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PHY 151: Lecture 3 3.1 Position, Velocity, and Acceleration Vectors
3.2 Two-Dimensional Motion with Constant Acceleration 3.3 Projectile Motion 3.4 Particle in Uniform Circular Motion 3.5 Tangential and Radial Acceleration 3.6 Relative Velocity and Acceleration 3.7 Context Connection: Lateral Acceleration of Automobiles
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PHY 151: Lecture 3 Motion in Two Dimensions
3.1 Position, Velocity, and Acceleration Vectors
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Position, Velocity, and Acceleration Vectors - 1
The position of an object is described by its position vector The displacement of the object is the difference between its final and initial positions:
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Position, Velocity, and Acceleration Vectors - 3
The average velocity between points is independent of the path taken This is because it is dependent on the displacement, which is also independent of the path If a particle starts its motion at some point and returns to this point via any path, its average velocity is zero for this trip since its displacement is zero
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Position, Velocity, and Acceleration Vectors - 4
The instantaneous velocity is the limit of the average velocity as ∆t approaches zero: The direction of the instantaneous velocity vector at any point in a particle’s path is along a line tangent to the path at that point and in the direction of motion The magnitude of the instantaneous velocity vector is the speed
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Position, Velocity, and Acceleration Vectors - 5
The average acceleration of a particle is the ratio of the change in the instantaneous velocity to the time interval:
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Position, Velocity, and Acceleration Vectors - 6
As a particle moves, v can be found in different ways, according to the rules of vector addition The average acceleration is a vector quantity directed along v
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Position, Velocity, and Acceleration Vectors - 7
The instantaneous acceleration is the limit of the average acceleration as v/t approaches zero:
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Position, Velocity, and Acceleration Vectors - 8
Various changes in a particle’s motion may produce an acceleration The magnitude of the velocity vector may change The direction of the velocity vector may change Even if the magnitude remains constant Both may change simultaneously
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PHY 151: Lecture 3 Motion in Two Dimensions
3.2 Two-Dimensional Motion with Constant Acceleration
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Two-Dimension Motion With Constant Velocity - 1
When the two-dimensional motion has a constant acceleration, a series of equations can be developed that describe the motion These equations will be similar to those of one-dimensional kinematics Motion in two dimensions can be modeled as two independent motions in the x and y directions Any influence in the y direction does not affect the motion in the x direction, and vise versa
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Two-Dimension Motion with Constant Velocity - 2
Position vector: Velocity: Since acceleration is constant, we can also find an expression for the velocity as a function of time: The position vector as a function of time can be written as
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Two-Dimension Motion with Constant Velocity - 3
The velocity and position vectors can be represented by components:
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Example 3.1 A particle moves in the xy plane, starting from the origin at t = 0 with an initial velocity having an x component of 20 m/s and a y component of 15 m/s. The particle experiences an acceleration in the x direction, given by ax = 4.0 m/s2.
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Example 3.1 (A) Determine the total velocity vector at any time.
Set vxi = 20 m/s; vyi = 15 m/s; ax = 4.0 m/s2; ay = 0 Find the velocity vector: Substitute numerical values:
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Example 3.1 (B) Calculate the velocity and speed of the particle at t = 5.0 s and the angle the velocity vector makes with the x axis. Evaluate the result from Equation (1) at t = 5.0 s: Determine that angle: Evaluate the speed:
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Example 3.1 (C) Determine the x and y coordinates of the particle at any time t and its position vector at this time. Use xi = yi = 0 at t = 0: Express the position vector of the particle at any time t:
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PHY 151: Lecture 3 Motion in Two Dimensions
3.3 Projectile Motion
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Projectile Motion - 1 An object may move in both the x and y directions simultaneously The form of two-dimensional motion we will deal with is called projectile motion Assumptions: (1) the free-fall acceleration g is constant over the range of motion and directed downward (2) the effect of air resistance is negligible 0
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Projectile Motion - 2 With these assumptions, an object in projectile motion will follow a parabolic path This path is called the trajectory
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Projectile Motion - 3 Reference frame chosen: Acceleration components:
y is vertical with upward positive Acceleration components: ay = g and ax = 0 Initial velocity components: vxi = vi cos q and vyi = vi sin q
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Projectile Motion - 4 The velocity components and position coordinates for the projectile at any time t are The expression for the trajectory of a projectile is (valid for angles in the range 0 < i < /2)
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Projectile Motion - 5 The vector expression for the position of a projectile as a function of time is The final position is the vector sum of the initial position, the position resulting from the initial velocity, and the position resulting from the acceleration
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Projectile Motion – 7
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Projectile Motion – 8 The maximum height, h, is given by
The horizontal range, R, is given by
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Projectile Motion – 9 The maximum range occurs at qi = 45o
Complementary angles will produce the same range The maximum height will be different for the two angles The times of the flight will be different for the two angles
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Example 3.2 A stone is thrown from the top of a building upward at an angle of 30.0 to the horizontal with an initial speed of 20.0 m/s. The height from which the stone is thrown is 45.0 m above the ground.
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Example 3.2 (A) How long does it take the stone to reach the ground?
We have: xi = yi = 0; yf = 45.0 m; ay = g; vi = 20 m/s Find the initial x and y components of the stone’s velocity: Express the vertical position of the stone:
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Example 3.2 Substitute numerical values:
Solve the quadratic equation for t:
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Example 3.2 (B) What is the speed of the stone just before it strikes the ground? Find the y component of the velocity just before it strikes the ground: Substitute numerical values, using t = 4.22 s: Find the speed of the stone:
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Example 3.3 A ski jumper leaves the ski track moving in the horizontal direction with a speed of 25.0 m/s. The landing incline below her falls off with a slope of 35.0. Where does she land on the incline?
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Example 3.3 Express the coordinates of the jumper as a function of time: Substitute the values of xf and yf at the landing point: Solve Equation (3) for t and substitute the result into equation (4):
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Example 3.3 Solve for d: Evaluate the x and y coordinates of the point at which the skier lands:
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Example 3.4 An athlete throws a javelin a distance of 80.0 m at the Olympics held at the equator, where g = 9.78 m/s2. Four years later the Olympics are held at the North Pole, where g = 9.83 m/s2. Assuming that the thrower provides the javelin with exactly the same initial velocity as she did at the equator, how far does the javelin travel at the North Pole?
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Example 3.4 Express the range of the particle at each of the two locations: Divide the first equation by the second to establish a ratio between the ratio of the ranges and the ratio of the free-fall accelerations:
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Example 3.4 Solve the equation for the range at the North Pole and substitute values:
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Projectile Motion – Example 1a
Ball with horizontal speed of 1.5 m/s rolls off bench 2.0 m high (a) How long will it take the ball to reach floor? Horizontal xf = xi + vt xi = 0 xf = ? v = 1.5 t = ? xf = t Equation has 2 unknowns xf, t Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 2 yf = 0 vi = 0 vf = ? a = -9.8 t = ? vf = 0 – 9.8t Equation has 2 unknowns, vf, t 0 = 2 + 0t + ½(-9.8)t2 Equation has 1 unknown, t 02 = 402+2(-9.8)(yf–100) Equation has 1 unknown, yf 0 = 2 + 0t + ½(-9.8)t2 t = sqrt(-4/-9.8) = 0.64 s
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2-Dimensions Projectile Motion – Example 1b
Ball with horizontal speed of 1.5 m/s rolls off bench 2.0 m high How far from point on floor directly below edge of the bench will ball land? Horizontal xf = xi + vt xi = 0 xf = ? v = 1.5 t = 0.64 xf = (0.64) Equation has 1 unknown, xf xf = (0.64) = 0.96 m
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2-Dimensions Projectile Motion – Example 2 (Find Time)
Ball rolls horizontally with speed of 7.6 m/s off edge of tall platform Ball lands 8.7 m from the point on ground directly below edge of platform What is height of platform? Horizontal xf = xi + vt xi = 0 xf = 8.7 v = 7.6 t = ? 8.7 = t Equation has 1 unknown, t t = 8.7 / 7.6 = 1.14 s
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Projectile Motion – Example 2 (Find Height)
Ball rolls horizontally with speed of 7.6 m/s off edge of tall platform Ball lands 8.7 m from point on ground directly below platform What is height of platform? Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = ? yf = 0 vi = 0 vf = ? a = -9.8 t = 1.14 vf = 0 – 9.8(1.14) Equation has 1 unknown, vf 0 = yi + 0(1.14) + ½(-9.8)(1.14)2 Equation has 1 unknown, yi vf2 = 02+2(-9.8)(yf–yi) Equation has 3 unknowns, yi, yf, vf 0 = yi + 0(1.14) + ½(-9.8)(1.14)2 yi =-(1/2)(-9.8)(1.14)2 = 6.37 m
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Projectile Motion – Example 3a
A rifle fires a bullet at a speed of 250 m/s at an angle of 370 above the horizontal. (a) What height does the bullet reach? Horizontal xf = xi + vt xi = 0 xf = ? v=250cos(37)= t = ? xf = t Equation has 2 unknowns, xf, t Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 0 yf = ? vi = 250sin(37)= vf = 0 a = t = 0 0 = – 9.8t Equation has 1 unknown, t yf = t + ½(-9.8)t2 Equation has 2 unknowns, yf, t 02 = (-9.8)(yf–0) Equation has 1 unknown, yf 02 = (-9.8)(yf–0) yf = /2/-9.8 = 1155 m
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Projectile Motion – Example 3b
A rifle fires a bullet at a speed of 250 m/s at an angle of 370 above the horizontal. (b) How long is the bullet in the air? Horizontal xf = xi + vt xi = 0 xf = ? v=250cos(37)= t = ? xf = t Equation has xf, t Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 0 yf = 0 vi = 250sin(37)= vf = ? a = t = ? vf = – 9.8t Equation has 2 unknowns, vf, t 0 = t + ½(-9.8)t2 Equation has 1 unknown, t vf2 = (-9.8)(0–0) Equation has 1 unknown, vf 0 = t + ½(-9.8)t2 t = (2)/-9.8 = 30.7 s
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Projectile Motion – Example 3c
A rifle fires a bullet at a speed of 250 m/s at an angle of 370 above the horizontal. (b) What is the balls range? Horizontal xf = xi + vt xi = 0 xf = ? v=250cos(37)= t = 30.7 xf = (30.7) Equation has 1 unknown, xf Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 0 yf = 0 vi = 250sin(37)= vf = ? a = t = 30.7 vf = – 9.8(30.7) Equation has 1 unknown, vf 0= (30.7)+½(-9.8)(30.7)2 Can’t use equation vf2 = (-9.8)(0–0) Equation has 1 unknown, vf xf = (30.7) = m
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2-Dimension Projectile Motion – Example 4a (Find Time)
Batter hits a ball giving it a velocity of 50m/s At an angle of 36.9 degrees to the horizontal (a) Find height at which it hits fence at distance 180 m? Horizontal xf = xi + vt xi = 0 xf = 180 v = 50cos36.9 = 40 t = ? 180 = t Equation has 1 unknown, t t = 180 / 40 = 4.5 s
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Projectile Motion – Example 4a (Find Height)
Batter hits a ball giving it a velocity of 50m/s At an angle of 36.9 degrees to the horizontal (a) Find height at which it hits fence at distance 180 m? Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 0 yf = ? vi = 50sin36.9=30 vf = ? a = t = 4.5 vf = 30 – 9.8(4.5) Equation has 1 unknown, vf yf = (4.5) + ½(-9.8)(4.5)2 Equation has 1 unknown, yi vf2 = 302+2(-9.8)(yf – 0) Equation has 2 unknowns, yf, vf yf = (4.5) + ½(-9.8)(4.5)2 = 35.8 m
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2-Dimensions Projectile Motion – Example 4b (Find Velocity 1)
Batter hits a ball giving it a velocity of 50m/s At an angle of 36.9 degrees to the horizontal (b) What is velocity at which it hits a fence at distance of 180 m? Vertical vf = vi + at yf = yi + vit + ½at2 vf2 = vi2 + 2a(yf – yi) yi = 0 yf = 35.8 vi = 50sin36.9=30 vf = ? a = t = 4.5 vf = 30 – 9.8(4.5) Equation has 1 unknown, vf 35.8 = (4.5) + ½(-9.8)(4.5)2 Can’t use equation vf2 = 302+2(-9.8)(35.8 – 0) Equation has 1 unknown, vf vf = 30 – 9.8(4.5) = m/s
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2-Dimensions Projectile Motion – Example 4b (Find Velocity 2)
Batter hits a ball giving it a velocity of 50 m/s At an angle of to the horizontal (b) What is velocity at which it hits a fence at distance of 180 m? vy = m/s vx = 40 v = sqrt(402 + (-14.1)2) = 42.4 m/s q = tan-1(14.1/40) = 19.10 vy is negative, therefore q points into fourth quadrant
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PHY 151: Lecture 3 Motion in Two Dimensions
3.4 Particle in Uniform Circular Motion
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Particle in Uniform Circular Motion - 1
Uniform circular motion occurs when an object moves in a circular path with a constant speed An acceleration exists since the direction of the motion is changing This change in velocity is related to an acceleration The velocity vector is always tangent to the path of the object
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Particle in Uniform Circular Motion - 2
The change in the velocity vector is due to the change in direction
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Particle in Uniform Circular Motion - 3
The acceleration is always perpendicular to the path of the motion The acceleration always points toward the center of the circle of motion This acceleration is called the centripetal acceleration Centripetal means center-seeking
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Particle in Uniform Circular Motion - 4
The magnitude of the centripetal acceleration vector is given by The direction of the centripetal acceleration vector is always changing, to stay directed toward the center of the circle of motion
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Particle in Uniform Circular Motion – 5
The period, T, is the time interval required for one complete revolution The speed of the particle would be the circumference of the circle of motion divided by the period Therefore, the period is
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Example 3.5 What is the centripetal acceleration of the Earth as it moves in its orbit around the Sun? The period of the Earth’s orbit is 1 year, and its orbital radius is 1.496×1011 m Substitute numerical values:
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PHY 151: Lecture 3 Motion in Two Dimensions
3.5 Tangential and Radial Acceleration
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Tangential and Radial Acceleration – 1
Consider a particle moving to the right along a curved path where the velocity changes both in direction and in magnitude In this case, there would be a tangential acceleration
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Tangential and Radial Acceleration – 2
The total acceleration is: The tangential acceleration causes a change in speed of the particle: The radial acceleration comes from a change in the direction of the velocity vector:
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PHY 151: Lecture 3 Motion in Two Dimensions
3.6 Relative Velocity and Relative Acceleration Skipped
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Relative Velocity and Acceleration – 1
Consider the two observers A and B along the number line. observer A is located at the origin observer B is at the position xA = 5 We denote the position variable as xA because observer A is at the origin of this axis Both observers measure the position of point P, which is located at xA = +5
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Relative Velocity and Acceleration – 2
Suppose observer B decides that he is located at the origin of an xB axis The two observers disagree on the value of the position of point P Observer A claims point P is located at a position with a value of +5 Observer B claims it is located at a position with a value of +10
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Relative Velocity and Acceleration – 3
Both observers are correct, even though they make different measurements Their measurements differ because they are making the measurement from different frames of reference
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Relative Velocity and Acceleration – 4
Note in the diagram that Differentiating, we get Here, u is used for the particle velocity, since v is used for the relative velocity of the two frames These equations are called Galilean transformation equations
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Relative Velocity and Acceleration – 5
Even though observers in two frames measure different velocities, they measure the same acceleration when relative velocity between the two frames is constant:
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Example 3.6 A boat crossing a wide river moves with a speed of 10.0 km/h relative to the water. The water in the river has a uniform speed of 5.00 km/h due east relative to the Earth. (A) If the boat heads due north, determine the velocity of the boat relative to an observer standing on either bank.
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Example 3.6
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Example 3.6 Find the speed using the Pythagorean theorem:
Find the direction:
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