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CHAPTER 7 PHYSICAL AND COGNITIVE DEVELOPMENT IN EARLY CHILDHOOD
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LEARNING OUTCOMES Describe the main physical characteristics Skeleton growth Brain development Handness Describe the cognitive development List feeding recommendations/tips Describe common injuries (see CDC injury chart)see CDC injury chart Identify immunization resources and what is the current law Describe language development stages
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Copyright © 2010 Pearson Education, Inc. All Rights Reserved.
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INFLUENCES ON PHYSICAL GROWTH AND HEALTH Heredity and hormones: growth hormone thyroid-stimulating hormone Nutrition Infectious disease: malnutrition immunization Childhood injuries © CandyBox Images/Fotolia
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MUSCLE AND BONE DEVELOPMENT Between 2 and 6, approximately 45 new epiphyses emerge into the skeleton Fat replaces red marrow in the long bongs. Red marrow helps the body produce blood cells.
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TEETH Deciduous teeth are important Establish good dental habits Teach child not to swallow tooth paste Toddlers start to go to the dentist twice a year
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INFECTIOUS DISEASE AND MALNUTRITION Poor diet depresses immune system Illness reduces appetite Diarrhea a danger in developing countries; can be helped by oral rehydration therapy zinc supplements © Creativa/Fotolia
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PICKY EATERS http://www.eatright.org/resources/for-kids http://www.whattoexpect.com/feeding-picky- eaters/video.aspx http://www.whattoexpect.com/feeding-picky- eaters/video.aspx Picky Eaters Make it fun Interactive It takes up to 15 times Reintroduce foods Can we be retrained to like certain food?
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IMMUNIZATIONS Many U.S. children lack immunizations Look at page 171 for US rate compared to other countries….. Reasons include cost parents’ stressful daily lives misconceptions about vaccine safety
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HOW VACCINES WORK http://www.cdc.gov/measles/cases-outbreaks.html http://www.cdc.gov/vaccines/hcp/patient- ed/conversations/downloads/vacsafe-understand- color-office.pdf http://www.cdc.gov/vaccines/hcp/patient- ed/conversations/downloads/vacsafe-understand- color-office.pdf http://www.cdc.gov/vaccines/hcp/patient- ed/conversations/downloads/not-vacc-risks-bw- office.pdf http://www.cdc.gov/vaccines/hcp/patient- ed/conversations/downloads/not-vacc-risks-bw- office.pdf
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IMMUNIZATION RATES http://www.mercurynews.co m/health/ci_27396612/data- vaccination-rates-at- california-elementary-schools http://www.mercurynews.co m/health/ci_27396612/data- vaccination-rates-at- california-elementary-schools http://www.cdph.ca.gov/pr ograms/immunize/Pages/Im munizationLevels.aspx http://www.cdph.ca.gov/pr ograms/immunize/Pages/Im munizationLevels.aspx http://www.nytimes.com/int eractive/2015/02/06/us/calif ornia-measles-vaccines- map.html
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INTERNATION AL DEATH RATES DUE TO INJURY Figure 7.3 (Adapted from World Health Organization, 2008.) Copyright © 2014, 2011, 2008 by Pearson Education, Inc. All Rights Reserved. Exploring Lifespan Development Third Edition Laura E. Berk
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WHAT ARE OUR RATES IN THE US? Where would you look to get US rates for injury? Hint CDC Hint in PPT from last week
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SLEEP AND REST Need 10 to 12 hours of sleep. Some still need a daytime nap. Follow a consistent bedtime routine. Dreams and nightmares are common. Night terrors Sleep walking
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BRAIN DEVELOPMENT IN EARLY CHILDHOOD Left hemisphere especially active: language skills handedness Links among parts of the brain increase: Key areas and roles: cerebellum reticular formation hippocampus corpus callosum Figure 7.2
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HANDEDNESS Reflects dominant cerebral hemisphere: right-handed (90%)— left hemisphere left-handed (10%)— both hemispheres Jointly influenced by nature and nurture: position in uterus practice © Elena Stepanova/Shutterstock
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COMMUNICATION Language more sophisticated 2 year old – 250 words 4-year-old o Uses 3 to 4 word sentences o Understands who, what, and where questions 5-year-old o Can form sentences with five or more words o Vocabulary contains 2,000 to 2,400 words o By age 6-year- old o 10,000 words o Fast mapping
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MOTOR DEVELOPMENT IN EARLY CHILDHOOD Gross-motor skills: balance improves gait smooth and rhythmic by age 2 upper- and lower-body skills combine into more refined actions by age 5 greater speed and endurance Fine-motor skills: self-help: dressing, eating drawing and printing
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COGNITIVE DEVELOPMENT Piaget: Preoperational stage continues to develop Reversibility – objects can change shape and be the same. Centration – paying attention to only one aspect of a problem Vygotsky – Proximal Zone of Development Magical thinking Longer attention span
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PIAGET’S PREOPERATIONAL STAGE Ages 2 to 7 Gains in mental representation: make-believe play symbol–real-world relations Limitations in thinking: egocentrism lack of conservation lack of hierarchical classification
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EARLY CHILDHOOD DEVELOPMENT OF MAKE-BELIEVE With age, make-believe gradually detaches from real-life conditions becomes less self-centered becomes more complex Sociodramatic play develops © Lisa Eastman/Shutterstock
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VYGOTSKY’S SOCIOCULTURAL THEORY Private speech Zone of proximal development Scaffolding: support of an “expert” © Blend Images/Shutterstock
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CHILDREN’S PRIVATE SPEECH For Piaget, “egocentric speech” For Vygotsky, the foundation for all higher cognitive processes Serves a self-guiding function; increases during challenging tasks Gradually internalized as silent, inner speech
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ZONE OF PROXIMAL DEVELOPMENT Scaffolding: Adults aid learning by adjusting support to child’s level of performance Effectiveness varies culturally © Irina Schmidt/Shutterstock
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FOSTERING EMERGENT LITERACY Language skills: phonological awareness vocabulary and grammar Informal literacy experiences: games interactive reading writing Books for low-SES families © Ami Parikh/Shutterstock
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INDIVIDUAL DIFFERENCES IN EARLY CHILDHOOD MENTAL DEVELOPMENT Factors contributing to individual differences: home environment quality of child care, preschool, or kindergarten child-centered vs. academic early intervention programs educational media © auremar/Shutterstock
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DIFFERENT DEFINITIONS OF PLAY? Is it play? If yes, what type of play?
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DEFINITIONS OF PLAY IN THE LITERATURE Sociodramatic Construction Sensorimotor Gross Motor Rough and Tumble Solitary Associative Cooperative Parallel
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HOW DO YOU DEFINE PLAY IN CHILDREN? What do you think play is? Poll: Text Message To 37607 Type “BCPOLLING” Hit Send
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BUT, WHAT IS PLAY? How does play support development across the domains? Turn to your neighbor and compare your definitions of play.
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TYPES OF PRESCHOOL Child-Centered Children select from wide variety of activities Learn through play Academic Teachers structure learning Formal lessons: letter, numbers, colors, shapes repetition and drill Copyright © 2014, 2011, 2008 by Pearson Education, Inc. All Rights Reserved.
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LEARNING WITH COMPUTERS Can support writing skills Improves problem solving and metacognition Excessive use for entertainment can be harmful © InesBazdar/Shutterstock Copyright © 2014, 2011, 2008 by Pearson Education, Inc. All Rights Reserved.
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SCREEN TIME Screen time" is a term used for activities done in front of a screen, such as watching TV, working on a computer, or playing video games. Screen time is sedentary activity, meaning you are being physically inactive while sitting down. Very little energy is used during screen time. Most American children spend about 3 hours a day watching TV. Added together, all types of screen time can total 5 to 7 hours a day.
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SCREENTIME DISCUSSION Screentime is too much for children What is considered too much? What is an issue for children? Discuss in small groups
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CURRENT GUIDELINES Children under age 2 should have no screen time. Limit screen time to 1 to 2 hours a day for children over age 2. Despite what ads may say, videos that are aimed at very young children do not improve their development.
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