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Lecture 7: Turning Machines 虞台文 大同大學資工所 智慧型多媒體研究室
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Content An Overview on Finite State Machine The Definition of Turing Machine Computing with Turing Machine Turing-Machine Programming Some Examples of Powerful TMs Extensions of the TM Nondeterministic Turing Machine
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Lecture 7: Turning Machines An Overview on Finite State Machine 大同大學資工所 智慧型多媒體研究室
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Example Input a 0/1 sting. If the numbers of 0 and 1 in the string are both even, then it is legal; otherwise, it is illegal. – 0011001001(legal) – 11001001001(illegal) Writing a C program to do so.
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q0q0 q1q1 q2q2 q3q3 0 0 0 0 1111 Examples: 00100011 01101011 001010101 0010010101 Finite State Machine
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q0q0 q1q1 q2q2 q3q3 0 0 0 0 1111 state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 q1q1 q0q0 q3q3 q2q2 q2q2 q3q3 q0q0 q1q1 ok err The Parser
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Implementation (I) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 q1q1 q0q0 q3q3 q2q2 q2q2 q3q3 q0q0 q1q1 ok err The Parser #defineq00 #defineq11 #defineq22 #defineq33 #definefini4 #defineq00 #defineq11 #defineq22 #defineq33 #definefini4
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Implementation (I) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 q1q1 q0q0 q3q3 q2q2 q2q2 q3q3 q0q0 q1q1 ok err The Parser int parser[4][3]={ q1, q2,fini, q0,q3,fini, q3,q0,fini, q2,q1,fini }; intstate=q0; intevent; char* str; int parser[4][3]={ q1, q2,fini, q0,q3,fini, q3,q0,fini, q2,q1,fini }; intstate=q0; intevent; char* str;
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Implementation (I) void ToEvent(char c) { if(c == ’0’) event = 0; else if(c == ’1’) event = 1; else event = 2; } void ToEvent(char c) { if(c == ’0’) event = 0; else if(c == ’1’) event = 1; else event = 2; } Event (or Message) Encoding
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Implementation (I) void main() { // Ask user to input a 0/1 string // Store the string into str state = q0; //initialization while(state!=fini){ ToEvent(*str++); EventHandler(event); } void main() { // Ask user to input a 0/1 string // Store the string into str state = q0; //initialization while(state!=fini){ ToEvent(*str++); EventHandler(event); } } Event (or Message) Loop
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Implementation (I) void EventHandler(int event) { int next_state = parser[state][event]; switch(next_state){ case fini: printf(”%s\n”, state==q0 ? ”ok” : ”err”); default: state = next_state; //change state } void EventHandler(int event) { int next_state = parser[state][event]; switch(next_state){ case fini: printf(”%s\n”, state==q0 ? ”ok” : ”err”); default: state = next_state; //change state } } Event Handler
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Implementation (II) q0q0 q1q1 q2q2 q3q3 0 0 0 0 1111 state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 pq 1 pq 0 pq 3 pq 2 pq 3 pq 0 pq 1 ok err The Parser
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Implementation (II) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 pq 1 pq 0 pq 3 pq 2 pq 3 pq 0 pq 1 ok err The Parser #defineq00 #defineq11 #defineq22 #defineq33 #definefini4 #defineq00 #defineq11 #defineq22 #defineq33 #definefini4 void pq0(), pq1(), pq2(), pq3(); void ok(), err(); void pq0(), pq1(), pq2(), pq3(); void ok(), err();
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Implementation (II) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 pq 1 pq 0 pq 3 pq 2 pq 3 pq 0 pq 1 ok err The Parser void pq0() { state = q0; } void pq1() { state = q1; } void pq0() { state = q0; } void pq1() { state = q1; } void pq2() { state = q2; } void pq3() { state = q3; } void pq2() { state = q2; } void pq3() { state = q3; }
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Implementation (II) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 pq 1 pq 0 pq 3 pq 2 pq 3 pq 0 pq 1 ok err The Parser void ok() { printf(”ok\n”); state = fini; } void err() { printf(”error\n”); state = fini; } void ok() { printf(”ok\n”); state = fini; } void err() { printf(”error\n”); state = fini; }
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Implementation (II) state q0q0 q1q1 q2q2 q3q3 symbol (event) 01 pq 1 pq 0 pq 3 pq 2 pq 3 pq 0 pq 1 ok err The Parser typedef void (*FUNCTION)(); FUNCTION parser[4][3]={ pq1, pq2, ok, pq0, pq3, err, pq3, pq0, err, pq2, pq1, err }; typedef void (*FUNCTION)(); FUNCTION parser[4][3]={ pq1, pq2, ok, pq0, pq3, err, pq3, pq0, err, pq2, pq1, err };
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Implementation (II) void main() { // Ask user to input a 0/1 string // Store the string into str state = q0; //initialization while(state!=fini){ ToEvent(*str++); (*parser[state][event])(); } void main() { // Ask user to input a 0/1 string // Store the string into str state = q0; //initialization while(state!=fini){ ToEvent(*str++); (*parser[state][event])(); } } Event (or Message) Loop
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Exercise 1. Write a C Program to recognize floating- point string. The syntax of the floating- point string is defined the same as that defined in C language.
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Lecture 7: Turning Machines The Definition of Turing Machine 大同大學資工所 智慧型多媒體研究室
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Definition # # Head A Turing machine is a quadruple K : finite set of states, h K. : alphabet, # , L, R . s : s K, initial state. : transition function Hang
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The Transition Function 1.Change state from q to p. 2.b print b ; b {L, R} Move head in the direction of b.
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The Transition Function K ....... a..... q
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Memory Configuration wa # Head u # or The configuration of a Turing machine is a member of
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Halt Configuration wa # Head u # or The configuration of a Turing machine is a member of
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Lecture 7: Turning Machines Computing with Turing Machine 大同大學資工所 智慧型多媒體研究室
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Yields in One Step ├ M Let Then, ├M├M if and only if, where such that w1w1 a1a1 u1u1 w2=w1w2=w1 a2a2 u2=u1u2=u1 w1=w2a2w1=w2a2 a1a1 u1u1 w2w2 a2a2 u2=a1u1u2=a1u1 w1w1 a1a1 u1=a2u2u1=a2u2 w2=w1a1w2=w1a1 a2a2 u2u2 Used to trace the computation sequence.
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Yields ├ where C i denotes the configuration of M. We say that computation sequence (1) is of length n or has n steps. Let is the reflexive, transitive closure of ├ M, i.e., if, for some n 0, ├ ├M├M ├ (1) ├M├M ├M├M
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Turing Computable Functions Let 0, 1 {#}, and let. f is said to be a Turing computable function if such that, for any, ├ M is, then, said to compute f.
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Turing Computable Functions w Head ## u ##
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Example Head #111111111# # Y #
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Example Head #111111111# # N # 1
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Example q0q0 q1q1 q 11 q2q2 q 21 q3q3 q 31 q7q7 q6q6 q4q4 q5q5 h > L /# / 1L /# / 1L /# / 1 R / # Y / R / # N / R / 0 / 0 L /
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Exercise q0q0 q1q1 q 11 q2q2 q 21 q3q3 q 31 q7q7 q6q6 q4q4 q5q5 h > L /# / 1L /# / 1L /# / 1 R / # Y / R / # N / R / 0 / 0 L / 2.Write the state transition table.
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Discussion Three main usages of machines: – Compute – Decision – Accept See textbooks for the definitions of – Turing decidability – Turing acceptability
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Lecture 7: Turning Machines Turing-Machine Programming 大同大學資工所 智慧型多媒體研究室
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Simplified Notation >L>L#L#L 1 #L#L 1 # 1 RYR # RNR # # 0 0 00 0
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Basic Turing-Machines 1. | | symbol-writing machines: 2. Head-moving machines q0q0 h > a/a/ q0q0 h > L/L/ q0q0 h > R/R/
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Combining Rules >M 1 >M 2 >M 3 q 10 h ?/? q1mq1m > q 30 h > ?/? q3pq3p 1. >M 1 M 2 >M 1 M 2 q 20 h ?/? q2nq2n q 10 ?/? q1mq1m > q 20 h ?/? q2nq2n > 2. a b q 10 q1hq1h ?/? q1mq1m > q 20 h ?/? q2nq2n a/a q 30 ?/? q3pq3p b/b
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Lecture 7: Turning Machines Some Example of Powerful TMs 大同大學資工所 智慧型多媒體研究室
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Some Powerful TMs >R >L 1. 2. 3. 4.
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Abbreviation >R R a b c # a, b, c, # >RR
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Example: (Copier) ├ Head #abc# # # abcabc#
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Example: (Copier) ├ # a b c # # # b c # # # b c # a # a b c # a # # b c # # >L # R #R # R # sL # L # s R#R# #
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Example: (Shift-Left) ├ Head #abc# abc#
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Example: (Shift-Left) ├ # a b c # a a b c # a b b c # a a b c # … >L # R LsR L# #
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Example: (Palindrome) ├ Head #abb# a Y ##
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Example: (Palindrome) ├ Head #aba# a N ##
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Example: (Palindrome) ├ # a b b a # # # a b b a # a # a b b a # a # # b b a # a # # b b # # a # a b b a # … (S R ) >S R L # LaRR#R # L#L # L # #RYR L # #RNR #L # #
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Exercises 3. 4.
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Exercises 5. 6. where w and v are strings of decimal numbers such that
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Lecture 7: Turning Machines Extensions of the TM 大同大學資工所 智慧型多媒體研究室
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Extensions of the TM Standard TM 2-way TM k-tape (1-way) TM Nondeterministic TM 1-way TM Deterministic TM’s
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Two-Way Infinite Tape wau Head Memory Configuration
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Lemma a two-way TM one-way TM that simulates M 1 as follows: 1. ├ ├ 2. M 1 does not halt M 2 does not halt.
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# Proof simulates 33 22 11 0123 $ 0 11 1 22 2 33 3 44 ## M1M1 M2M2
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Proof simulates
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Proof simulates E.g.,
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Proof simulates Mark left end Final Operations Head on lower track Head on upper track Mark halt configuration
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Proof simulates E.g.,
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Proof 1.M 2 simulates the input for M 1 into M 2 in the following way: abcbbcb M1M1 # Head $ a # M2M2 b # c # b # b # c # b # # # g s2s2
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Proof 1.M 2 simulates the input for M 1 into M 2 in the following way: 2.Simulate the operations of M 1 on M 2. 3.When M 2 would halt, restore the tape to “single track” format by M 1. abcbbcb M1M1 # Head $ a # M2M2 b # c # b # b # c # b # # # g
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Proof 1011001 M1M1 # Head 01234 11 22 $ 1 0 M2M2 1 1 0 # 0 # 1 # # 1. Simulate M 1 on upper track: Simulate the operations of M 1 on M 2. Determine
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Proof $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # 2. Simulate M 1 on lower track: Simulate the operations of M 1 on M 2. Determine 1011001 M1M1 # Head 01234 11 22 1 33
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Proof $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # 3. Change track: Simulate the operations of M 1 on M 2. Determine $ 1 0 M2M2 1 1 0 1 0 # 1 # Head #
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Proof 4. Extend the tape to the right: Simulate the operations of M 1 on M 2. Determine $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # $ 1 0 M2M2 1 1 0 1 0 # 1 # #
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Proof 4. Extend the tape to the right: Simulate the operations of M 1 on M 2. Determine $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # $ 1 0 M2M2 1 1 0 1 0 # 1 # # # # # #
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Proof 5. Halt and record head position: Simulate the operations of M 1 on M 2. Determine $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # $ 1 0 M2M2 1 1 0 1 0 # 1 # #
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Proof 5. Halt and record head position: Simulate the operations of M 1 on M 2. Determine $ 1 0 M2M2 1 1 0 1 0 # 1 # Head # $ 1 0 M2M2 1 1 0 1 0 # 1 # #
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Proof 1.M 2 simulates the input for M 1 into M 2 in the following way: 2.Simulate the operations of M 1 on M 2. 3.When M 2 would halt, restore the tape to “single track” format by M 1. abcbbcb M1M1 # Head $ a # M2M2 b # c # b # b # c # b # # # g
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Proof 1.M 2 simulates the input for M 1 into M 2 in the following way: 2.Simulate the operations of M 1 on M 2. 3.When M 2 would halt, restore the tape to “single track” format by M 1. abcbbcb M1M1 # Head $ a # M2M2 b # c # b # b # c # b # # # g $ 1 0 M2M2 1 1 0 1 0 # 1 # # # M2M2 # 11011001
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Lemma a two-way TM one-way TM that simulates M 1 as follows: 1. ├ ├ 2. M 1 does not halt M 2 does not halt.
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Theorem Any function that is computed or language that is decided or accepted by a two-way Turing Machine is also computed, decided or accepted by a standard Turing Machine.
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k-Tape TM Usually for I/O Usually for working memory Head ... Memory Configuration
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Example (Duplicate) w## # w## # w## #w# w## #w# w## #w# w#
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Lemma M 1 : k -tape TM, k > 0 : alphabet of M 1 s 1 : initial state Standard TM such that 1. M 1 halts on input w, i.e., ├ Then, for M 2, ├ 2. M 1 hangs on w M 2 too. 3. M 1 neither halts nor hangs on w M 2 too.
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Theorem Any function that is computed or language that is decided or accepted by a k -tape Turing machine is also computed, decided or accepted by a standard Turing machine.
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Lecture 7: Turning Machines Nondeterministic Turing Machine 大同大學資工所 智慧型多媒體研究室
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NTM Definition A Turing machine is a quadruple K : finite set of states, h K. : alphabet, # , L, R . s : s K, initial state. : transition function The same as standard TM.
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Transition Function E.g., K ....... a..... q p1p1 p2p2 prpr a a a q
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Language Acceptance by an NTM NTM is usually used as a language acceptor. A language, say, L can be accepted by an NTM if, given any input w L, there exists a computation sequence which can lead the NTM to a halt state.
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Example a regular language Head # ab# ba b Head # ab# aa a There is a terminating path. There is no a terminating path.
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Example a regular language a, b babba # #b, #a, # b, #
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Example n is a composite number iff
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Example L can be accepted by the NTM >GGPE Generate p 2 Generate q 2 Compute m = pq Compare m and n
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 G : generate a random number larger than 2. >RIR IR# # #
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 G : generate a random number larger than 2. II# p = 2 >RIR IR# # #
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 G : generate a random number larger than 2. II#IIIII# p = 2 q = 5 >RIR IR# # #
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 P : product II#IIIII# p = 2 q = 5
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 P : product II# m = pq = 10 IIIIIIII
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 P : product II# m = pq = 10 IIIIIIII
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 E : equivalence II# m = pq = 10 IIIIIIII
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Example L can be accepted by the NTM >GGPE #IIIIIIIIII# Head n = 10 II# m = pq = 10 IIIIIIII n is a composite number iff
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Lemma For every NTM, we can construct a standard TM such that for any 1.if M 1 halts on w, then M 2 is also so; 2.if M 1 does not halts on w, then M 2 is also not.
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Proof K1K1 11 ....... a..... q Numbering: p1p1 p2p2 p3p3 a a a q 1 2 3, 4, …,10
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Proof Computation path indexing > d1d1 d2d2 d3d3 d1d1 d2d2 d1d1 d2d2 d3d3 d4d4
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Proof An computation path ( #d 2 d 1 d 4 # ) > d1d1 d2d2 d3d3 d1d1 d2d2 d1d1 d2d2 d3d3 d4d4
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Proof G : computation path generation ##d1##d1# #d2##d2# #dr##dr# … #d1d1##d1d1# #d1d2##d1d2# #d1dr##d1dr# … #drdr##drdr# … #d2d1##d2d1# #d1d1d1##d1d1d1# #d1d1d2##d1d1d2# #d1drdr##d1drdr# … #drdrdr##drdrdr# … #d2d1d1##d2d1d1# #d1d1d1d1##d1d1d1d1# #d1d1d1d2##d1d1d1d2# #d1drdrdr##d1drdrdr# … #drdrdrdr##drdrdrdr# … #d2d1d1d1##d2d1d1d1# … … … … …
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Proof #w Head # 1st tape: never changed. 2nd tape: simulate the computation of M 1. 3rd tape: computation path. #w Head # $ w # # 2 M #
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Proof Copy tape1 to tape 2. >$ (2) R (2) R (3) C M 1 ’ G # (3)
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Proof >$ (2) R (2) R (3) C M 1 ’ G # (3) Copy tape1 to tape 2. Simulate M 1 on tape 2 according to the computation path depicted on tape 3. Generate computation path. halt
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Lemma For every NTM, we can construct a standard TM such that for any 1.if M 1 halts on w, then M 2 is also so; 2.if M 1 does not halts on w, then M 2 is also not.
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