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Index Playing Games In PowerPoint!
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Index Games in PowerPoint Bridget Schimara Bridget Schimara - CCISD Lora O’NeillLora O’Neill - CCISD To download games go to: http://www.ccisd.net/dept_05/technology/itech_pres.html Instructions are included on the notes area of the first slide on most game.
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Index Game Variations PowerPoint Games - with NO Preparation PowerPoint Games - with NO Preparation download and go! PowerPoint Games with Preparation PowerPoint Games with Preparation questions on screen! Games in SMARTBoard Games in SMARTBoard work in progress… Some “How To’s” Some “How To’s” try creating yourself…
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Index Games in PowerPoint (No-Preparation) Be a Champ (Football) Goin’ Fishin’ Off to the Races Race N Review I Spy Road Game Soaring Skyward TAKS Pursuit The Pond
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Index $1,000,000 Pyramid Concentration Geometry Review Hollywood Squares Interactive State Map Jeopardy Photography Notebook Spring Walk Survivor Wheel of Fortune Who Wants to be a… Games in PowerPoint (Editing Required)
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Index $100,000 Pyramid Animal Kingdom Family Feud Memory Match Oh the places! What’s that word Wheel of Vocabulary Games in SMARTBoard
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Index How to setup: This game takes no time to prepare! Just gather questions you want to review with the kids, a worksheet they worked on or questions in your head and go. How to play the game: Divide your class into two groups and designate each team a name. Whoever gets the questions right, click on that team’s white bar below their name and it will go to their “booster slide”. If the question isn’t answered correctly, click on wrong for a boo and an animation. Click on “Next Play” to go back to the score board. When the scoreboard comes back up, the three points will be listed. Practice this once before class just so you know how the scores work and where to click.
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Index How to setup: Under the outline tab to the left, you will find a phrase written on “Slide 2.” Highlight the text the slide in the outline and replace it with a phrase from your content area. If you press enter, it updates the slide. Hold Shift and Enter to put a return in your phrase. Make sure to preview the game yourself to know what it looks like. So that the students do not see the answers shown on the “Outline” tab, make sure to click on the “Slides” tab before you show your screen to your students. There are 10 boards in this file. How the game works: Students answer a question given by the teacher to win try. Once they answer correctly, can pick a square to be removed. Teacher clicks on the square; it disappears allowing part of the solution to be seen. They can guess what it says, only on their turn. To get to the next puzzle, click the next puzzle link at the bottom of the screen.
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Index How to setup: Use the “Outline” tab to fill in your questions. Questions can be multiple choice or true/false. If you need to make more questions, you can just copy and paste the existing question slides and edit your hyperlinks. The blue arrow buttons will take you to the next question if the answer was correct or back to the question if the answer was incorrect. How to play the game: When the question slide comes up it will bring up the questions and answer choices. Click on the answer students choose. If the answer is incorrect, the slide will explain why the answer was incorrect. You can then click on the blue back arrow to go back to the question. If the answer is correct, the slide will explain why the answer is correct. Next, you click on the blue forward arrow to go to the next question.
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Index How to setup: You can play Hollywood Squares however it works best for your class. When you enter your questions you can decide how you want it setup. Real Hollywood Squares: Enter only one answer. The questions are then more or less true or false. The students or teams then decide if they agree or disagree. If they are correct they get the square. If they are wrong, their opponent gets the square. Hollywood Squares: board game version: When writing the choices, use all the answers. One team will read the question and choose an answer. They can bluff with a wrong answer or use a correct answer. The other team then has to agree or disagree. If they are correct, they get the square; if not, the other team gets the square. No bluff version: Play as a multiple choice game. Let the team pick the correct choice from three multiple choice answers, or don’t put answers up at all and let them give you the answer. Correct answer gets the square. Incorrect answer gives the square to the other team. The easiest way to edit questions is to open the “Outline” view. At the bottom left hand corner of the screen choose the “Normal” view which gives you a three section window, then choose the “Outline” option for the panel on the left. You can then double click on Question and Choice 1, then just type your information in there. How to play the game: Have the students pick a star from “Slide 2”. Click on the star’s picture. Go to the page and do the question. At the top click on the left box if the X teams wins the square, the right box if the O team wins the square. This will bring you to the letter page. Just click on the letter. Then, go back and click on the left or right box of that star to show who won the box.
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Index How to setup: Use the “Outline” tab to fill in your questions and answers. Print out 6 copies of the immunity idol (which is a separate document,) or roll paper and make 6 diplomas to be used when they want to pass on a question. How to use the game: (teacher keeps score) Questions will appear in order. They can give you an answer. Click on answer to display the correct answer. When you’ve given the appropriate points, click “Back to the board” to choose another question. The question you were just on should be gone now. With a correct answer, a point is given and they have a chance at the bonus. Click on challenge to give them the bonus question. If they get the question wrong, click on question and it’ll skip to the next question. Teams: You could have teams write down the answers so everyone gets to answer all the questions. Then those who got the question wrong would put their white boards down while the other teams can answer the challenges.
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Index How to setup: On “Slide 2”, there are both white boxes and blue boxes. Don’t touch the blue boxes in setup. Delete the boxes that are already up in the play space. Copy and paste the corresponding white squares up into the play space. There is a blue box with the white boxes to be used as the space filler. If you are playing with more than one class, save and close the PowerPoint and reopen it for the next class. Double click on the word Category and enter the category for this word. How to play the game: Students will choose one letter at a time. Click on the blue box containing the letter. That will take you to the letter screen where you need to click again. If the letter is in your puzzle, click on the white boxes where you put the letter and the letter should appear with applause. If it is not, hit the icon in the upper right hand corner of the screen and it will give another sound.
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Index How to setup: This game takes no time to prepare! Just gather questions you want to review with the kids, a worksheet they worked on or questions in your head and go. How to play the game: Divide your class into four groups and designate each team a car. Whoever gets the questions right, click on their horse and it’ll ride part way across the screen. First team to make it across A) wins. B) gets the point. C) gets a prize. You then need to restart a new race by clicking on Next race. This will reset all the horses. There are 15 races in this game, but you don’t have to play them all.
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Index How to setup: Use the outline tab to fill in your questions and answers. How to use the game: Students can choose a category and dollar amount. Click on that slide. They can give you an answer. Click on answer to display the correct answer. When you’ve given the appropriate points, click Back to the board to choose another question. The question you were just on should be gone now. How to play the game: Click on the chosen category point value to take you to the question. Follow the prompts on the screen to get to the answer or back to the game board.
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Index How to setup: Use the outline tab to fill in your questions. Questions should have 4 answers, not necessarily all realistic. How to play the game: When the question slide comes up it will bring up the questions and answer choices. Click on the answer students choose. It will ask if this is your final answer. If you click on yes, the answer will be revealed. If you click on no, it will laugh. Lifelines: There are three lifelines: phone a friend, poll the audience, and 50/50. Depending how you have your game setup with your students you can play these different ways. If you click on the icon for one of these three it will take you to a new slide. For “Phone a friend” the student can ask one person to help them. With “Poll the audience”, the class gets to vote on the answer. For 50/50 the teacher eliminates two of the incorrect answers. Click on the U shaped arrow and it will return you to the question. If you print out the lifelines and letters, you can give each team the letters and lifelines. As teams use their lifelines, have them give them to you so you know who has used which ones. All of the teams can answer each question by having them pull out the answer then everyone showing the answer at once.
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Index How to setup: This game takes no time to prepare! Just gather questions you want to review with the kids, a worksheet they worked on or questions in your head and go. How to pay the game: Divide your class into 4 groups and designate each team a car. Whoever gets the questions right, click on their car and it’ll drive 1/4 th of the way around the track. First team to make a lap A) wins. B) gets the point. C) gets a prize. You then need to restart a new lap by clicking on new lap. This will reset all the cars. There are 15 laps in the game, but you don’t have to play them all.
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Index How to setup: On the left, click on the “Outline” tab to change the slide names and the information on each slide. On the “Map” slide, double click to change the names of the cities. Move the cities to their correct location. You can do hyperlinks to different websites on individual pages. How to play the game: Just click on the city, and it takes you to the page with the cities information.
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Index How to setup the game: Click on the triangular boxes and drag them off of the game board. To edit the game board, click on the words in the blue boxes. This should put white dots around the word. Click on the word again and it should get grey dots around it. Now double click on the word. You can now edit your words. When you have changed all of the words, highlight all 6 boxes with triangles in the grey work space then drag them over to cover the boxes. How to play the game: This should be played with one person looking at the screen and another facing away from the screen. Click on the triangle in the lower left hand corner of the pyramid. It should disappear. Your term should now appear. The student looking at the screen now needs to get the other player to say the word, without saying the word (much like taboo). If they get it, click on the word again and a dollar amount will appear. If they pass, you can click on another triangle to get another word to try. Once they have worked all the way to the top, they can go back and work on what they passed. They can see the ones on which they passed on the screen throughout the game. Ideas: You could have one person looking away from a projected screen and the rest of the class looking and trying to help. You could also push the ppt out with a program to students in pairs at laptops and have the whole room working in pairs.
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Index This is the classic road game made a little higher powered. Teachers – consider using this in your classroom for naming objects that start with this letter in your classroom! How to play the game: Mission: Find the letters of the alphabet in order from A to Z in the area that surrounds your car. Make sure you are paying attention – letters are everywhere: License plates, billboards, road signs, sky banners, roof tops, vehicle decals. Rules: When you get stuck looking for a letter for over 1 minute, start again at A – but now be looking for that letter and A, and move on looking for 2 letters at the same time. It is typical to get stuck on letters: J, V, Q and Z. Skipping. Letters must be located OUTSIDE of the vehicle. You may use up to 4 letters per sign. Ideas: Playing as a Group: If playing with a group, call out the letter you spotted and the word you found it in. One-on-One or Team Competition: Designate one player or team to cars on the left side and the other to cars on the right. For fairness it is essential to have an outside keeper of the scoreboard.
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Index How to setup the game: Open PowerPoint template and choose the outline tab at the left hand side. Change the problems to what you want. As you go, you will need to code the correct answers. Click on the correct answer. Right click and choose Format AutoShape. Choose Red for incorrect answers and Green for correct answers. To change from OOPS to RIGHT, right click again and choose Edit Text, then type in what you would like. How to play the game: Click on the player to advance to the question slide. Click on the answers to reveal RIGHT and OOPS. Click on Move Along to go to the next map.
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Index How to setup: On the left, click on the “Outline” tab to change the slide names and the information on each slide. On the “Home” slide, click on “Control K” to edit the name which appears on the home buttons. If you do not do it this way you will loose the hyperlink. How to play the game: Just click on the name, and it takes you to the page with the definition and example.
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Index How to setup: This game takes no time to prepare! Just gather questions you want to review with the kids, a worksheet they worked on or questions in your head and go. How to play the game: Divide your class into 4 groups and designate each team a color. Whoever gets the questions right, click on the next lily pad and the frog will hop part way across the screen. First team to make it across A) wins. B) gets the point. C) gets a prize. You then need to restart a new race by clicking on Next race. This will reset all the frogs. There are 15 races in the no questions game, but you don’t have to play them all. Alternatives: You can also download The Pond with questions and type your questions on the slides. To label your answers, simply move the bright colored label underneath the correct answer. The numbers for the questions are at the bottom - to take you to the questions. Click on Answer for the Answer to be revealed. Choose Go to Scoreboard to go back to the frog pond.
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Index How to setup: This game takes no time to prepare! Just gather questions you want to review with the kids, a worksheet they worked on or questions in your head and go. How to play the game: Divide your class into 4 groups and designate each team a vehicle. Whoever gets the questions right, click on the vehicle and it will move part way across the screen. First team to land A) wins. B) gets the point. C) gets a prize.
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Index How to setup: This game is completely independent of questions and preparation. Simply gather questions in 6 different categories and list those categories in the text box. How to play the game: Initially all players will start in the center. To put a player in a new place, find their number in the new space and click. To remove a player from the previous space, click the number on that space and they will disappear. A role of 6 initially will put a player at the crossroads. Those are the only spaces where a team can earn a wedge. Whatever color students land on determines the category of question they are to answer. When the team answers the question correct they can roll again. Click on the appropriate wedge to make it appear in the space. You CANNOT make the wedges disappear! If a player lands directly in the center, they can pick any question of their choice.
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Index How to setup the game: Open the PowerPoint template and choose the outline tab at the left hand side. Change the questions and answers to what you want. Leave the correct answer and incorrect answer in the place it is in. AGAIN, simply type the question, correct answer and incorrect using outline view. How to play the game: Student clicks on answer they believe to be correct. If the answer is correct, they will go to the slide that says “Great Catch”, then they click on “Scoring” and the player will be rewarded a fish. If the player chooses the wrong answer, a shark will appear saying the player, “Needs More Practice,” and they can go back and select the correct answer.
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Index How to setup: This runs similar to the Photography Notebook. Teacher and use the presentation with students to teach them ABC’s or for higher level thinking the teacher can delete the pictures and words and the students can come up with their own photos from a digital camera, or from the internet. How to play the game: Just click on the letter, and it takes you to the page with the letter, word and example.
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Index How to setup: On slide two, type in the categories of words your students have learned. Then go to the corresponding slide and type 4 words for that category. It is best to change the first category, then go change those words. When you have finished, return to slide two and change the next category. How to play the game: This should be played with one person looking at the screen and another facing away from the screen. Click on the triangle in the lower left hand corner of the pyramid. Your terms should now appear. The student looking at the screen now needs to get the other player to say the words in the list, without saying the word (much like taboo). If they get it, they will move on to the next word, then the next category. Ideas: You could have one person looking away from a projected screen and the rest of the class looking and trying to help. You could also push the game out to students in pairs at laptops and have the whole room working in pairs.
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Index How to setup: No setup required – just gather questions and use this as your gameboard! How to play the game: Divide students however you like, up to 12 players or teams can easily play. Designate each team an animal from slide two. (You may want to make cards for the students, so you can easily tell who is which team.) Roll the dice by touching the dice on the screen. Ask a question and if they get it correct, drag the team’s character to the starting line and move that many spaces. There are two animals, so when you move the animal one will be left behind as well. Ideas: If a team gets an answer wrong, the team whose space they would have landed on (or are on) get to answer the question and steal the move if they get it right.
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Index How to setup: Go to slide two. Click once on the bar labeled #1, this will show you the reverse side of the panel. Double click. If it says #1, click OK – flip it again and try again. It should say Species. Type what you want it to read. Repeat for remaining bars. If there are more than you want, right click on the bar and choose delete. How to play the game: To reveal answers with a SmartBoard, just touch the correct bar. How you play is up to you. You may want a competitive question to start and the first team to get it right, gets to try for all 7 answers first OR you may want to go back and forth between the two teams and give points accordingly.
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Index How to setup: Go to slide two. Click once on the first box, this will show you the reverse side of that panel. Double click. If it says nothing, click OK – flip it again and try again. It should say a color or an object. Type what you want it to read. Repeat for remaining bars. If there are more than you want, right click on the bar and choose delete. How to play the game: To reveal answers with a SmartBoard, just touch the correct box. Have students pick cards in pairs. If theirs are a match, leave them turned over and continue playing by choosing two more cards.
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Index How to setup: Go to slide two. Click once on the first box, this will show you the reverse side of that panel. Double click. If it says nothing, click OK – flip it again and try again. It should say a color or an object. Type what you want it to read. Repeat for remaining bars. If there are more than you want, right click on the bar and choose delete. How to play the game: To reveal answers with a SmartBoard, just touch the correct box. Have students pick cards in pairs. If theirs are a match, leave them turned over and continue playing by choosing two more cards.
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Index How to setup: No Setup Required. How to play the game: Start with one letter. The other player (or another player) then adds a letter to the original letter, to begin spelling a word. The first player or a new player then adds another letter. Letters can be added on the beginning or the end of the forming word. The winner is the last person before someone creates a word.
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Index How to setup: Go to slide two. Click once on the first box, this will show you the reverse side of that panel. Double click. If it says nothing, click OK – flip it again and try again. It should say a color or an object. Type what you want it to read. Repeat for remaining bars. If there are more than you want, right click on the bar and choose delete. How to play the game: To reveal answers with a SmartBoard, just touch the correct box. Have students pick cards in pairs. If theirs are a match, leave them turned over and continue playing by choosing two more cards.
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