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Lecture 10 – Polymorphism Nancy Harris with additional slides Professor Adams from Lewis & Bernstein
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Inheritance - Preventing a Method from Being Overridden The final modifier will prevent the overriding of a superclass method in a subclass. public final void message() If a subclass attempts to override a final method, the compiler generates an error. This ensures that a particular superclass method is used by subclasses rather than a modified version of it.
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Protected Members Using protected instead of private makes some tasks easier. However, any class that is derived from the class, or is in the same package, has unrestricted access to the protected member. It is always better to make all fields private and then provide public methods for accessing those fields. If no access specifier for a class member is provided, the class member is given package access by default. Any method in the same package may access the member.
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Polymorphism from the Greek poly = many morph = forms
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We have seen polymorphism Think clocks. You can create a Clock or an AlarmClock. You can create a Clock and instantiate an AlarmClock. The method used (like the updateTime method) will be based on the object type. But the object declaration determines which methods are available to us. See examplesexamples
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Polymorphism A reference can be polymorphic, which can be defined as "having many forms" obj.doIt(); This line of code might execute different methods at different times if the object that obj points to changes
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Polymorphism Polymorphic references are resolved at run time; this is called dynamic binding Careful use of polymorphic references can lead to elegant, robust software designs Polymorphism can be accomplished using inheritance or using interfaces(to be discussed later)
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8 References and Inheritance An object reference can refer to an object of its class, or to an object of any class related to it by inheritance For example, if the Holiday class is used to derive a child class called Christmas, then a Holiday reference could be used to point to a Christmas object Holiday day; day = new Christmas(); Holiday Christmas
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9 References and Inheritance An Object reference can be used to refer to any object An ArrayList is designed to hold Object references See API for ArrayList
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Polymorphism via Inheritance It is the type of the object being referenced, not the reference type, that determines which method is invoked Suppose the Holiday class has a method called celebrate, and the Christmas class overrides it Now consider the following invocation: day.celebrate(); If day refers to a Holiday object, it invokes the Holiday version of celebrate ; if it refers to a Christmas object, it invokes the Christmas version
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Polymorphism via Inheritance Consider the following class hierarchy: StaffMember ExecutiveHourly VolunteerEmployee See page 485 for the full UML diagram
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Polymorphism via Inheritance Now consider the task of paying all employees See Firm.java Firm.java See Staff.java Staff.java See StaffMember.java StaffMember.java See Volunteer.java Volunteer.java See Employee.java Employee.java See Executive.java Executive.java See Hourly.java Hourly.java
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Polymorphism in another view StaffMember you Volunteer StaffMember me Executive
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Object Class The Granddaddy of all classes. We override the toString and equals methods commonly in creating our own classes. Question – Is it possible for us to write code that will do something different based on the class of the object instead of the class in which the variable is declared. Like, can we prevent the run time errors we saw in the Executive vs Hourly classes.
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Class class Object class has a getClass method that returns the Class of the object. The Class class has a getName method which returns a String equivalent to the name of the Class. Using these two, we could write code that will do one thing for one class of object and another for a different class of object.
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Meanings of Polymorphism In this course: At run-time, a variable may "take the form of" any of its descendants. Related Concepts: Dynamic binding
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Polymorphism in Java Class Membership The compiler uses the declared class At run-time an object knows its actual class Search Order: Think of a method call as being a “message” to the object. The message may contain parameters or it may not. The message is always asking the object to do something. If a "message" is sent to an object of the derived class then the derived class is searched (for the existence of such a method) first and the base class is searched second. (Note: The search will move up the class hierarchy until found.) If the "message" is sent to an object of the base class then only the base class is searched. At compile time we know which messages are valid; at run time we use the particular version of the message that corresponds to the object reacting to the message.
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Taking it a step further Abstract classes – templates for class families
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Rules for Abstract Classes An abstract class cannot be instantiated A class that can have instances is said to be concrete An abstract class provides a prototype for other classes to follow
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Subclasses of an Abstract Class will inherit the variables and methods of the abstract class will have the same basic characteristics are free to redefine variables and methods and add new ones must override any abstract methods of its parent (unless it itself is abstract).
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Abstract Classes generally contain at least one abstract method are any classes containing at least one abstract method can contain non-abstract methods If there is an abstract method, then the class must be declared as abstract, but… If a class is declared as abstract it may or may not have non-abstract or abstract methods.
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Abstract Methods have the word abstract in their declaration do not have a body end their declarations with a semi-colon must be overridden in concrete children are generally methods whose bodies will change from one subclass to another
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Standard UML Notation +public -private #protected {abstract} (name is italicized) top compartment – class name middle compartment – class attributes name : type bottom compartment – class methods name (parameterList types) : return type
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Abstract Classes The child of an abstract class must override the abstract methods of the parent, or it too will be considered abstract An abstract method cannot be defined as final (because it must be overridden) or static (because it has no definition yet) The use of abstract classes is a design decision – it helps us establish common elements in a class that is too general to instantiate
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Let’s look again at the StaffMember class What will happen if: We remove the word abstract in the class header? We change the abstract method to a non-abstract method? We try to instantiate a StaffMember object? We decide not to “pay” Volunteers? We create a new class from the StaffMember object which is an abstract class also?
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Another example Shapes - n11/DesigningClasses.pdfn11/DesigningClasses.pdf What should the hierarchy look like? Which classes should be abstract? Which concrete? What services should be required (made abstract)? n11/ShapeUML.pdf n11/ShapeUML.pdf
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Finished product Shape.java Shape.java TwoDimensionalShape.java TwoDimensionalShape.java ThreeDimensionalShape.java ThreeDimensionalShape.java Sphere.java Sphere.java Rectangle.java Rectangle.java
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