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Published byEaster Perkins Modified over 8 years ago
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Production Documents
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Docs High Level / Concept Doc – Pitch document – Targets : Investors/Studios/Partners Design Document – Production document – Targets : Team
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Core Features
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Concept Doc Features Premise – 2-3 sentences written to the player
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Player Motivation What is the player doing? Why will they be motivated?
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Unique Features Why is your game special? – Back of the box features – Marketing points
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Target Market Who is going to buy it? What is it rated?
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Genre What style of game is it?
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Platform & Licensing What are you building it for? What deals are in place or need to be made?
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Competitive Analysis What games are you up against? What makes you different from each?
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Goals What do you want to do?
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Fleshing It Out
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Gameplay How does it work? – 10-20 elements that describe experience
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Technology & Unique Features Out of the ordinary features Online Usage
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Game Info Character Bios Concept/Sample Art Story Synopsis Planed Levels
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Production Plans Estimated budget, schedule Team, bios
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Design Details
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Interfaces Mockups/Screenshots of UI
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World Plan What levels are there – What characters/objects in each?
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Characters / Objects Detailed info, stats, art
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Art Guide Reference library for the look
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Detailed Production Plans Detailed Budgets Work Plans
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