technology Not all countries able to use this technology

16 Conclusion: Decisions
1- Which industries were the best options. 2- How company would make money by scaling the business. 3- Identify clear value propositons for both customers & users within industries. 4- Identify additional personnel, architecture changes & functionality that they might need & how those costs would impact the budget(combination of product & services development)


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