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Published byTimothy Farmer Modified over 8 years ago
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Ulrich Concept Development Process
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Ulrich Definition of Prototype Physical Mock-ups Breadboards Look-and-feel models A prototype is an approximation of the final product (and process) along the following four dimensions Analytical Equations spreadsheets Simulations Computer files Comprehensive Implements all product functions Alpha, beta prototypes Pre-production prototypes Focused Implements subset of product functions Mock-ups, Screen-shots
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Ulrich Classification of Prototypes focusedcomprehensive physical analytical Typically, not feasible
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Ulrich Many comprehensive prototypes built. Examples: Software, consumer products Analytical prototypes used extensively. Carefully planned comprehensive prototypes. Combination of different prototypes Examples: Airplane, satellites, automobiles One prototype may be built for verification. Examples: Printed goods Few or no comprehensive prototypes built. Examples: Commercial buildings, ships LowHigh Cost of Comprehensive Prototype (Time or Money) High Low Technical or Market Risk Different Contexts Require Different Prototyping Approaches
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Ulrich Four Motives for Building Prototypes LearningCommunicationMilestonesIntegration Prototype Technical Uncertainty Market Uncertainty Provide high-bandwidth, Visual and tactile Information to: Top management Vendors / partners Investors Internal team Bring different elements Of the decomposed System together Evaluate interfaces Enforce coordination Find out about interdependencies “Reality check” Tangible goals Forcing functionality Demonstration of progress
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Ulrich
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