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Published byWilliam Pope Modified over 8 years ago
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What stories might staff share? What stories could emerge from the community? How do you make tools & assets available for social storytelling? What stories might staff share? What stories could emerge from the community? How do you make tools & assets available for social storytelling?
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21 st Century Roadmap Social Storytelling = Advocacy Access & Context for Using Storytelling Tools & Ecosystem Access to Digital Assets for Storytelling Role via Archives / Presentation Extracting Context Related to Outcomes
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Foresight: The Front End of Innovation Placed-based Experiences Social Storytelling Art & the Learner Era
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Era of Institution Disruptions of Books & Industrial Work Disruptions of Web & Knowledge Economy Era of Apprenticeship Era of Learner How might data & learner-oriented experience design reshape our relationship with contemporary arts?
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Role of Data: Self-Awareness & Behavior Change
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I Don’t Understand ?
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Predictive What might happen.. Prescriptive What should happen..! Descriptive What happened.. Outcomes & Value Chain of Data Data is Center of Experience Design & Engagement
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What can we learn about experience design & engagement focused on behavior change?
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‘Gaming Mechanics’ Design Principles: Rules & Rewards Challenges & Goals Badges & Recognition (‘Level up’ Stages of Mastery) Reputation Management Teamwork & Strategy Continual Micro-experiences Goal of Outcomes: Novice to Master Level Skills Gamification of Museum Experiences?
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Ford Hybrid Fusion: Leaderboards, Points, and Status Is there a micro experience interface for making connections to art? … to themes? …to other people? Have we designed a path for learning more…? (e.g. Before/After Visits, Across Institutions, Across Houston + World) Is there a micro experience interface for making connections to art? … to themes? …to other people? Have we designed a path for learning more…? (e.g. Before/After Visits, Across Institutions, Across Houston + World)
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Getting involved in early conversations…. Monitor parallel efforts…
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Place based on Continual Experiences (Process + Outputs = Outcomes) Talent: Staff & Partners (e.g. Behavior Change, UX Designers) Culture Shaping Communicating Broader Community Goals & Outcomes 21 st Century Roadmap: Members = Learners Right version of ‘levels’?
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I don’t like the future…
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Every day I make an effort to go toward what I don't understand. Yo-Yo Ma
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Most uncomfortable = __________ Most Inspired = __________ Biggest Opportunity = __________ Biggest Risk = __________
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