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Ankita singh B. tech 3 rd year cse 0941610007 Guide name –Manish Sharma sir
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CONTENTS
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Human computer interaction has become an important part of our daily lives. INTRODUCTION The movement of user’s eyes can provide a convenient, natural and high-bandwidth source of input. It is the interface between eyes and computer. It takes less time in comparison to existing system.
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FIGURE OF EYE
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Now we are going to develop a new technique, so that a user can easily interact with computer by simply moving eyes…..as we can see in the above fig…..
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WORKING OF EYES
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APPLICATIONS Few applications of multi model systems are listed below: Smart Video Conferencing Intelligent Homes/Offices Driver Monitoring Intelligent Games E-Commerce Helping People with Disabilities
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MERITS Easy to set up. Easley to collect verbal data. Flexible: questions can be asked in response to users’ Responses. Can get a lot of information at once.
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DEMERITS It may be expensive to pay the experts. Very limited user coverage(i.e.: none!). Time consuming. Participants may feel peer pressure to say things they otherwise wouldn’t.
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LIMITATIONS Approximately 0.4" or 40 pixels on the screen at a 24" viewing distance. An additional problem is that the range over which the eye can be tracked with this equipment is fairly limited. In our configuration, it cannot quite cover the surface of a 19" monitor at a 24" viewing distance.
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CONCLUSION Less equipment are used. More convenient method to operate system. Easy to design hardware part of the system. It takes less time to operate.
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REFRENCE LAURENCE R. YOUNG AND DAVID SHEENA, Survey of Eye Movement Recording Methods, Behavior Research Methods and Instrumentation, CHRISTOPHE COLLET, ALAIN FINKEL, AND RACHID GHERBI, Caper: A Gaze Tracking System in Man-Machine Interaction, Proceedings of IEEE International Conference on Intelligent Engineering Systems, September, 1997.
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QUERIES
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