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School of Mechanical, Industrial, and Manufacturing Engineering The Visual System and Visual Performance
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School of Mechanical, Industrial, and Manufacturing Engineering 2 Photometry: Electromagnetic Spectrum
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School of Mechanical, Industrial, and Manufacturing Engineering 3 Photometry: Basic Concepts Source Reflective surface Observer Luminous flux - lumens Illuminance - lux - foot-candles Luminance - foot-lamberts - milli-Lamberts
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School of Mechanical, Industrial, and Manufacturing Engineering 4 Photometry: Concepts and Units ● Luminous intensity ● Power of light emitted by source in particular direction ● Units: candelas (cd) ● Candle emits ~1cd ● Luminous flux ● Power of light perceived by human eye ● Units: lumens (lm) ● Illuminance ● Luminous flux reaching a surface per unit area ● Units – Lux (lx) = lm / m 2 – Foot-candles (fc) = lm / ft 2 ● Luminance ● Luminous flux leaving (reflected from) a surface ● Units – Foot Lamberts (fL): = lm / ft 2 – “nits” = cd / m 2 ● Contrast: luminance ratio ● Reflectance: % reflected ● Brightness: perception
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School of Mechanical, Industrial, and Manufacturing Engineering 5 Luminance Note: 1 foot-Lambert (ft-L) = 0.929 mL, so 1 ft-L ~ 1 mL.
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School of Mechanical, Industrial, and Manufacturing Engineering 6 Luminance (2) ● Threshold of detectability 1 x 10 -6 mL ● Threshold of pain 3 x 10 4 mL ● Limits to discriminability 3 - 4 levels
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School of Mechanical, Industrial, and Manufacturing Engineering 7 Anatomy and Physiology: The Eye Illustration by Mark Ericksen, St. Luke’s Cataract and Laser Center, StLukesEye.com
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School of Mechanical, Industrial, and Manufacturing Engineering 8 Anatomy and Physiology: The Eye (2) ● Cornea ● Protection ● Focusing ● Sclera: white of the eye ● Aqueous Humor ● Shape ● Nutrition ● Iris ● Light control ● Focusing ● Lens ● Focusing (ciliary muscles) ● Accommodation ● Vitreous Humor ● Shape ● Choroid: vascular layer, connective tissue between sclera and retina ● Retina ● Rods: black & white, night vision ● Cones: color, day vision ● Fovea: sharpest vision (concentration of cones) ● Macula: area around fovea ● Optic Nerve ● Nerve signals to brain ● Optic Disk: blind spot ● Eye Muscles ● Eye movement ● Convergence
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School of Mechanical, Industrial, and Manufacturing Engineering 9 Common Vision Conditions ● Myopia ● Hyperopia ● Presbyopia
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School of Mechanical, Industrial, and Manufacturing Engineering 10 Visual Performance ● Brightness ● Visual Angle ● Visual Acuity ● Color ● Visual Field
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School of Mechanical, Industrial, and Manufacturing Engineering 11 Brightness ● Relative amount of light reflected from an object produces a sensation of lightness or brightness. ● Brightness is related to the luminance of light as well as a subjective response to color
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School of Mechanical, Industrial, and Manufacturing Engineering 12 Visual Angle (minutes of arc)
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School of Mechanical, Industrial, and Manufacturing Engineering 13 Visual Angle of Familiar Objects ObjectDistanceVisual Angle Sun 93,000,000 mi30’ Moon240,000 mi30’ Quarterarm’s length2° Quarter90 yd1’ Quarter3 mi1” Lowercase pica 1 typereading distance13’ 1 a 12-point font
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School of Mechanical, Industrial, and Manufacturing Engineering 14 Cumulative Probability of Detection
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School of Mechanical, Industrial, and Manufacturing Engineering 15 Visual Acuity ● Ability to resolve detail ● Often, inverse of smallest visual angle (in minutes) that can be resolved ● e.g., Acuity = 1 ● Observer can resolve/detect a feature of 1 minute VA
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School of Mechanical, Industrial, and Manufacturing Engineering 16 Variation in Visual Performance Across the Retina
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School of Mechanical, Industrial, and Manufacturing Engineering 17 Minimum Separable Acuity ● Also called gap resolution ● Smallest VA eye can detect between parts of a target (visual object).
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School of Mechanical, Industrial, and Manufacturing Engineering 18 Minimum Separable Acuity as Function of Contrast
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School of Mechanical, Industrial, and Manufacturing Engineering 19 Minimum Perceptible Acuity ● Also called spot detection. ● Eye’s ability to detect smallest possible target.
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School of Mechanical, Industrial, and Manufacturing Engineering 20 Minimum Perceptible Acuity as Function of Contrast and Background Luminance
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School of Mechanical, Industrial, and Manufacturing Engineering 21 Vernier Acuity ● Smallest lateral displacement of one line from another that can be detected.
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School of Mechanical, Industrial, and Manufacturing Engineering 22 Vernier Acuity as Function of Background Luminance
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School of Mechanical, Industrial, and Manufacturing Engineering 23 Landolt Ring / Landolt C Image source: http://upload.wikimedia.org/wikipedia/commons/thumb/a/ab/Landolt_C.svg/500px-Landolt_C.svg.png
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School of Mechanical, Industrial, and Manufacturing Engineering 24 Color ● Attributes ● hue: red, green, blue … ● saturation: vividness of hue ● brightness: luminance ● Relative discrimination ● thousands of distinct colors ● Absolute discrimination ● 24 distinct colors ● recommended: 9
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School of Mechanical, Industrial, and Manufacturing Engineering 25 Visual Field
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School of Mechanical, Industrial, and Manufacturing Engineering 26 Visual Impairments Myopia :Nearsightedness Hyperopia :Farsightedness Presbyopia :Loss of accommodation Night Blindness :Reduced rod vision Color Blindness :Inability to discriminate Tunnel Vision : Reduced field of view
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School of Mechanical, Industrial, and Manufacturing Engineering 27 Other Factors Affecting Visual Performance ● Contrast: optimum level exists ● Illumination: optimum level exists ● Time: positive relationship ● Luminance Ratio: see contrast
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School of Mechanical, Industrial, and Manufacturing Engineering 28 Other Factors Affecting Visual Performance (2) ● Glare: negative relationship ● Movement: negative relationship ● Age: negative relationship ● Drugs: some drugs impair vision
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School of Mechanical, Industrial, and Manufacturing Engineering 29 Other Vision Topics For Discussion ● Color Sensation (e.g, color deficiencies, color “blindness”) ● Night Vision (glare, age effects) ● Bottom-Up vs Top-Down Processing ● Eye Movement (pursuit vs. saccadic) ● Visual Search (serial search, expectancies, conspicuity) ● Signal Detection Theory (noise, signal, hit, miss, false alarm) ● Discrimination (JND)
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