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Learning Outcomes for scratch: مخرجات التعليم التي ستقيم عليها الطابة لبرنامج سكراتش ProgrammingLEVEL 110P1 Indicator By the end of the grade, students.

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Presentation on theme: "Learning Outcomes for scratch: مخرجات التعليم التي ستقيم عليها الطابة لبرنامج سكراتش ProgrammingLEVEL 110P1 Indicator By the end of the grade, students."— Presentation transcript:

1 Learning Outcomes for scratch: مخرجات التعليم التي ستقيم عليها الطابة لبرنامج سكراتش ProgrammingLEVEL 110P1 Indicator By the end of the grade, students will be able to:  Create basic computer programs Learning Outcomes Students learn to: Mastered (Learning Outcome) DevelopingEmerging P1.1 Use different statements in sequence, repetition, and nested repetition Use different statements in sequence and repetition Use different statements in sequence P1.2 Create complex designs by controlling actions using repeat statements to improve coding efficiency Control actions using repeat statements to improve coding efficiency Control actions using a sequence of basic statements P1.3 Use variables to solve complex problems Use variables to solve simple problems Use variables in simple code P1.4 Understand the decision making process, and use it to solve complex problems Understand the decision making process and use it to solve simple problems Evaluate logical expressions to determine consequential actions P1.5 Write interactive code, and use it to implement complex games Write interactive code and use it to implement simple games Write interactive code P1.6 Use coding to create a planned interaction between multiple screen characters Use coding to control the interaction between multiple screen characters Use coding to control the interaction between two screen characters New for Term 3 P1.7 Create efficient code to solve complex problems Create efficient code to solve simple problems Create efficient code يُنشئ ترميزا فعالا لحل المسائل المعقدةيُنشئ ترميزا فعالا لحل المسائل البسيطة P1.8 Combine multiple programming techniques to solve complex problems Combine multiple programming techniques to solve simple problems Combine two programming techniques to solve simple problems يدمج تقنيات برمجة متعددة لحل المسائل المعقدة يدمج تقنيات برمجة متعددة لحل المسائل البسيطة يدمج اثنتين من تقنيات البرمجة المتعددة لحل المسائل البسيطة.

2 Digital MediaLEVEL 110M1 Indicator By the end of the grade, students will be able to:  Demonstrate proficiency in the use of image editing software  Understand and apply graphic design principles when creating image projects  Understand and abide by the legal and ethical principles associated with digital images Learning Outcomes Students learn to: Mastered (Learning Outcome) DevelopingEmerging DM1.1 Demonstrate proficiency in the use of basic digital image software tools to create images independently and for a specific purpose. Demonstrate an understanding of software tools used to work with basic digital image concepts and features Define basic digital image concepts and features DM1.2 Demonstrate proficiency in working with layers and photo adjustments in image editing software to create composite images independently and for a specific purpose. Demonstrate an understanding of working with layers and photo adjustments in image editing software Demonstrate an understanding of working with layers in image editing software DM1.3 Demonstrate proficiency in the use of transformation and special effects tools to create images independently and for a specific purpose Demonstrate an understanding of working with selection tools to apply advanced image transformation and special effects in image editing software Demonstrate an understanding of working with basic special effects and image transformation tools in image editing software DM1.4 Create an image to meet a specific purpose and justify graphic design choices Apply principles of graphic design to develop a digital image Define graphic design and its main elements and principles DM1.5 Justify ethical and legal decisions related to digital images created to meet a specific purpose Demonstrate appropriate ethical and legal practice related to digital images Describe ethical and legal practice related to digital images New for Term 3 DM1.6 Demonstrate and justify good layout when creating print or display media to meet a specific purpose Demonstrate the principles of layout when creating print or display media Use the principles of layout to critique print and display media يقوم بعمل تخطيط جيد عند إنشاء الطباعة أو وسائط العرض لتلبية هدف محدد. يقوم بعمل مبادئ التخطيط عند إنشاء الطباعة أو وسائط العرض يستخدم مبادئ التخطيط لنقد المادة المطبوعة ووسائط العرض DM1.7 Research and utilize a complex image editing technique to achieve an imaginative effect Research and utilize a new image editing technique to achieve a desired effect Utilize a familiar image editing technique in a new and imaginative way يبحث عن وسائل معقدة لتحرير الصورة و يستخدمها للحصول على تأثير خيالي يبحث عن وسائل جديدة لتحرير الصورة و يستخدمها للحصول على التأثير المطلوب يستخدم وسائل معروفة لتحرير الصورة بطريقة جديدة و خيالية Learning Outcomes for scratch: مخرجات التعليم التي ستقيم عليها الطابة لبرنامج فوتوشوب


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