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Muppet Reputation Mechanism Juho Heikkilä 16.3.2007 H ELSINKI I NSTITUTE FOR I NFORMATION T ECHNOLOGY H ELSINKI U NIVERSITY OF T ECHNOLOGY
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2007-03-13Muppet Reputation Mechanism – Muppet/Juho Heikkilä2 Muppet in Nutshell Managing Privacy and Trust in P2P Communication Cases: Online trading / Media production Human centered mobile devices/services Distributed, no central trust server Peer reputation (human/service/media) –Past actions as a basis for trust Economic and security
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2007-03-13Muppet Reputation Mechanism – Muppet/Juho Heikkilä3 What is (our) reputation? Reputation is information about prior acts It is subjective and incomplete –Subjective in use case and in social context –Incompleteness is not a flaw but a natural phenomenan Personalized estimation on known data –How does it look to this user and in this context
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2007-03-13Muppet Reputation Mechanism – Muppet/Juho Heikkilä4 Goals of Reputation In financial scenarios maximizing trade Basically we want to encourage –Producing media –That others are interested in too Reputation works by giving ’points’ Spam / Building anti-spam incentives –Spam is annoying to see –It can ruin your whole media/channel
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2007-03-13Muppet Reputation Mechanism – Muppet/Juho Heikkilä5 Formation: First Persistent Object Reputation should primarily be gained by the nearest object that is persistent –Trade is not persistent, seller/buyer is –Book is persistent –Song is persistent, performance is not Recording of a performance is, however Multiple different recordings of one event Persistence is not always trivial
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2007-03-13Muppet Reputation Mechanism – Muppet/Juho Heikkilä6 Inheritance of Reputation… Things are easier to evaluate than people Even in eBay we evaluate trade, not partner –We do not know anything else about him/her –Even traitors do good deals (and vice versa) Single action does not fully present anyone Reputation is inherited from things –Higher level entities inherit from basic blocks –Event FPO Combinatory entity
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