Download presentation
Presentation is loading. Please wait.
Published byHope Parks Modified over 8 years ago
1
Copyright © 2010 Pearson Education, Inc. PowerPoint ® Lecture Slide Presentation prepared by Mary J. Sariscsany, California State University Northridge DYNAMIC PHYSICAL EDUCATION FOR ELEMENTARY SCHOOL CHILDREN R O B E R T P A N G R A Z I S I X T E E N T H E D I T I O N Chapter 22 Game Skills
2
Copyright © 2010 Pearson Education, Inc. Games Make a valuable contribution to children’s growth and development Develop interpersonal skills Understand rules and limitations Learn how to behave in competitive and cooperative situations Help develop large-muscle groups Enhance ability to run, dodge, start and stop under control Apply game strategies
3
Copyright © 2010 Pearson Education, Inc. Evaluating Games Examine worth of games Physical skills required Number of participants Complexity of rules Amount of strategy involved Children need requisite skills Cooperation is necessary Move from partner, to small-group, to team games
4
Copyright © 2010 Pearson Education, Inc. Creating or Modifying Games Change distance to run Change means of locomotion Play game with one or more partners Change method of tagging Make goals or restricted areas larger or smaller
5
Copyright © 2010 Pearson Education, Inc. Creating or Modifying Games Vary boundaries Change formation of play Change scoring requirements Increase number of players, taggers, or runners Change rules and/or penalties
6
Copyright © 2010 Pearson Education, Inc. Cooperation and Competition Cooperation precedes competition Focus on competition not competition Develop a spirit of working together Balance between offense and defense Modify game components continually Maintain an enjoyable environment Rotate students so they play with different classmates Include students with disabilities in all rotation plans
7
Copyright © 2010 Pearson Education, Inc. Teaching Games Effectively Place children in game formation prior to presenting new game Use trial period during first stages of new game Do not use games that isolate one child Develop a rotation plan, which allows equal play time for all students Assure all children have an equal chance to participate Plan before attempting a new game Avoid out-of-bounds rule with low-organized and lead-up games
8
Copyright © 2010 Pearson Education, Inc. Teaching Games Effectively Change makeup of the teams often Play relatively short games Use pinnies to identify teams Use games to teach social skills Learning skills is more important than winning Use the “rule of three” to simplifying rules
9
Copyright © 2010 Pearson Education, Inc. Selection of Games Analyze the skills children must practice before playing Games sorted by difficulty Developmental Level I Do not require competency in sports skills Use locomotor skills Opportunities to practice and participate successfully Developmental Level II and III Require specialized sports skills Ball-handling and movement skills important for success
10
Copyright © 2010 Pearson Education, Inc. Sport Lead-Up Games Games in Developmental Levels II and III are Lead-up games Low-organization games Lead-up games Limit skills required for successful participation Excellent choices for skill development
11
Copyright © 2010 Pearson Education, Inc. Developmental Level I Individual games and creative play Little emphasis on team play or scoring Games are simple, easily taught, and have low skill demand Dramatic elements present Number concepts and symbol recognition
12
Copyright © 2010 Pearson Education, Inc. Developmental Level II Chase and tag become more complex Introductory lead-up games begin to appear More of a sports emphasis Kicking, throwing, catching, and batting skills maturing
13
Copyright © 2010 Pearson Education, Inc. Developmental Level III More complex and organized More cooperation necessary to retain enjoyment Opportunity to use strategy Cognitive development Strategy necessary for success
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.