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10/29/15 – QUICK WRITE What does it mean to be “civilized”? Who decides? Are all humans civilized?
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“THE MOST DANGEROUS GAME” P.19 Writers don’t tell readers everything explicitly (straight out; clearly and obviously). Mostly, they imply aspects of character, theme, and plot. Readers draw inferences from these hints and implications. RQ : What can you infer about Ship- Trap Island? And Rainsford?
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“THE MOST DANGEROUS GAME” P.20 Suspense: the intense feeling that an audience goes through while waiting for the outcome of certain events; it leaves the reader holding his/her breath and wanting more information. RQ: How does the gunshot create suspense? What about it makes you want to continue reading?
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“THE MOST DANGEROUS GAME” P.21 Foreshadowing: the use of indicative words, phrases, or hints that set the stage for a story to unfold and give the reader an idea of something that is going to happen without revealing the story or spoiling the suspense. RQ: What could the photo possibly be foreshadowing? RQ: Use context clues to define the word “crag.”
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“THE MOST DANGEROUS GAME” P.22 Conflict: a problem that the main character is confronted with. Suspense is built from the readers desire to want to know the outcome of a conflict. RQ: Describe the conflict facing Rainsford since falling overboard. RQ: What details make you want to read on? RQ: What educated guesses can you make about the occupant(s) of the house?
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“THE MOST DANGEROUS GAME” P.23 RQ : Use context clues to determine the meaning of “discern.”
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“THE MOST DANGEROUS GAME” P.24 RQ: What is your impression of General Zaroff? Can he be trusted? RQ: What seems strange or unusual about the general? What questions about him would you like to have answered? Do these questions add to to story’s suspense?
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“THE MOST DANGEROUS GAME” P.25 By hinting at information or only disclosing a portion of the full picture, an author can generate suspense. RQ: How does the discussion about the biggest game create suspense?
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“THE MOST DANGEROUS GAME” P.26 RQ: What do you think Zaroff is going to identify as “the most dangerous game”?
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“THE MOST DANGEROUS GAME” P.27 To compare means finding common characteristics; to contrast means finding unique, separate characteristics that shows a difference between two things. RQ: Compare and contrast Zaroff’s speech to the one Rainsford made to Whitney at the top of page 20.
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“THE MOST DANGEROUS GAME” P.28 RQ: Evaluate (assess; form an idea about) Zaroff’s assertion (emphatic declaration) that what he does is a game. If so, how is it like a game? If not, why is it different?
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“THE MOST DANGEROUS GAME” P.30 RQ: What is the source of the conflict between Zaroff and Rainsford? Can it be resolved? RQ: How does this conflict between the two men escalate (make more intense; increase rapidly) the suspense?
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“THE MOST DANGEROUS GAME” P.32 Mood : the mental and emotional disposition of the author towards the subject, which in turn lends a particular character or atmosphere to the work; i.e., how it makes YOU feel. RQ: What is the mood of the second paragraph? What words and phrases help create this mood? RQ: How are the conflict and suspense intensified at the end of the page (final four paragraphs)?
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“THE MOST DANGEROUS GAME” P.34 RQ: Has the story reached its climax? How do you know?
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“THE MOST DANGEROUS GAME” P.35 RQ: Contrast Rainsford’s present feelings about animals at bay to his earlier statement to Whitney about jaguars. What has changed Rainsford’s attitude? RQ: How does the peaceful scene created in the final two paragraphs add to the suspense?
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“THE MOST DANGEROUS GAME” P.36 RQ: What happens at the end of the story? RQ: Why does Rainsford say, “I am still a beast at bay”?
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