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Presented By: Kevin Winchell and Arthur DeFilippo.

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1 Presented By: Kevin Winchell and Arthur DeFilippo

2 Gaming Addiction Video game addiction is a theoretical form of addiction characterized by a compulsive use of computer and video games, especially massively multiplayer online role-playing games (MMORPGs). Addicted persons isolate themselves from social contact in favor of in-game achievements rather than real-life events.

3 Background While college students only make up 8.1% of the world gaming population, as much as 70% report playing at least once 65% admitted to being regular users Gender plays no role in online gaming; statistics show that users represent 50.8% male to 49.2% female of the population

4 Social Trends in Gaming 1. US computer and video game software sales grew six percent in 2006 to $7.4 billion – almost tripling industry software sales since 1996. 2. Sixty-seven percent of American heads of households play computer and video games. 3. In 2007, 92 percent of computer game buyers and 80 percent of console game buyers were over the age of 18. 4. Thirty-six percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together. 5. Forty-nine percent of game players say they play games online one or more hours per week.

5 Phones Texting Increasing in a quick way of communication without talking Internet access Access to information all the time Email Increase use of calendar More expectation of accessibility

6 Social Networking – Top 5 Sites

7 Pro’s and Con’s for social networking Make connections Reach broader audience Find others with same ideals and interests Becoming a way to increase awareness for social concerns/civic engagement Meet students where they are at Privacy Potential for misuse MySpace Death Risk for safety Ownership on websites Investigations Pro’s (Kevin) Con’s (Arthur)

8 Blogging/Twitter/Live Journal Maintained by an individual Usually provides regular updates Includes entries of commentary, descriptions of events, or other material such as graphics or video Live Journal and Twitter are websites that provide the information above

9 Wikis Used heavily for easy websites and collaboration http://stetsonsga.pbworks.com/ http://stetsonbonner.pbworks.com/ Google Docs Used heavily for easy document/spreadsheet storage, survey creation and collaboration Just like word/excel/access/powerpoint, but free and stored online Health Services Form

10 So, how do we use these? Have the people who use these technologies every day do all the work: the students! (Student Involvement) Use social networking sites (Facebook, Twitter) to create and promote events! (HRL) Text message alerts to groups (such as all RAs, all Org Presidents, etc.) through your phone. Create departmental or personal Google Docs accounts to access docs, presentations, etc. from anywhere… …as well as create online forms that automatically dump all results/responses in to an Excel spreadsheet!

11 Reference Top 5 social networking websites: http://social-networking- websites-review.toptenreviews.com/http://social-networking- websites-review.toptenreviews.com/ MySpace Death: http://suburbanjournals.stltoday.com/articles/2007/11/11/news/s j2tn20071110-1111stc_pokin_1.ii1.txt http://suburbanjournals.stltoday.com/articles/2007/11/11/news/s j2tn20071110-1111stc_pokin_1.ii1.txt Berkeley Parents Network (2006). Computer gaming addiction. Retrieved August 28, 2007 from http://parents.berkeley.edu/advice/teens/gameaddiction.h tml. http://parents.berkeley.edu/advice/teens/gameaddiction.h tml Cromie, W. (1999) Computer Addiction is coming On-Line. Retrieved August 28, 2007, from http://www.news.harvard.edu/gazette/1999/01.21/compute r.html http://www.news.harvard.edu/gazette/1999/01.21/compute r.html Council on Science and Public Health (2007). Emotional and behavioral effects of video games and internet overuse. Paper presented on July 10, 2007 at the AMA Annual Meeting, Chicago, Illinois. Accessed September 1, 2007


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