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Published byMagdalen Gardner Modified over 8 years ago
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Use cases and reqs Christer Holmberg Göran Eriksson Stefan Håkansson
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Intro Updates from Quebec version Each use case from http://datatracker.ietf.org/doc/draft-ietf-rtcweb-use- cases-and-requirements/?include_text=1 presented http://datatracker.ietf.org/doc/draft-ietf-rtcweb-use- cases-and-requirements/?include_text=1 Additional use cases found in docs Open issues The reqs....if we have time to
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Compared to QC version New “applicable for all UC” section –Ipv4, Ipv6, dual, throughput, congestion, NATs Fws Several new use-cases –And corresponding Reqs Lot's of improvements based on feedback –Every requirement re-phrased
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Simple Video Communication Service WS NAT HW A OS A Browser A HW B OS B Browser B Resizable
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Simple Video Communication Service, global service provider WS NAT HW A OS A Browser A HW B OS B Browser B Resizable Must be able to allow ICE to use several STUN and TURN servers (info supplied by app via API)
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Simple Video Communication Service, enterprise aspects WS NAT HW A OS A Browser A HW B OS B Browser B Resizable Must allow third party to configure STUN/TURN servers to use
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Simple Video Communication Service, access change WS NAT HW A OS A Browser A HW B OS B Browser B Resizable Change network access during session: Ethernet WiFi Cellular
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Simple Video Communication Service, QoS WS NAT HW A OS A Browser A HW B OS B Browser B Resizable Change network access during session: Ethernet WiFi Cellular Make use of QoS offered by Res GW and Cellular NW Behind a residential GW
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Simple Video Communication Service, with sharing WS NAT HW A OS A Browser A HW B OS B Browser B Resizable Users can share application, desktop or part thereof
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Simple Video Communication Service with inter-operator calling WS NAT WS Service Provider A Web app A Service Provider B Web app B
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Hockey game viewer WS Two cameras (front and rear)
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Multiparty video comm WS Audio spatialized Video windows can be resized and rearranged
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Multiparty on-line game with voice comm WS Game and voice spatialized and mixed Game scene updates go peer-to-peer (latency)
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Distributed music band WS “Tell that the signal is not voice but music”
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Telephony terminal WS Place and receive calls Telco GW
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Fedex call WS Place call to Fedex Navigate Interactive Voice Response (IVR) Telco GW Fedex
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Video conf with server Conf Server FW VPN WS Source of large and small video displays based on voice activity
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Proposed new use cases from list in document different situations E911 Recording Emergency access for disabled Clue use-cases Rohan red cross Security camera Large multiparty session
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From draft-jesup Use cases for unreliable datagram –game position and object state –state updates in video chat or conference Use cases for reliable data channels –game critical state information –file transfer –Realtime text chat –PeerConnection signaling
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draft-sipdoc RTC-Web in FB SIP over WS Poker game
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Draft-kaplan (No use cases but a number of reqs)
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Open issues A list is kept at http://www.w3.org/2011/04/webrtc/wiki/Mai n_Page#Use_cases_and_requirements http://www.w3.org/2011/04/webrtc/wiki/Mai n_Page#Use_cases_and_requirements
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