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Published byKatrina Briana Cameron Modified over 8 years ago
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Millions of light rays reflect from objects and enter our eyes – that ’ s how we see them! When we study the formation of images, we will isolate just a few useful rays: or
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Reflection i = incident angle r = reflected angle measured from the normal A line to the surface at the point of incidence i = r Law of reflection
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Plane (flat) mirrors To locate the image: 1) Draw 2 different rays leaving the same point. 2) Draw their reflections. 3) Extend the reflections behind the mirror. 4) The point where they meet locates the image. image objectmirror
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There are two different types of images: Real image Light rays actually meet at that point Virtual image Light rays only appear to emanate from that point Which type do you get from a plane mirror ? For all plane mirrors: Image is upright Image is same size as object object ’ s distance from mirror (d o ) = image ’ s distance from mirror (d i ) Right and left are reversed
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dodo didi
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How tall a mirror do you need to be able to see your entire body? Does it matter how far away from the mirror you stand?
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When mirror surfaces are curved instead of flat, strange things happen……
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Spherical Mirrors concave side convex side
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Concave Spherical Mirrors principle axis (axis of symmetry) C R C = Center of Curvature R = Radius of Curvature Parallel Rays (distant object): C F f F = focal point f = focal length f = ½ R Concave mirror
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Convex Spherical Mirrors C R Parallel Rays (distant object): f = -½ R Convex mirror Since it ’ s behind the mirror f F C
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Locating Images: Ray Tracing The use of 3 specific rays drawn from the top of the object to find location, size, and orientation of the image For a Concave Mirror: Ray #1: Parallel to the axis Relects through F Ray #2: Through F Reflects parallel to axis Ray #3: Through C Reflects back on itself
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Results: Ray Tracing for concave mirrors Object is behind C: Image is always real, smaller, and inverted CF Object between C and F: Image is always real, larger, and inverted CF Object between F and mirror: Image is always virtual, larger and upright C F Ex: Makeup mirror
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For a Convex Mirror: Ray #1: Parallel to the axis / Relects as if it came from F Ray #2: Heads toward F / Reflects parallel to axis Ray #3: Heads toward C / Reflects back on itself
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Results: Ray Tracing for convex mirrors (draw in the 3 rays for practice) Wherever the object is: Image is always virtual, smaller and upright CF Car side mirrors “ Objects in mirror are closer than they appear ” What type of mirror? Why would these be used in cars?
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Mirror Applications Concave mirrors: Magnification
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Mirror Applications Concave Mirrors: Telescopes
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Mirror Applications Concave Mirrors: Flashlights (light at focal point)
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Mirror Applications Convex Mirrors: Widen range of sight
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The Mirror Equation works for both concave and convex mirrors: OR CF f dodo CF f dodo f = mirror ’ s focal length (+ for concave, - for convex ) d o = distance between object and mirror d i = distance between image and mirror The Mirror Equation + for in front of mirror (real) - for behind mirror (virtual)
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What about the size of the image ?? h o = height of object h i = height of image m = magnification = h i /h o m>1 if the image is larger than object m<1 if the image is smaller than object The Magnification Equation m is - if the image is inverted m is + if the image is upright
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80 cm Ex: The mirror ’ s radius of curvature is 60 cm. Find the location, size and orientation of the image of the cat. 15 cm
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80 cm 15 cm Ex: The mirror ’ s radius of curvature is 60 cm. Find the location, size and orientation of the image of the dog.
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