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Masaki Hayashi, Jul, 2016 メディアサイエンス専攻大学院特別講 義 Masaki Hayashi Department of Game Design Uppsala University, Campus Gotland Tokyo University of Technology.

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Presentation on theme: "Masaki Hayashi, Jul, 2016 メディアサイエンス専攻大学院特別講 義 Masaki Hayashi Department of Game Design Uppsala University, Campus Gotland Tokyo University of Technology."— Presentation transcript:

1 Masaki Hayashi, Jul, 2016 メディアサイエンス専攻大学院特別講 義 Masaki Hayashi Department of Game Design Uppsala University, Campus Gotland Tokyo University of Technology June, July, 2016

2 Masaki Hayashi, Jul, 2016 Lectuerer: Masaki Hayashi Time & Date: 5 & 6 period, Thursday Room: 片柳研究所 KE304 Schedule: Jun. 30Education & research in the department of game design of Uppsala University Jul. 7Workshop of Unity game engine Jul. 14Workshop of TVML and Virtual museum Jul. 21Student presentations メディアサイエンス専攻大学院特別 講義

3 Masaki Hayashi, Jul, 2016 Introduction of Uppsala University, Campus Gotland Masaki Hayashi Department of Game Design Uppsala University, Campus Gotland Tokyo University of Technology June, July, 2016

4 Masaki Hayashi, Jul, 2016 Self introduction 1986 - 2006NHK Science and Technology Research Laboratories (20 years) 2006 - 2011Game and IT companies 2012 - Uppsala University (100%) Astrodesign, Inc. (20%) Masaki HAYASHI (林正樹), PhD. Associate Professor Department of Game Design, Faculty of Arts, Uppsala University, Campus Gotland Engineering Researcher on Content

5 Masaki Hayashi, Jul, 2016 In my private life...

6 Masaki Hayashi, Jul, 2016 Guitarist & Singer 35 years Private life

7 Masaki Hayashi, Jul, 2016 Even in a band... Private life

8 Masaki Hayashi, Jul, 2016 30 years (Number 1 in Japanese recipe site) Chinese cooking Private life

9 Masaki Hayashi, Jul, 2016 Design & build tube amp Private life

10 Masaki Hayashi, Jul, 2016 Writing Private life

11 Masaki Hayashi, Jul, 2016 Anyway...

12 Masaki Hayashi, Jul, 2016 Contents 1.Introduction of Uppsala University, Campus Gotland 2.Game education 3.Convergent Media Laboratory (CML) 4.Research Activities in CML (with demos)

13 Masaki Hayashi, Jul, 2016 Gotland, SWEDEN

14 Masaki Hayashi, Jul, 2016 Gotland, SWEDEN

15 Masaki Hayashi, Jul, 2016 Gotland, SWEDEN

16 Masaki Hayashi, Jul, 2016 Gotland, SWEDEN

17 Masaki Hayashi, Jul, 2016 Gotland, SWEDEN

18 Masaki Hayashi, Jul, 2016 Uppsala University, Campus Gotland Place: Visby, Sweden Education: archeology, architecture, ecology, wind power, game design, game programming, etc.

19 Masaki Hayashi, Jul, 2016 Merger of Two Universities Merged at 1 st of July, 2013 Established 1998 First game education in Sweden (2001) Established 1477 First university In the nordic countries Uppsala University Gotland University

20 Masaki Hayashi, Jul, 2016 Department of Game Design Research Body Steven Bachelder, prof. Masayuki Nakajima, prof. Masaki Hayashi, assoc prof. First game education since 2001 Directly connected to the game industry Convergent Media Laboratory

21 Masaki Hayashi, Jul, 2016 CML (Convergent Media Laboratory) Making new aspect of media by the methodology of integrating game knowledge with visualization

22 Masaki Hayashi, Jul, 2016 CML (Convergent Media Laboratory) Collaboration with Tokyo University of Technology, Tokyo Institute of Technology, Kanagawa University of Technology, etc. (Japan) University of Anger (France)

23 Game in Sweden

24 Masaki Hayashi, Jul, 2016 Game industry in Sweden

25 Masaki Hayashi, Jul, 2016 Game is major industry 2011 was a record year for Swedish developers. Sales almost doubled, an increase of 96 percent to 2.32 billion kronor*. According to Game Developer Index 2011, A report which is based on a compilation of annual reports from companies operating in game development. Over half of the companies are profitable with the industry reporting a combined profit for the third consecutive year, profits increased by 747 percent. The number of industry professionals saw an increase of 26 percent to 1,512 employees, which is also a new record, with the number of women in the industry also experiencing an increase of 74 percent. *250 億円

26 Masaki Hayashi, Jul, 2016

27 Game design curriculum

28 Masaki Hayashi, Jul, 2016 Game education mechanism Game Design

29 Masaki Hayashi, Jul, 2016 Common framework

30 Masaki Hayashi, Jul, 2016 GGC (Gotland Game Conference) Annual game show at the end of semester ・ 2 days end of May at WISBY STRAND ・ Game exhibition+ Oral conference+ Ceremony ・ Student games by 1,2,3-year (25 – 30) ・ Speeches of VIP game people at the conference ・ Gorgeous Award Ceremony ( about 10 Awards) ・ VIP people from game industry ・ Social event of student PR and job hunting ・ Annually from 2006

31 Masaki Hayashi, Jul, 2016

32 Crocodile Chow-Down

33 Vertigoat

34 Flash & Crash

35 GGC Slide Show


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