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 History  What is AI?  Current implementations  Future of AI  Conclusion  References.

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Presentation on theme: " History  What is AI?  Current implementations  Future of AI  Conclusion  References."— Presentation transcript:

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2  History  What is AI?  Current implementations  Future of AI  Conclusion  References

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4 Important individuals in AI development  Alan Turing Father of modern computer science Turing test Algorithm concept John McCarthy Coined the term “artificial intelligence” in 1955 Developed LISP language Significantly influenced ALGOL language

5 Robotics  Leonardo da Vinci’s mechanical knight (1495) His model lead to designs for humanoid robots  George Devol’s industrial robot (1961) First industrial robot to be installed in a factory

6 Games  Pac Man Released in 1980 AI allowed each ghost to have distinct behaviors and movements  Shogun: Total War Released in 2000 Thousands of AI-controlled soldiers in a battle Display the emotion of groups of soldiers to simulate battles realistically

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9  AI is the study and design of intelligent agents where an intelligent agent is a system that perceives its environment and takes actions that maximize its chances of success.  AI basically puts human intelligence into a machine.

10 The problem  The human mind is currently not fully understood  There is no method of determining when a machine is actually intelligent

11 Two general types of AI: Weak AI Strong AI

12 Weak AI  Only simulates human thoughts and actions  Actions, decision, and ideas are programmed into it  Imitate humans based on their programming  Weak AI are all current forms of AI

13 Strong AI  AI that matches or exceeds human intelligence  Also called “True AI” as they are truly intelligent  Example: Robots from the movies Terminator, I Robot, Transformers, and etc.

14 Characteristics of Strong AI  Ability to learn freely and adapt to their environment  Self-awareness  Independent reasoning  Free will

15 The problem  To create strong AI, we need to know what intelligence is  Without that understanding, we cannot determine when AI reaches that level  Our current reference is human intelligence, which we cannot fully understand

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17 AI in everyday life Cars Self-parking Cruise control Speech recognition Banks Monitoring for fraud Cell Phones Voice recognition Internet Search Engines

18 Intelligent Homes  Passive infrared sensors  Temperature sensors  Water heating control  Central heating control  Magnetic door and window contacts  Electricity and light sensors

19 Military  Miniature robot tank  Unmanned underwater vehicles  Unmanned aerial vehicles

20 Medicine  Computer enabled overlays (surgery)  Learning Retinal Implant System  Hearing aids

21 Video Games  Chess Explores huge numbers of potential future moves  Far Cry (2004) Exhibited very advanced AI for its time  Half-Life (1998) Interacting cut scenes with intelligent AI  F.E.A.R (2005) The AI uses a planner to generate context-sensitive behaviors, the first time in a mainstream game

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23 Gradual Change  Despite the rapid advance of technology, the arrival of Strong AI will be a gradual process  “The road from here to there is through thousands of these benign steps” said by Mr. Kurzweil, author of two books on AI and director of engineering at Google

24 Jobs  Robots are replacing human workers  Right now Japan uses about 320 robots of all sorts per 10,000 employees, while Germany uses 148, Sweden 99, and around 80 in the United States

25 Far Future  AI is everywhere  In fact, artificial intelligence already inhabits our lives  It would be a matter of time that Strong AI would start existing around us.

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27  History of AI Important individuals, inventions, and games  What is AI? Weak AI, Strong AI  Current implementations Daily life, homes, military, medicine, and games  Future of AI Gradual change and jobs

28  http://en.wikipedia.org/wiki/Artificial_intellig ence http://en.wikipedia.org/wiki/Artificial_intellig ence  http://en.wikipedia.org/wiki/Robotics http://en.wikipedia.org/wiki/Robotics  http://aigamedev.com/open/highlights/top- ai-games/ http://aigamedev.com/open/highlights/top- ai-games/

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