Presentation is loading. Please wait.

Presentation is loading. Please wait.

Cosc175 - lec11 Overview History Hardware Software Software Development Life Cycle Programming Languages Structured Programming Defining the Problem.

Similar presentations


Presentation on theme: "Cosc175 - lec11 Overview History Hardware Software Software Development Life Cycle Programming Languages Structured Programming Defining the Problem."— Presentation transcript:

1 cosc175 - lec11 Overview History Hardware Software Software Development Life Cycle Programming Languages Structured Programming Defining the Problem

2 cosc175 - lec12 History of computers First Generation computers (1951-1958) –vacuum tubes –used large amounts of electricity, heat,large and expensive –1946 - ENIAC - computed trajectories for U.S. Army –1951 - UNIVAC - first commercially available computer, census Second Generation computers (1959-1963) – transistors, less heat – more reliable, less expensive Third Generation computers (1964-1970) – integrated circuits – less heat, higher speed

3 cosc175 - lec13 History of computers Fourth Generation computers (1971-present) – microprocessor => Personal Computer –Apple II (1977), IBM PC (1981) –ARPANET (1969) –WWW (1991) –Today - cheaper, smaller, better Fifth Generation computers (present and beyond) –Artificial Intelligence http://www.history.com/shows/modern-marvels/videos/who- invented-the-computer#who-invented-the-computerhttp://www.history.com/shows/modern-marvels/videos/who- invented-the-computer#who-invented-the-computer

4 cosc175 - lec14 Computer Components (Hardware) Arithmetic Logic Unit Control Unit Auxiliary Storage Device Memory Unit ( RAM & Registers ) Central Processing Unit ( CPU ) Input Device Output Device Peripherals

5 cosc175 - lec15 Software Systems Software –Operating System – software that controls overall operation of computer –DOS, Windows, Unix, Linux Programming Environment –Editor/Compiler/Interpreter/Linker/ Debugger Application Software

6 cosc175 - lec16 Software Development Life Cycle 1.Define the Problem (Analysis) 2.Design the Solution (Algorithm) 3.Code Solution (Program) 4.Test and Debug 5.Maintain & Document

7 SDLC cosc175 - lec17

8 8 1. Analysis  What?  Defining the Problem  Requirements  Generate and document a clear problem statement  Need to talk to all stakeholders  Most common cause of software system failure traced to poor requirements gathering  IPO

9 cosc175 - lec19 2. Design HOW? Planning Algorithm – expansion of steps in the IPO diagram Flowchart Pseudocode

10 cosc175 - lec110 Start Input payRate Input hrsWorked netPay = payRate * hrsWorked Output netPay Stop Pseudocode: Input payRate Input hrsWorked netPay = payRate * hrsWorked Output netPay

11 Design tools cosc175 - lec111 pseudocodeflowchart Can be done easily on word processor Implements structured design elements well Not visual No standard Standardized visual Difficult to modify requires special software to do on computer

12 cosc175 - lec112 An Algorithm is... Step-by-step procedures for solving a problem in a finite amount of time. We are learning to write algorithms and the computer is simply a fast and flexible tool for implementing algorithms. An algorithm is an ordered set of instructions such that: (1) There are a finite number of steps. (2) It takes a finite amount of time to execute the steps. (3) Each step is precise in meaning, and “doable.” (4) It solves a general class of problems.

13 cosc175 - lec113 3. Code the Solution Choose language Edit – create source program Compile - translate –Syntax error – violate rules of programming language Link Create an executable program

14 cosc175 - lec114 4. Test and Debug Test with variety of data Debugging: locating and correcting errors –Logic error or bug - flaw in algorithm Run-time error e.g. Divide by zero Programming packages usually have debugger software to help programmer

15 cosc175 - lec115 5. Maintain and Document Maintenance – Changing and maintaining existing programs –Most coding is actually maintenance Documentation – sometimes done by technical writers

16 cosc175 - lec116 A Tempting Shortcut? GOAL THINKING CODE REVISE DEBUG TEST CODE Shortcut?

17 cosc175 - lec117 Programming Languages Definition: languages with strict grammar rules, symbols, and words used to construct a computer program Machine Languages –is not portable, runs only on specific type of computer –is made up of binary-coded instructions (strings of 0s and 1s) –is the language that can be directly used by the computer Assembly Language –Mnemonic codes are used for the op. codes instead of binary, EXA: LDA N, SUB B –assembly language program must be translated into machine language before it can be executed, ‘assembler’. High Level Languages –portable –similar to natural language –Requires compiler – translates high-level language into machine code – FORTRAN, Visual BASIC, COBOL, Pascal, Ada, C++, Java – most are standardized by ISO/ANSI

18 cosc175 - lec118

19 Assembly Language cosc175 - lec119

20 cosc175 - lec120 C++ 1972 : C created by Dennis Ritchie at Bell Labs => 90% of UNIX is then written in C 1983: C++ - Bjarne Stroustrup at Bell Labs 1998 : ISO/ANSI standardization of C++ general-purpose programming language - many uses Flexible - few restrictions high demand for C,C++ programmers high level/low level Portable - leader in portability programmer oriented-"written by a professional programmer for professional programmers"

21 cosc175 - lec121 1. Edit: write and type the program (source code) in C++, Save as myProg.cpp 2: Compile: translate the source code into machine language => myprog.obj syntax error – violation of the rules of the language. 3: Link = bring in other code from libraries, bind the modules together, etc => myProg.exe 4: Run = run the executable file Logic errors (bug) – An error caused by a mistake in programming instructions.A logic error causes a program to operate wrongly or produce incorrect data, but not to stop working

22 cosc175 - lec122 Structured Programming  Top-down Design– divide and conquer  Modularity  subprograms  Stepwise refinement  The Structure Theorem- Use 3 basic control structures to solve any problem  Sequence  Selection (if-then-else)  Repetition (loop)

23 cosc175 - lec123 SEQUENCE Statement Display “Enter Name” Input name Display “Hello “ name

24 cosc175 - lec124 SELECTION (branch) IF Condition THEN Statement1 ELSE Statement2 Statement1 Statement Statement2 Condition... True False If (num > 0) Display “Positive” Else Display “Negative”

25 cosc175 - lec125 LOOP (repetition) Statement Condition... False True WHILE Condition DO Statement1

26 cosc175 - lec126 SUBPROGRAM (function) SUBPROGRAM1... SUBPROGRAM1 a meaningful collection of SEQUENCE, SELECTION, LOOP, SUBPROGRAM

27 cosc175 - lec127 Computing Profession Ethics copy software only with permission from the copyright holder give credit to another programmer by name whenever using his/her code use computer resources only with permission guard the privacy of confidential data use software engineering principles to develop software free from errors

28 cosc175 - lec128 As proposed by the project sponsor. As specified in the project request. As designed by the senior analyst. As produced by the programmers. As installed at the user's site.What the user wanted.

29 cosc175 - lec129 Step 1:Analysis Define the Problem IPO 1. Input: Determine what is given =>nouns, adjectives 2. Output: Determine what is required =>nouns, adjectives 3. Processing: Determine the transformations needed,actions needed to produce the required output =>verbs, adverbs

30 cosc175 - lec130 variables Input and output data Nouns Naming convention –No spaces –Meaningful names –Usually begin with lowercase –Examples: roomWidth, numPeople, studentName

31 cosc175 - lec131 Example 1 Read three numbers, add them together and print the total.

32 cosc175 - lec132 1. Identify inputs Underline nouns Read three numbers, add them together and print the total. Break up several values into separate variables

33 cosc175 - lec133 1. Identify inputs fill Input column first Read three numbers, add them together and print the total. Break up several values into separate variables

34 cosc175 - lec134 2. Identify outputs output column next Read three numbers, add them together and print the total. Break up several values into separate variables No verbs here

35 cosc175 - lec135 3. Processing-Define processing steps by bolding verbs Read three numbers, add them together and print the total.

36 cosc175 - lec136 Each verb is a process step Read three numbers, add them together and print the total. Hint: Usually follows: input, process, output

37 cosc175 - lec137 Step 3: define list of actions Read three numbers, add them together and print the total. Hint: Use verbs these steps usually involve the input and output defined in step 1

38 cosc175 - lec138 Example 2: Write a program to prompt the operator for the maximum and minimum temperature readings on a particular day, accept those readings as integers, and calculate and display on the screen the average temperature.

39 cosc175 - lec139 Example 2: Write a program to prompt the operator for the maximum and minimum temperature readings on a particular day, accept those readings as integers, and calculate and display on the screen the average temperature.

40 cosc175 - lec140 Example 2: Write a program to prompt the operator for the maximum and minimum temperature readings on a particular day, accept those readings as integers, and calculate and display on the screen the average temperature.


Download ppt "Cosc175 - lec11 Overview History Hardware Software Software Development Life Cycle Programming Languages Structured Programming Defining the Problem."

Similar presentations


Ads by Google