Download presentation
Presentation is loading. Please wait.
Published byGinger Bates Modified over 8 years ago
1
FOSS and U.S. K-12 Education: Experiencing the 21st Century ● Bryant Patten ● National Center for Open Source and Education ● & ● White Nitro, LLC
2
U.S.A Perception: Open Source is....
5
Free Software Open Source Software (OSS) Free Open Source Software (FOSS) Free/Libre Open Source Software (FLOSS)
6
What? Where? How? Who? Why?!
7
If it is Free, it can't be any good! You have to change to Linux! It is too hard to use! We need to teach Microsoft!
8
If it is Free, it can't be any good! You have to change to Linux! It is too hard to use! We need to teach Word! Myths
10
What's Holding Back Open Source?
11
User Resistance?
12
(Hint: It is not the kids)
14
Support?
16
Inertia Hostile Government - NCLB - Funding Real Obstacles
17
Things are changing...
18
81% of fortune 500 companies are using FOSS software [CIO Magazine] mySQL just sold for $1 Billion to Sun Industry
19
Literature
20
New Literature
21
Software Goes Open Source http://scratch.mit.edu
22
Hardware Goes Open Source
23
The World Goes Open Source Governments are using it all over the world. Holland, South Africa, Spain, South & North Korea (!) India & China
24
Brazil ● At the end of this year there will be 29,000 labs deployed, serving approximately 36 million students. This number grows to more than 53,000 by the end of 2009, and at that time 52 million students will have access to them. "
25
Brazil
26
U.S.A. The National Center for Open Source and Education (NCOSE) Projects
27
http://www.ncose.org/node/3
28
http://www.ncose.org/node/6
29
Regional Conferences
30
U.S. National Conference http://www.k12openminds.org
31
The Latest NCOSE Project {but first some background...}
32
ISTE, NETS & The Next Generation
33
ISTE NETS – Next Generation 1. Creativity and Innovation ● Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: – a. apply existing knowledge to generate new ideas, products, or processes. – b. create original works as a means of personal or group expression.
34
ISTE NETS – Next Generation 2. Communication and Collaboration ● Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: – a. interact, collaborate, and publish with peers, experts or others employing a variety of digital environments and media.
35
ISTE NETS – Next Generation 2. Communication and Collaboration ● [continued] –..... – c. develop cultural understanding and global awareness by engaging with learners of other cultures. – d. contribute to project teams to produce original works or solve problems.
36
ISTE NETS – Next Generation 4. Critical Thinking, Problem-Solving & Decision-Making ● Students use critical thinking skills to plan and conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resources. Students: – a. identify and define authentic problems and significant questions for investigation. – b. plan and manage activities to develop a solution or complete a project. –... – d. use multiple processes and diverse perspectives to explore alternative solutions.
37
ISTE NETS – Next Generation 5. Digital Citizenship ● Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: –... – b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. – c. demonstrate personal responsibility for lifelong learning. – d. exhibit leadership for digital citizenship.
38
ISTE NETS – Next Generation 6. Technology Operations and Concepts ● Students demonstrate a sound understanding of technology concepts, systems and operations. Students: – a. understand and use technology systems. – b. select and use applications effectively and productively. – c. troubleshoot systems and applications.
39
Project FOSSTERRA
40
Students and FOSS Teams ● - Documentation and Translation ● - Samples ● - Testing ● - Creating Tutorials ● - Creating Templates and Clipart ● - Coding
41
Project FOSSTERRA ● Lower the FOSS friction for schools ● - Contact the FOSS teams ● - Identify liaisons ● - Develop scaffolding and intro. material ● - Pilot class rooms ● - {loop} ● Timeline – Fall 2008
42
Where is all this leading...
43
Become a World Maker http://www.iftf.org
44
Ghandi ● First they ignore you ● Then they laugh at you ● Then they fight you ● Then you win We Are Here
45
www.ncose.org
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.