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Smoothed Particle Hydrodynamics For Deformable Vessel Dynamics Progress Report Van Jones 2008/01/30
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Research Goals Near Term: Rigid-Body Dynamics with 3 Degrees of Freedom (2D) Calculation of Accurate Pressures/Forces on Boundaries Long Term: Deformable-Body Dynamics with 6 Degrees of Freedom Non-uniform Time-stepping Dynamic Particle Refinement Parallelization + Integration with OpenFOAM
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Code Status 2D Rigid Body Dynamics: In Progress Surface Pressures/Forces: In Progress Deformable Body Support: --- Particle Refinement Control: --- Non-Uniform Time-stepping: --- 3D/6DOF: --- Parallelization + Integration w/ OpenFOAM: ---
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Theory - SPH Basics Meshfree CFD Method Particle Discretization of Continuous Fluid Lagrangian Perspective SPH Approximation of Fluid Field Calculations Cubic Spline Kernel Function (Liu, Liu)SPH Form of N-S Governing Equations
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Theory - SPH Basics (2) Integration over Support Domain Determines Fluid-Particle Properties Equation of State Used to Determine Pressure Support Domain (Liu, Liu) Summation-Density Formulation and Tait Equation
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Program Structure Domain Particles Stored in Quadtree Data Structure Allows For Efficient Particle Support Domain Searching Quadtree (Wikimedia Commons)
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Pressure Based Forces Depend on dW/dr dW/dr approaches zero as r 0 Surface Penetration Prevention –Virtual Particles –Inverse-Square Repulsive Boundary Force –Line-Boundary Boundaries
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Surface Pressures/Forces Current: Code Estimates Forces/Pressures from Repulsion Force Only –Fails to take into account momentum transfer from virtual particle interactions with fluid particles Desired: Corrected Smoothed Particle Method (CSPM) –Provides Accurate Density/Pressure Calculations Even at Boundaries Truncated Support Domain (Liu, Liu)
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Example Simulations – Cylinder Drop
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Example Simulations – Dam Break
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Example Simulations – Airfoil
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Future Work – Deformable Structures Soft-Couple Object Particles to Underlying Physics Model (Skeleton) –i.e. Simple 3DOF Beam Element Forces From Particles Transferred to “Skeleton” Skeleton Deformations Modify Particle Positions
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Future Work – Non-uniform Timestep Fractional time-stepping in regions of high- resolution particles provides a more uniform CFL number Largest timesteps evaluated first, then positions/states are interpolated for adjacent particle timesteps Investigate possibility of continuous timestep variation (as opposed to fractional)
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Future Work – Dynamic Particle Refinement Merge/Split particles to maintain volumes of increased/decreased particle resolution Investigate possibility of continuous particle refinement (vs. discreet merge/split) by particle to particle mass transport with spatial correction
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References Liu, Liu Smoothed Particle Hydrodynamics – a meshfree particle method
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