Download presentation
Presentation is loading. Please wait.
Published byalireza alizadeh razin Modified over 8 years ago
1
Application 2 Detect Filarial Worms SourceBTTRemove NoisesThreshold Skeleton Eliminate short structures ReconstructionFinal result
2
Ultimate Erosion Ultimate Erosion (UE) is based on Recursive Erosion operation. Ultimate Erosion (UE) is based on Recursive Erosion operation. “Keep aside each connected components just before it is removed throughout the recursive erosion process”. “Keep aside each connected components just before it is removed throughout the recursive erosion process”.
3
Geodesic Influence Geodesic Influence (GI) is based on Recursive Dilation operation with mask which also called conditional dilation. Geodesic Influence (GI) is based on Recursive Dilation operation with mask which also called conditional dilation. Reconstruct the seeds by the restriction of the mask, and distribute the pixels on the interface by means of “first come first serve”. Reconstruct the seeds by the restriction of the mask, and distribute the pixels on the interface by means of “first come first serve”.
4
UE and GI UE: split a connected region (have to be convex) gradually and record the iteration number. UE: split a connected region (have to be convex) gradually and record the iteration number. GI: Reconstruct the split regions and get the segments. GI: Reconstruct the split regions and get the segments.
5
Application Segment connected organs: Segment connected organs: 1.RE: region shrinking to generate all the candidate seeds 2.GI: region reconstruction to recover separated organs
7
Figure 4.22: Region filling: (a) boundary of an object; (b) complement of the boundary; (c) structuring element(d) initial point inside the boundary; (e)-(h) various steps of the algorithm; (i) final result, obtained by forming the set union of (a) and (h).
8
A grey-level image may be seen as a topographic relief,topographic where the grey level of a pixel is interpreted as its altitude in the relief. A drop of water falling on a topographic relief flows along a path to finally reach a local minimum. Intuitively, the watershed of a relief correspond to the limits of the adjacent catchment basins of the drops of water. Watershed transform Watershed of the gradient Watershed of the gradient (relief) Relief of the gradient Gradient image Cardiac MRI image
11
GENERAL DEFINITION 11 A drainage basin or watershed is an extent or an area of land where surface water from rain melting snow or ice converges to a single point at a lower elevation, usually the exit of the basin, where the waters join another waterbody, such as a river, lake, wetland, sea, or ocean
12
INTRODUCTION 12 The watershed concept was first applied by Beucher and Lantuejoul at 1979, they used it to segment images of bubbles and SEM metallographic pictures The Watershed transformation is a powerful tool for image segmentation, it uses the region-based approach and searches for pixel and region similarities.
13
IMAGE REPRESENTATION 13
14
REMINDER-IMAGE GRADIENT 14 An image gradient is a directional change in the intensity or color in an image. Image gradients may be used to extract information from images.
15
IMAGE GRADIENT 15 an intensity image a gradient image in the x direction measuring horizontal change in intensity a gradient image in the y direction measuring vertical change in intensity
16
IMAGE GRADIENT 16
17
GEODESIC DISTANCE 17
18
GEODESIC ZONE OF INFLUENCE 18
19
GEODESIC SKELETON BY ZONES OF INFLUENCE 19
20
MINIMA AND MAXIMA 20
21
MINIMA AND MAXIMA 21
22
22 ASCENDING PATH
23
23 NON-ASCENDING PATH
24
THE WATERSHED TRANSFORMATION 24
25
25 THE WATERSHED TRANSFORMATIO N
26
26 http://cmm.ensmp.fr/~beucher/lpe1.gif http://cmm.ensmp.fr/~beucher/lpe1.gif THE WATERSHED TRANSFORMATIO N
27
BUILDING THE WATERSHED 27
28
BUILDING THE WATERSHED 28
29
BUILDING THE WATERSHED 29 Visual illustration Visual illustration
39
Skeletonization
40
Skeleton by distance transforms Maxima of distance transform
48
Distance Transform
49
Skeleton Reconstruction: the original object can be reconstructed by given knowledge of the skeleton subsets S i (F), the SE K, and i : Examples of skeleton:
59
The Distance Transform on Curved Space (DTOCS)
61
Distance Transform on Curved Space (DTOCS) Calculates minimal distances between 2 points along a curved surface Calculates minimal distances between areas and areas/points on curved surface Uses a 3x3 calculation kernel with different metrics: Chessboard City block Is a gray-level extension to the Rosenfeldt-Pfaltz-Lay algorithm (which calculates a distance transform for binary images) Presented by Toivanen and Vepsäläinen in 1991 and 1993. Applications: Texture feature extraction and classification (e.g. paper roughness) (Kuparinen and Toivanen 2006, 2007) Shortest distance calculations (Ikonen and Toivanen 2006) Image compression
62
Weighted Distance Transform on Curved Space (WDTOCS) Calculates minimal distances between 2 points along a curved surface Calculates minimal distances between areas and areas/points on curved surface Uses a 3x3 calculation kernel with different metrics: Chessboard City block Measures the differences between adjacent pixels by their Euclidean distance + (1 or 1,4 for the xy-surface displacement) Presented by Toivanen and Vepsäläinen in 1991 and 1993. Applications: Texture feature extraction and classification (e.g. paper roughness) (Kuparinen and Toivanen 2006, 2007) Shortest distance calculations (Ikonen and Toivanen 2006) Image compression
63
Definition of the Distance Transform On Curved Space (DTOCS)
64
p ne pnpn pwpw pcpc pepe p sw psps p se The 3x3 kernel used in DTOCS algorithm
65
p ne pnpn pwpw pcpc pepe p sw psps p se The 3x3 kernel used in DTOCS algorithm
66
The Distance Transform on Curved Space (DTOCS)
68
Original imageDistance image after forward pass
69
Distance image after backward pass Distance image after 2nd iteration (= forward+backward pass second time)
71
Original Lena image 521 x 521 x 8 bits Curves in which DTOCS distance > binary distance Control points chosen along the curves
73
(a) LWC(b) SC(c) Cardboard (d) LWC(e) SC(f) Cardboard
75
Shortest route calculation with Route DTOCS.
76
Original image a b
77
a b Shortest route between a and b
78
Fig. 2. a) Original image, b) distance from source point, c) distance from destination point, d) sum of distance images, e) route by DTOCS, f) route by WDTOCS.
79
Original labyrinth Shortest routes by DTOCS
80
Original labyrinth Shortest routes by DTOCS
81
The End
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.