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Introduction to UML Mohammad Zubair Ahmad Summer 2007
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Acknowledgements Most of the lecture slides were adopted from the slides of Mr. Shiyuan Jin’s UML class, EEL 5881, Fall 2003. Most of the lecture slides were adopted from the slides of Mr. Shiyuan Jin’s UML class, EEL 5881, Fall 2003.
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Overview What is UML? What is UML? A brief history of UML and its origins. A brief history of UML and its origins. Understanding the basics of UML. Understanding the basics of UML. UML diagrams UML diagrams UML Modeling tools UML Modeling tools
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What is UML? The Unified Modeling Language (UML) is a industry-standard graphical language for specifying, visualizing, constructing, and documenting the artifacts of software systems, as well as for business modeling. The Unified Modeling Language (UML) is a industry-standard graphical language for specifying, visualizing, constructing, and documenting the artifacts of software systems, as well as for business modeling. The UML uses mostly graphical notations to express the OO analysis and design of software projects. The UML uses mostly graphical notations to express the OO analysis and design of software projects. Simplifies the complex process of software design Simplifies the complex process of software design
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Why UML for Modeling Use graphical notation to communicate more clearly than natural language (imprecise) and code(too detailed). Use graphical notation to communicate more clearly than natural language (imprecise) and code(too detailed). Help acquire an overall view of a system. Help acquire an overall view of a system. UML is not dependent on any one language or technology. UML is not dependent on any one language or technology. UML moves us from fragmentation to standardization. UML moves us from fragmentation to standardization.
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History Time 1997: UML 1.0, 1.1 1996: UML 0.9 & 0.91 1995: Unified Method 0.8 Other methods Booch ‘91 Booch ‘93 OMT - 2 OMT - 1 Year Version 2003: UML 2.0 2001: UML 1.4 1999: UML 1.3
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Types of UML Diagrams Use Case Diagram: Use Case Diagram: Displays the relationship among actors and use cases. Displays the relationship among actors and use cases. Class Diagram: Class Diagram: Describe the types of objects in the system and various kinds of static relationship that exist among them. Describe the types of objects in the system and various kinds of static relationship that exist among them. Sequence Diagram: Sequence Diagram: Displays the time sequence of the objects participating in the interaction. Displays the time sequence of the objects participating in the interaction.
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Types of UML Diagrams Collaboration Diagram Displays an interaction organized around the objects and their links to one another. Displays an interaction organized around the objects and their links to one another. State Diagram Displays the sequences of states that an object of an interaction goes through during its life in response to received stimuli, together with its responses and actions. Displays the sequences of states that an object of an interaction goes through during its life in response to received stimuli, together with its responses and actions.
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Use Case Diagram(core components) Actors: A role that a user plays with respect to the system,including human users and other systems. e.g.,inanimate physical objects (e.g. robot); an external system that needs some information from the current system. Use case: A set of scenarios that describe an interaction between a user and a system. System boundary: rectangle diagram representing the boundary between the actors and the system.
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Use Case Diagram(core relationship) Association Association: communication between an actor and a use case; Represented by a solid line. Generalization: relationship between one general use case and one specific use case. Represented by a line with a triangular arrow head toward the parent use case.
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Use Case Diagram(core relationship) Extend: a dotted line labeled > with an arrow toward the base case. T he extending use case may add behavior to the base use case. The base class declares “extension points”. > Include: a dotted line labeled > beginning at base use case and ending with an arrows pointing to the include use case. The include relationship occurs when a chunk of behavior is similar across more than one use case. Use “include” in stead of copying the description of that behavior. >
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Use Case Diagrams Library System Borrow Order Title Fine Remittance Client Employee Supervisor A generalized description of how a system will be used. Provides an overview of the intended functionality of the system Boundary Actor Use Case
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Use Case Diagrams (cont.) (TogetherSoft, Inc)
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Use Case Diagrams (cont.) Pay Bill is a parent use case and Bill Insurance is the child use case. (generalization) Both Make Appointment and Request Medication include Check Patient Record as a subtask.(include) The extension point is written inside the base case Pay bill; the extending class Defer payment adds the behavior of this extension point. (extend)
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Class Each class is represented by a rectangle subdivided into three compartments Each class is represented by a rectangle subdivided into three compartments Name Name Attributes Attributes Operations Operations Modifiers are used to indicate visibility of attributes and operations. Modifiers are used to indicate visibility of attributes and operations. ‘+’ is used to denote Public visibility (everyone) ‘+’ is used to denote Public visibility (everyone) ‘#’ is used to denote Protected visibility (friends and derived) ‘#’ is used to denote Protected visibility (friends and derived) ‘-’ is used to denote Private visibility (no one) ‘-’ is used to denote Private visibility (no one) By default, attributes are hidden and operations are visible. By default, attributes are hidden and operations are visible. The last two compartments may be omitted to simplify the class diagrams The last two compartments may be omitted to simplify the class diagrams
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An example of Class An example of Class Account_Name - Custom_Name - Balance +AddFunds( ) +WithDraw( ) +Transfer( ) Name Attributes Operations
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Multiplicity and Roles UniversityPerson 1 0..1 * * Multiplicity SymbolMeaning 1One and only one 0..1Zero or one M..NFrom M to N (natural language) *From zero to any positive integer 0..*From zero to any positive integer 1..*From one to any positive integer teacher employer Role “A given university groups many people; some act as students, others as teachers. A given student belongs to a single university; a given teacher may or may not be working for the university at a particular time.” student
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Class Diagram Order -dateReceived -isPrepaid -number :String -price : Money +dispatch() +close() Customer -name -address +creditRating() : String() Corporate Customer -contactName -creditRating -creditLimit +remind() +billForMonth(Integer) Personal Customer -creditCard# OrderLine -quantity: Integer -price: Money -isSatisfied: Boolean Product * 1 1 * Employee * 0..1 {if Order.customer.creditRating is "poor", then Order.isPrepaid must be true } * 1 Constraint (inside braces{}} Operations Attributes Name Association Multiplicity: mandatory Multiplicity: Many value Multiplicity: optional Generalization [from UML Distilled Third Edition] class
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Subtype2 Supertype Subtype1 OO Relationships: Generalization Generalization expresses a relationship among related classes. It is a class that includes its subclasses. Regular Customer Loyalty Customer Example: Regular Customer Loyalty Customer or:
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OO Relationships: Composition Class W Class P 1 Class P 2 COMPOSITION Composition: expresses a relationship among instances of related classes. It is a specific kind of Whole-Part relationship. It expresses a relationship where an instance of the Whole-class has the responsibility to create and initialize instances of each Part-class. It may also be used to express a relationship where instances of the Part-classes have privileged access or visibility to certain attributes and/or behaviors defined by the Whole-class. Composition should also be used to express relationship where instances of the Whole-class have exclusive access to and control of instances of the Part-classes. Composition should be used to express a relationship where the behavior of Part instances is undefined without being related to an instance of the Whole. And, conversely, the behavior of the Whole is ill-defined or incomplete if one or more of the Part instances are undefined. Whole Class Part Classes Automobile Engine Transmission Example [From Dr.David A. Workman]
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OO Relationships: Aggregation Class C Class E 1 Class E 2 AGGREGATION Aggregation: expresses a relationship among instances of related classes. It is a specific kind of Container- Containee relationship. It expresses a relationship where an instance of the Container-class has the responsibility to hold and maintain instances of each Containee-class that have been created outside the auspices of the Container-class. Aggregation should be used to express a more informal relationship than composition expresses. That is, it is an appropriate relationship where the Container and its Containees can be manipulated independently. Aggregation is appropriate when Container and Containees have no special access privileges to each other. Container Class Containee Classes Bag Apples Milk Example [From Dr.David A. Workman]
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Aggregation vs. Composition CompositionComposition is really a strong form of aggregation components have only one owner components cannot exist independent of their owner components live or die with their owner e.g. Each car has an engine that can not be shared with other cars. Aggregations may form "part of" the aggregate, but may not be essential to it. They may also exist independent of the aggregate. e.g. Apples may exist independent of the bag.
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Sequence Diagram(make a call) CallerPhoneRecipient Picks up Dial tone Dial Ring notificationRing Picks up Hello
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Sequence Diagrams – Object Life Spans Creation Creation Create message Create message Object life starts at that point Object life starts at that point Activation Activation Symbolized by rectangular stripes Symbolized by rectangular stripes Place on the lifeline where object is activated. Place on the lifeline where object is activated. Rectangle also denotes when object is deactivated. Rectangle also denotes when object is deactivated. Deletion Deletion Placing an ‘X’ on lifeline Placing an ‘X’ on lifeline Object’s life ends at that point Object’s life ends at that point Activation bar A B Create X Deletion Return Lifeline
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Sequence Diagram Sequence diagrams demonstrate the behavior of objects in a use case by describing the objects and the messages they pass. The horizontal dimension shows the objects participating in the interaction. The vertical arrangement of messages indicates their order. The labels may contain the seq. # to indicate concurrency. Message
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Interaction Diagrams: Collaboration diagrams Interaction Diagrams: Collaboration diagrams User Catalog Reservations start 1: look up 2: title data 3 : [not available] reserve title 4 : title returned 5 : hold title 6 : borrow title 6: remove reservation 5: title available Shows the relationship between objects and the order of messages passed between them. between them. The objects are listed as rectangles and arrows indicate the messages being passed The numbers next to the messages are called sequence numbers. They show the sequence of the messages as they are passed between the objects. convey the same information as sequence diagrams, but focus on object roles instead of the time sequence.
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State Diagrams ( Billing Example) State Diagrams ( Billing Example) State Diagrams show the sequences of states an object goes through during its life cycle in response to stimuli, together with its responses and actions; an abstraction of all possible behaviors. Unpaid Start End Paid Invoice createdpayingInvoice destroying
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State Diagrams (Traffic light example) Yellow Red Green Traffic Light State Transition Event Start
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UML Modeling Tools Rational Rose (www.rational.com) by IBM Rational Rose (www.rational.com) by IBMwww.rational.com UML Studio 7.1 ( http://www.pragsoft.com/) by Pragsoft Corporation UML Studio 7.1 ( http://www.pragsoft.com/) by Pragsoft Corporationhttp://www.pragsoft.com/ Capable of handling very large models (tens of thousands of classes). Educational License US$ 125.00; Freeware version. Capable of handling very large models (tens of thousands of classes). Educational License US$ 125.00; Freeware version. TogetherSoft Control Center; TogetherSoft Solo ( http://www.borland.com/together/index.html ) by Borland TogetherSoft Control Center; TogetherSoft Solo ( http://www.borland.com/together/index.html ) by Borland http://www.borland.com/together/index.html ArgoUML ( free software ) (http://www.apple.com/downloads/macosx/development_tools/argouml.html ) ArgoUML ( free software ) (http://www.apple.com/downloads/macosx/development_tools/argouml.html )http://www.apple.com/downloads/macosx/development_tools/argouml.html OpenSource; written in java OpenSource; written in java Others (http://www.objectsbydesign.com/tools/umltools_byCompany.html ) Others (http://www.objectsbydesign.com/tools/umltools_byCompany.html )http://www.objectsbydesign.com/tools/umltools_byCompany.html
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UML studio 7.1
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Reference 1. UML Distilled: A Brief Guide to the Standard Object Modeling Language Martin Fowler, Kendall Scott Martin FowlerKendall Scott Martin FowlerKendall Scott 2. Practical UML --- A Hands-On Introduction for Developers http://www.togethersoft.com/services/practical_guides/umlonlinecourse/ http://www.togethersoft.com/services/practical_guides/umlonlinecourse/http://www.togethersoft.com/services/practical_guides/umlonlinecourse/ 3. OO Concepts in UML. Dr. David A. Workman, School of EE and CS. UCF. 4. Software Engineering Principles and Practice. Second Edition; Hans van Vliet.
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