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Published byErick McBride Modified over 8 years ago
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By Carl Golden
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Agree or Disagree? As the following statements appear on the screen, move to the right side of the room if you strongly agree. If you strongly disagree with the statement, move to the left side of the room.As the following statements appear on the screen, move to the right side of the room if you strongly agree. If you strongly disagree with the statement, move to the left side of the room.
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1.There is no such thing as a completely original idea. 2.Certain symbols mean the same thing to everyone. 3.Everyone can agree on what is right and what is wrong. 4.Everyone is capable of doing evil. 5.Symbols and dreams mean different things to every person. 6.There is a knowledge we are all born with that influences our experiences and behavior. 7.People have been acting the same way since time began. 8.Human behavior is the same across different cultures. 9.Stereotypes are real and valid. 10.Every story contains the same characters.
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Carl Jung Psychiatrist that advanced the idea of archetypes. Collective Unconscious: –All cultures use archetypes to build their stories without communicating with one another about them.
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Although there are many different archetypes, Jung defined twelve primary types that symbolize basic human motivations. Each type has its own set of values, meanings and personality traits. Also, the twelve types are divided into three sets of four, namely Ego, Soul and Self. The types in each set share a common driving source, for example types within the Ego set are driven to fulfill ego- defined agendas. So What is an Archetype?
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Archetype Defined The term "archetype" has its origins in The The term "archetype" has its origins in ancient Greek. The root words are archein, which means "original or old"; and typos, which means "pattern, model or type". The combined meaning is an "original pattern" of which all other similar persons, objects, or concepts are derived, copied, modeled, or emulated.
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VAMPIRE
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Archetypes Characteristics that you see repeated over and over again in different stories and media form an archetype.Characteristics that you see repeated over and over again in different stories and media form an archetype. Some classic examples of archetypes are:Some classic examples of archetypes are: –The hero –The damsel in distress –The battle between good and evil
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Recognizing Archetypes
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Situational Archetypes Situational archetypes are plot events that we see repeated in numerous works of literature, movies, and other forms of entertainment.
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The Quest A Search for someone or some object, which when it is found and brought back will restore life to a wasted land.
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The Task To save the kingdom, to win the fair lady, the hero performs some superhuman deed.
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The Initiation The awakening of a teenager or an initiation into adult life.
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The Journey The hero goes in search of some truth or information to restore life to the kingdom. He must descend into a real or psychological hell and is forced to discover the blackest truths about himself. He must then decide to return to the world of the living.
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The Fall Characters experience a loss of innocence and often experience expulsion from a kind of paradise as a penalty for disobedience.
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Death and Rebirth Deals with the similarities between the cycle of nature and life; morning and springtime represent birth, youth, or rebirth; evening and winter suggest old age or death.
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Nature vs. Mechanistic World Nature is good while technology and society are often evil.
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Battle Between Good and Evil Good triumphs over evil despite great odds, keeping mankind hopeful.
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The Wound that Won’t Heal A wound that is either physical or psychological; it cannot be healed fully; indicates a loss of innocence; always aches.
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The Ritual Ceremony that marks a new stage in life (weddings, funerals, coronations)
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Symbolic Archetypes Places or objects that carry the same meaning across different storylines. People understand what they mean and what they represent because of their prevalence in literature and media.
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Light vs. Darkness Light suggests hope, renewal, or intellectual illumination; darkness suggests the unknown, ignorance, or despair.
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Water vs. Desert Water is necessary to life and growth and so it appears as a birth or rebirth symbol; the appearance or rain in a work can suggest spiritual birth or rebirth. Characters who live in the desert are often dead to morals or the good side.
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Heaven vs. Hell Gods live in the skies or mountaintops, evil forces live in the bowels of the earth.
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Infinite Wisdom vs. Educated Stupidity Uneducated characters can often be wise using their common sense while some very educated characters have no common sense.
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Supernatural Intervention The gods most often intervene on the side of the hero to assist him in his quest.
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Heaven vs. Wilderness For the hero, places of safety are required for time to regain health and resources. These hideouts are usually in unusual places.
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Fire vs. Ice Fire can represent knowledge, light, life, and rebirth while ice can represent ignorance, darkness, sterility, and death
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Magic Weapon Some object used to fight the forces of evil that has magical properties
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Character Archetypes Most, if not all, people have several archetypes at play in their personality construct; however, one archetype tends to dominate the personality in general. It can be helpful to know which archetypes are at play in oneself and others, especially loved ones, friends and co-workers, in order to gain personal insight into behaviors and motivations.
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The Hero Mother is sometimes a virgin, circumstances of birth are unusual, some attempt is made at birth to kill him; raised by foster parents, returns to kingdom to right wrongs; body may be burned rather than buried.
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Young Man from the Provinces Hero is taken away as a young man and raised by strangers; when he returns home, he can view problems objectively and can solve them more easily than others.
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The Initiate Young heroes or heroines who go through training; usually innocent and wear white.
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Father-Son Conflict Father and son are separated and do not meet until the son is an adult, often the mentor is loved and respected more.
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The Ego Types The Innocent Motto: Free to be you and me Core desire: to get to paradise Goal: to be happy Greatest fear: to be punished for doing something bad or wrong Strategy: to do things right Weakness: boring for all their naive innocence Talent: faith and optimism The Innocent is also known as: Utopian, traditionalist, naive, mystic, saint, romantic, dreamer..
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The Hero Motto: Where there's a will, there's a way Core desire: to prove one's worth through courageous acts Goal: expert mastery in a way that improves the world Greatest fear: weakness, vulnerability, being a "chicken" Strategy: to be as strong and competent as possible Weakness: arrogance, always needing another battle to fight Talent: competence and courage The Hero is also known as: The warrior, crusader, rescuer, superhero, the soldier, dragon slayer, the winner and the team player.
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The Orphan/Regular Guy or Gal Motto: All men and women are created equalMotto: All men and women are created equal Core Desire: connecting with othersCore Desire: connecting with others Goal: to belongGoal: to belong Greatest fear: to be left out or to stand out from the crowdGreatest fear: to be left out or to stand out from the crowd Strategy: develop ordinary solid virtues, be down to earth, the common touchStrategy: develop ordinary solid virtues, be down to earth, the common touch Weakness: losing one's own self in an effort to blend in or for the sake of superficial relationshipsWeakness: losing one's own self in an effort to blend in or for the sake of superficial relationships Talent: realism, empathy, lack of pretenseTalent: realism, empathy, lack of pretense The Regular Person is also known as: The good old boy, everyman, the person next door, the realist, the working stiff, the solid citizen, the good neighbor, the silent majority.The Regular Person is also known as: The good old boy, everyman, the person next door, the realist, the working stiff, the solid citizen, the good neighbor, the silent majority.
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The Caregiver Motto: Love your neighbor as yourselfMotto: Love your neighbor as yourself Core desire: to protect and care for othersCore desire: to protect and care for others Goal: to help othersGoal: to help others Greatest fear: selfishness and ingratitudeGreatest fear: selfishness and ingratitude Strategy: doing things for othersStrategy: doing things for others Weakness: martyrdom and being exploitedWeakness: martyrdom and being exploited Talent: compassion, generosityTalent: compassion, generosity The Caregiver is also known as: The saint, altruist, parent, helper, supporter.The Caregiver is also known as: The saint, altruist, parent, helper, supporter.
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The Soul Types The Seeker Motto: Don't fence me in Core desire: the freedom to find out who you are through exploring the world Goal: to experience a better, more authentic, more fulfilling life Biggest fear: getting trapped, conformity, and inner emptiness Strategy: journey, seeking out and experiencing new things, escape from boredom Weakness: aimless wandering, becoming a misfit Talent: autonomy, ambition, being true to one's soul The explorer is also known as: The seeker, iconoclast, wanderer, individualist, pilgrim.
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The Rebel Motto: Rules are made to be brokenMotto: Rules are made to be broken Core desire: revenge or revolutionCore desire: revenge or revolution Goal: to overturn what isn't workingGoal: to overturn what isn't working Greatest fear: to be powerless or ineffectualGreatest fear: to be powerless or ineffectual Strategy: disrupt, destroy, or shockStrategy: disrupt, destroy, or shock Weakness: crossing over to the dark side, crimeWeakness: crossing over to the dark side, crime Talent: outrageousness, radical freedomTalent: outrageousness, radical freedom The Outlaw is also known as: The rebel, revolutionary, wild man, the misfit, or iconoclast.The Outlaw is also known as: The rebel, revolutionary, wild man, the misfit, or iconoclast.
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The Lover Motto: You're the only oneMotto: You're the only one Core desire: intimacy and experienceCore desire: intimacy and experience Goal: being in a relationship with the people, work and surroundings they loveGoal: being in a relationship with the people, work and surroundings they love Greatest fear: being alone, a wallflower, unwanted, unlovedGreatest fear: being alone, a wallflower, unwanted, unloved Strategy: to become more and more physically and emotionally attractiveStrategy: to become more and more physically and emotionally attractive Weakness: outward-directed desire to please others at risk of losing own identityWeakness: outward-directed desire to please others at risk of losing own identity Talent: passion, gratitude, appreciation, and commitmentTalent: passion, gratitude, appreciation, and commitment The Lover is also known as: The partner, friend, intimate, enthusiast, sensualist, spouse, team-builder.The Lover is also known as: The partner, friend, intimate, enthusiast, sensualist, spouse, team-builder.
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The Rebel Motto: Rules are made to be brokenMotto: Rules are made to be broken Core desire: revenge or revolutionCore desire: revenge or revolution Goal: to overturn what isn't workingGoal: to overturn what isn't working Greatest fear: to be powerless or ineffectualGreatest fear: to be powerless or ineffectual Strategy: disrupt, destroy, or shockStrategy: disrupt, destroy, or shock Weakness: crossing over to the dark side, crimeWeakness: crossing over to the dark side, crime Talent: outrageousness, radical freedomTalent: outrageousness, radical freedom The Outlaw is also known as: The rebel, revolutionary, wild man, the misfit, or iconoclast.The Outlaw is also known as: The rebel, revolutionary, wild man, the misfit, or iconoclast.
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The Creator Motto: If you can imagine it, it can be doneMotto: If you can imagine it, it can be done Core desire: to create things of enduring valueCore desire: to create things of enduring value Goal: to realize a visionGoal: to realize a vision Greatest fear: mediocre vision or executionGreatest fear: mediocre vision or execution Strategy: develop artistic control and skillStrategy: develop artistic control and skill Task: to create culture, express own visionTask: to create culture, express own vision Weakness: perfectionism, bad solutionsWeakness: perfectionism, bad solutions Talent: creativity and imaginationTalent: creativity and imagination The Creator is also known as: The artist, inventor, innovator, musician, writer or dreamer.The Creator is also known as: The artist, inventor, innovator, musician, writer or dreamer.
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The Self Types The Jester Motto: You only live onceMotto: You only live once Core desire: to live in the moment with full enjoymentCore desire: to live in the moment with full enjoyment Goal: to have a great time and lighten up the worldGoal: to have a great time and lighten up the world Greatest fear: being bored or boring othersGreatest fear: being bored or boring others Strategy: play, make jokes, be funnyStrategy: play, make jokes, be funny Weakness: frivolity, wasting timeWeakness: frivolity, wasting time Talent: joyTalent: joy The Jester is also known as: The fool, trickster, joker, practical joker or comedian.The Jester is also known as: The fool, trickster, joker, practical joker or comedian.
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The Sage Motto: The truth will set you freeMotto: The truth will set you free Core desire: to find the truth.Core desire: to find the truth. Goal: to use intelligence and analysis to understand the world.Goal: to use intelligence and analysis to understand the world. Biggest fear: being duped, misled—or ignorance.Biggest fear: being duped, misled—or ignorance. Strategy: seeking out information and knowledge; self- reflection and understanding thought processes.Strategy: seeking out information and knowledge; self- reflection and understanding thought processes. Weakness: can study details forever and never act.Weakness: can study details forever and never act. Talent: wisdom, intelligence.Talent: wisdom, intelligence. The Sage is also known as: The expert, scholar, detective, advisor, thinker, philosopher, academic, researcher, thinker, planner, professional, mentor, teacher, contemplative.The Sage is also known as: The expert, scholar, detective, advisor, thinker, philosopher, academic, researcher, thinker, planner, professional, mentor, teacher, contemplative.
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The Magician Motto: I make things happen.Motto: I make things happen. Core desire: understanding the fundamental laws of the universeCore desire: understanding the fundamental laws of the universe Goal: to make dreams come trueGoal: to make dreams come true Greatest fear: unintended negative consequencesGreatest fear: unintended negative consequences Strategy: develop a vision and live by itStrategy: develop a vision and live by it Weakness: becoming manipulativeWeakness: becoming manipulative Talent: finding win-win solutionsTalent: finding win-win solutions The Magician is also known as: The visionary, catalyst, inventor, charismatic leader, shaman, healer, medicine man.The Magician is also known as: The visionary, catalyst, inventor, charismatic leader, shaman, healer, medicine man.
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The Ruler Motto: Power isn't everything, it's the only thing.Motto: Power isn't everything, it's the only thing. Core desire: controlCore desire: control Goal: create a prosperous, successful family or communityGoal: create a prosperous, successful family or community Strategy: exercise powerStrategy: exercise power Greatest fear: chaos, being overthrownGreatest fear: chaos, being overthrown Weakness: being authoritarian, unable to delegateWeakness: being authoritarian, unable to delegate Talent: responsibility, leadershipTalent: responsibility, leadership The Ruler is also known as: The boss, leader, aristocrat, king, queen, politician, role model, manager or administrator.The Ruler is also known as: The boss, leader, aristocrat, king, queen, politician, role model, manager or administrator.
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