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Introduction to Computers Chapter 1. Announcements  Chapter 1 Homework: Due 1/30  Windows 7 Simulator  Homework 1.

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Presentation on theme: "Introduction to Computers Chapter 1. Announcements  Chapter 1 Homework: Due 1/30  Windows 7 Simulator  Homework 1."— Presentation transcript:

1 Introduction to Computers Chapter 1

2 Announcements  Chapter 1 Homework: Due 1/30  Windows 7 Simulator  Homework 1

3 Objectives  History of Computers  Computer Literacy  Computers and Careers  Technology Challenges

4 History of Computers 1936 – Z1 1942 – ABC Computer 1944 – Harvard Mark I

5 History of Computers ENIAC 1 Year: 1946 Electrical Numeric Integrator And Calculator Designed to pre- calculate artillery-firing tables for different weapons under different conditions. 1800 square Feet 30 tons Can perform 5000 additions, 357 multiplications, or 38 divisions in one second.

6 History of Computers S.A.G.E. Year: 1950’s Semi-Automatic Ground Environment One of the first computerized command & control systems Also one of the first to use a display screen

7 History of Computers Altair 8800 Year: 1975 Input was a series of switches Output was a series of lights Sold as a kit you had to build yourself Can compute very simple programs Considered the first personal computer 256 bytes of memory 500,000 instructions per second

8 History of Computers Apple II Year: 1977 Steve Wozniak & Steve Jobs First computer with an attached TV screen 1,000,000 instructions per second

9 History of Computers IBM PC Year: 1981 First affordable PC system First home system to support multiple monitors 4,770,000 instructions per second

10 History of Computers IBM PC Clones IBM did not legally fight companies that reverse- engineered their systems. As a result, unlike Apple, hundreds of companies sprang up over the years

11 Why Become Computer Literate?  Computers are everywhere  And becoming more prolific every day  Become a savvy user  Become a knowledgeable consumer  Increase career opportunities  Understand ethical and legal implications

12  Home  Work  Transportation  Cars  Planes  Trains  Boats  Traffic Signals  Cameras  Security Systems  Credit Cards  TV  Phones  Gaming  Sports  Medicine  Tools  Prosthetics  Implants  Weapons / Military  From hand guns to missiles  Printers  Air Conditioning Units  Pens  Water Fountains  Retail  Arts  Education  Forensics / Law Computers are Everywhere

13 Become a Savvy User  Avoid hackers and viruses  Protect your privacy  Understand privacy and security risks  Use the Internet wisely

14 Become a Knowledgeable Consumer  Make intelligent choices when purchasing  Understand the reasons for upgrading vs. buying new  Save money & time  Know the difference between the options available

15 Computers at Work  Information Technology (IT) Department  Information handling  Information retrieval  Computers  Telecommunications  Software Deployment  Help Desk

16  Data mining  Package Tracking  QR Codes  RFID  Forecasting Models Computers in Retail

17  Computer generated art  Digital choreography  Music  Art Restoration Computers in the Arts

18  Video Game Design  Programming  3D Animation Computers in Gaming

19 Computers in Education  Instructional Software Programs  Distance Education  Computerized Research  The Internet  Virtual Field Trips  Museum Podcasts  Multimedia Tours

20 Computers in Law Enforcement  Search Databases  Computer Forensics  Train Law Enforcement

21 Computers in the Digital Home  You can control home systems from your computer and via the Internet.  Entertainment Center  Security  Lights  AC/Heating  Appliances  Doors  Irrigation

22 Computers in the Military  Electronic Communications  Military Career Planning  High-Tech Projects

23 Computers in Agriculture  Software manages complex farming business intelligence  Computerized sensors monitor conditions to protect crops (ex. Temperature)

24 Computers in Automotive Technology  Monitor and test compliance of environmental regulations  Drowsiness Monitoring  Computerized sensors  Brakes  Transmission Efficiency  Tire Pressure  Hybrid/Electric control  Ignition  Blackboxes

25 Computers in Medicine  Patient Simulators  Surgical Robots  Digital Modelling of Anatomy  Biomedical  Pacemakers  Digital Eye  Personal ID  Health Monitors

26 Computers in the Sciences  Supercomputers are used to simulate/predict weather patterns  Decode genomes  Discover new treatments  Model human behavior

27  Improve Effectiveness of Training  Improve Efficiency of Protection  Timing and Automated Scorekeeping  Statistics  Improve Safety and Score Fitness Computers in Sports

28 Nanotechnology  Nano: Prefix stands for one billionth  Nanoscience: Study of molecules and nanostructures  Nanostructures – Range in size from 1 to 100 nanometers  Nanotechnology: Science of the use of nanostructures  Nanometer: One billionth of a meter

29 Computers and Psychology  Affective Computing  The study of both modelling and stimulating human emotion  Allow software to respond to emotional states  Detect frustration and offer assistance  Deception detection  Computers will determine if you are lying or exhibiting deceptive behavior

30 Challenges Facing a Digital Society  Privacy Risks  Personal Data Collection  E-mail Monitoring  Copyright Infringement  Reliance on Computers for Security  Digital Divide


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