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Published byBrianna Bradford Modified over 8 years ago
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Information Architecture & Design Week 3 Schedule -Syllabus Updates -Group Project Finalized -Research Presentations Finalized -IA Methodologies -Class Work: Site Proposal Outline
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Process and Methodology Phased Approach -Research -Strategy -Design -Implementation -Administration
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Research Framework Context Content Users
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Context Business Goals Funding Politics Culture Technology Human Resources
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Content Document/data types Content Objects Metadata Volume Existing Structure
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Users Audiences Tasks Needs Information Seeking Behavior Experience Vocabularies
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IA Strategy IA Administration Develop Maintain Technology Integration Past Present Approach Top-down (centralized - organization) Bottom-up (decentralized – content-based) Metadata Navigation Design
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Work Product and Deliverables Metaphor Exploration Organization (environment) Functional (tasks) Visual (graphics) Scenarios Experience Design Case Studies Conceptual Diagrams Wireframes Strategic Analysis Project Plan Presentations
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Design and Documentation Influenced by Context of the Project Focus on Process and Product will result Multiple Views (multiple ways to learn) -For Dev Team -For Users Blueprints (Flowcharts) -Whole Site -Specific (task or page) -Data Flows Wireframes become Templates
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Design and Documentation… Content Mapping and Inventory -What you have. -What you need. -How you get it. Models -Content (granular) -Relationships -“Data Flow” Controlled Vocabularies Design Sketches Prototypes Style Guides (earlier and later) Administration
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Designing Communications As Product As Process The Communications Experience -Positive, Cohesive Messages -Advertising -Promotion Leveraging Pre-existing knowledge and preferences Frames of Reference (PoV)
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Design Strategies Remembering What It’s Like Not to Know Flores’ Worlds -What you know you know -What you don’t know -What you don’t know you don’t know Create Interest -Choices -Connections Integration -Goals -Ideas
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“Design in the Digital Age” Focus on Connections Among Design Elements -Text -Graphics -Audio -Video Immersion Interaction Quality -Utility -Meaning -Change or Expand Knowledge
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Leveraging with Design Map to other Media -TV -Magazines -Movies -Advertising -Environmental -Conversation
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Customer Centered-Web Design Who would not want to do this? -Involve Customers in the Design (IA) Process -Too Many Decision Makers Goals of CCWD -Ease of Use -Content -Satisfaction -Performance -Brand Value Nine Myths of Customer-Centered Design
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Using Web Design Patters Leveraging Previous Work Understanding the Design Goals Fitting Patterns to Design Goals Types of Patterns -Site Genres -Navigation -Homepage -Content -Trust and Credibility -Page Layouts (Wireframes) -Performance
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Project Proposal Outline Description of the Project Scope of the Project Timeline for the Project -Schedule -Tasks -Project Deliverables -Alternatives Roles in the Project Project Expectations -“Customer” Contact -Critical Success Factors IA Development Methods -Communication -Workflow
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Project Proposal Outline 2 IA Development Deliverables Descriptions -Site Map(s) -Storyboards Paths Through the Site Tasks and Scenarios -Wireframes and Templates -Prototype Designs (Wireframes and Content) Talk Aloud Paper Low Fidelity Digital High Fidelity Web
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Your Project Proposals Break into Groups Outline Proposal -Start Planning Work -Scheduling Submit Proposal Next Week in Class
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