Presentation is loading. Please wait.

Presentation is loading. Please wait.

1 Chapter 2 Introduction to C++. 2 Topics 2.1 Parts of a C++ Program 2.2 The cout Object 2.3 The #include Directive 2.4 Variables and Constants 2.5 Identifiers.

Similar presentations


Presentation on theme: "1 Chapter 2 Introduction to C++. 2 Topics 2.1 Parts of a C++ Program 2.2 The cout Object 2.3 The #include Directive 2.4 Variables and Constants 2.5 Identifiers."— Presentation transcript:

1 1 Chapter 2 Introduction to C++

2 2 Topics 2.1 Parts of a C++ Program 2.2 The cout Object 2.3 The #include Directive 2.4 Variables and Constants 2.5 Identifiers 2.6 Integer Data Types 2.7 The char Data Type 2.8 Floating-Point Data Types

3 3 Topics (continued) 2.9 The bool Data Type 2.10 Determining the Size of a Data Type 2.11 Variable Assignments and Initialization 2.12 Scope 2.13 Arithmetic Operators 2.14 Comments 2.15 Programming Style 2.16 Standard and Prestandard C++

4 4 2.1 Parts of a C++ Program // sample C++ program #include using namespace std; int main() { cout << "Hello, there!"; return 0; } comment preprocessor directive which namespace to use beginning of function named main beginning of block for main output statement string constant send 0 to operating system end of block for main

5 5 Special Characters CharacterNameMeaning // Double forward slash Beginning of a comment # Pound signBeginning of preprocessor directive Open/close bracketsEnclose filename in #include ( ) Open/close parentheses Used when naming a function { } Open/close braceEncloses a group of statements " Open/close quotation marks Encloses string of characters ; SemicolonEnd of a programming statement

6 6 Ex. int main() } // A crazy mixed up program return 0; #include cout<<“In 1492 Columbus sailed the ocean blue.”; { using namespace std;

7 7 2.2 The cout Object Displays information on computer screen Uses << to send information to cout: cout << "Hello, there!"; Can be used to send > 1 item to cout: cout << "Hello, " << "there!"; Or: cout << "Hello, "; cout << "there!";

8 8 The cout Object To get multiple lines of output on screen: - Use endl cout << "Hello, there!" << endl; - Use \n in output string cout << "Hello, there!\n";

9 9 Common Escape Sequences Escape sequence NameDescription \nNewlineCauses the cursor to go to the next line for subsequent print \tHorizontal tabCauses the cursor to skip over to the next tab stop \aAlarmCauses the computer to beep \bBackspaceCauses the cursor to back up, or move left one position \rReturnCauses the cursor to go to the beginning of the current line, not the next line \\BackslashCauses a backslash to be printed \’Single quoteCauses a single quotation mark to be printed \’’Double quotaCauses a double quotation mark to be printed.

10 10 2.3 The #include Directive Inserts the contents of another file into the program Is a preprocessor directive NOT part of the C++ language #include lines not seen by compiler Do not use ; at end of #include line Example: #include No ; goes here

11 11 2.4 Variables and Constants Variable Has a name and a type of data it can hold char letter; Is used to reference a location in memory where a value can be stored Must be defined before it can be used This value can be changed (i.e. can “vary”) variable name data type

12 12 Variables If a new value is stored in the variable, it replaces the previous value The previous value is overwritten and can no longer be retrieved int age; age = 17; // age is 17 cout << age; // Displays 17 age = 18; // Now age is 18 cout << age; // Displays 18

13 13 Constants Constant Data item whose value does not change during program execution Constants are also called literals ‘A’ // character constant "Hello" // string constant 12 // integer constant 3.14 // floating-point constant

14 14 Example // This program has literals and a variable. #include using namespace std; int main() { int apples; apples = 20; cout << "Today we sold " << apples << " bushels of apples.\n"; return 0; } Integer literal String literals

15 15 2.5 Identifiers Programmer-chosen names to represent parts of the program: variables, functions, etc. Name should represent the use of the variable Cannot use C++ key words as identifiers Must begin with alpha character or _, followed by alpha, numeric, or _ Upper- and lower-case characters are distinct

16 16 The rules for legal Identifiers The first character must be one of the letters a through z, A through Z, or an underscore character _. After the first character you may use the letters a through z or A through Z, the digits 0 through 9, or underscores. Uppercase and lowercase characters are distinct. No space in a variable name

17 17 Valid and Invalid Identifiers IDENTIFIERVALID?REASON IF INVALID totalSales total_Sales total.Sales 4thQtrSales totalSale$

18 18 2.6 Data Types Data type determines the kind of information that a data may have Two kinds of data type Numeric  Integer  Floating point character

19 19 Integer Data Types Integer data type is designed to hold whole numbers Can be signed or unsigned: 12 -6 +3 Available in different sizes (number of bytes): short, int, and long Size of short  size of int  size of long

20 20 Example //This program uses some of //the different integer type variables. #include using namespace std; int main() { int length, width, height; unsigned int area; long volume; length = 100; width = 100; height = 100; area = 10000; volume = 1000000; …… return 0; }

21 21 Defining Variables Variables of the same type can be defined - On separate lines: int length; int width; unsigned int area; - On the same line: int length, width; unsigned int area; Variables of different types must be in different definitions

22 22 Integral Constants Integer constants stored in as int s by default To store an integer constant in a long memory location, put ‘ L ’ at the end of the number: 1234L Constants that begin with ‘ 0 ’ (zero) are base 8: 075 Constants that begin with ‘ 0x ’ are base 16: 0x75A

23 23 2.7 The char Data Type Used to hold characters or very small integer values Usually 1 byte of memory Numeric value of character from character set is stored in memory: CODE: char letter; letter = 'C'; MEMORY: letter 67

24 24 The char Data Type ASCII: is a method for encoding characters BAC 666567 Is stored in memory as Computer displays the character that corresponds with the numeric code

25 25 Character Literals Character literals Enclosed in single quotation marks String literals Enclosed in double quotation marks Example: ‘A’ --- character literals “A” --- string literals

26 26 Character Strings Can store a series of characters in consecutive memory locations: "Hello" Stored with the null terminator, \0, at the end: Comprised of the characters between the " “ Hello\0

27 27 Example ‘A’ are stored as “A” A65 \0A065 char letter; letter =‘A’; //This will work letter =“A”; //This will not work All escape sequence, say \n, internally, are just 1 byte

28 28 2.8 Floating-Point Data Types Designed to hold real numbers 12.45 -3.8 Stored in a form similar to scientific notation All numbers are signed Available in different sizes (number of bytes): float, double, and long double Size of float  size of double  size of long double

29 29 Floating-point Constants Can be represented in - Fixed point (decimal) notation: 31.41590.0000625 - E notation: 3.14159e16.25e-5 Are double by default Can be forced to be float ( 3.14159f ) or long double ( 0.0000625L )

30 30 Assigning Floating-Point Values to Integer Variables When a floating-point value (variable) is assigned to integer variable, the fractional part of the value is discarded. int number; float f; f=7.9; number=7.9; //assigns 7 to number number = f; //assigns 7 to number

31 31 Represents values that are true or false bool variables are stored as small integers false is represented by 0, true by 1: bool allDone = true; bool finished = false; 2.9 The bool Data Type allDone 10 finished

32 32 Example // A program for demonstrating boolean variables #include using namespace std; int main() { bool boolValue; boolValue = true; cout << boolValue << endl; boolValue = false; cout << boolValue << endl; return 0; } 1010

33 33 2.10 Determining the Size of a Data Type The sizeof operator gives the size of any data type or variable: float amount; cout << "A float is stored in " << sizeof(float) << "bytes\n"; cout << "Variable amount is stored in " << sizeof(amount) << "bytes\n";

34 34 Example // This program determines the size of integers, long integers, and long doubles. #include using namespace std; int main() { long double apple; cout << "The size of an integer is " << sizeof(int); cout << " bytes.\n"; cout << "The size of a long integer is " << sizeof(long); cout << " bytes.\n"; cout << "An apple can be eaten in " << sizeof(apple); cout << " bytes!\n"; return 0; } The size of an integer is 4 bytes. The size of a long integer is 4 bytes. An apple can be eaten in 8 bytes!

35 35 2.11 Variable Assignments and Initialization Assignment: Uses the = operator Has a single variable on the left side and a value (constant, variable, or expression) on the right side Copies the value on the right into the variable on the left: item = 12; operator Operand lvalue Operand rvalue

36 36 Variable Assignments and Initialization Initialize a variable: assign it a value when it is defined: int length = 12; float interestRate=12.9; char stock=‘D’; long customerNum=459L; Can initialize some or all variables: int length = 12, width = 5, area;

37 37 2.12 Scope The scope of a variable: where the program can access the variable A variable cannot be used before it is defined // This program can't find its variable. #include using namespace std; int main() { cout << value;// ERROR! value not defined yet! int value = 100; return 0; }

38 38 2.13 Arithmetic Operators Used for performing numeric calculations C++ has unary, binary, and ternary operators: unary (1 operand) -5 binary (2 operands) 13 - 7 ternary (3 operands) exp1 ? exp2 : exp3

39 39 Binary Arithmetic Operators SYMBOLOPERATIONEXAMPLEVALUE OF ans + addition ans = 7 + 3;10 - subtraction ans = 7 - 3;4 * multiplication ans = 7 * 3;21 / division ans = 7 / 3;2 % modulus ans = 7 % 3;1

40 40 / Operator / (division) operator performs integer division if both operands are integers cout << 13 / 5; // displays 2 cout << 91 / 7; // displays 13 If either operand is floating point, the result is floating point cout << 13 / 5.0; // displays 2.6 cout << 91.0 / 7; // displays 13.0

41 41 % Operator % (modulus) operator computes the remainder resulting from integer division cout << 13 % 5; // displays 3 % requires integers for both operands cout << 13 % 5.0; // error

42 42 Example // This program calculates hourly wages #include using namespace std; int main() { float regWages,// calculated regular wages basePay = 19.25,// base pay rate regHours = 40.0,// hours worked less overtime otWages,// overtime wages otPay = 28.78,// overtime pay rate otHours = 10,// overtime hours worked totalWages;// total wages regWages = basePay * regHours; otWages = otPay * otHours; totalWages = regWages + otWages; cout << "Wages for this week are $" << totalWages << endl; return 0; } Wages for this week are $1057.8

43 43 2.14 Comments Used to document parts of the program Intended for persons reading the source code of the program: Indicate the purpose of the program Describe the use of variables Explain complex sections of code Are ignored by the compiler

44 44 C++ Style Comments Begin with // through to the end of line: int length = 12; // length in inches int width = 15; // width in inches int area; // calculated area // calculate rectangle area area = length * width;

45 45 C-Style Comments Begin with /*, end with */ Can span multiple lines: /* this is a multi-line C-style comment */ Can be used like C++ style comments: int area; /* calculated area */ Be careful not reverse the beginning symbol with the ending symbol Be sure not to forget the ending symbol

46 46 2.15 Programming Style The visual organization of the source code Includes the use of spaces, tabs, and blank lines Does not affect the syntax of the program Affects the readability of the source code

47 47 Programming Style Common elements to improve readability: Braces { } aligned vertically Indentation of statements within a set of braces Blank lines between declaration and other statements Long statements wrapped over multiple lines with aligned operators

48 48 Example #include using namespace std;int main(){float shares=220.0; float avgPrice=14.67;cout<<"There were "<<shares <<" shares sold at $"<<avgPrice<<" per share.\n"; return 0;}

49 49 Example // This example is much more readable #include using namespace std; int main() { float shares = 220.0; float avgPrice = 14.67; cout << "There were " << shares << " shares sold at $"; cout << avgPrice << " per share.\n"; return 0; }

50 50 2.16 Standard and Prestandard C++ Older-style C++ programs: Use.h at end of header files: #include Do not use using namespace convention May not compile with a standard C++ compiler

51 51 Class review Cout : displays information on computer screen cout << "Hello, there!" << endl; cout << "Hello, there!\n"; #include: a preprocessor directive #include Variables and Constants char letter = ‘A’; Identifiers Data Type Integer, floating-point, character, string, boolean

52 52 Class review Data Type Integer, floating-point, character, string, boolean Size of data type sizeof(float); Variable assignments and Initialization item = 12; Scope of variable A variable cannot be used before it is defined Arithmetic operations +,-,*,/,% Comments //, /* */


Download ppt "1 Chapter 2 Introduction to C++. 2 Topics 2.1 Parts of a C++ Program 2.2 The cout Object 2.3 The #include Directive 2.4 Variables and Constants 2.5 Identifiers."

Similar presentations


Ads by Google